Player Matchup

Cerberus
Cerberus
TzRodryGhost
Cerberus
Level 14
God Stats
0W - 2L
1,272 SR
Queue Stats
1W - 5L
1,263 Elo+
Party 1
Cthulhu
Cthulhu
XxDobleFxX-YT
Cthulhu
Level 37
God Stats
0W - 2L
1,153 SR
Queue Stats
29W - 43L
1,367 Elo+
Party 1
He Bo
He Bo
xamadi2017
He Bo
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
93W - 179L
1,305 Elo+
Party 1
Team Averages
Level 40
1,242 SR
1,311 Elo+

VS

Team Averages
Level 58
1,512 SR
1,705 Elo+
Kali
Kali
BigTihtyGirl
Kali
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 2L
2,009 Elo+
Party 2
Tiamat
Tiamat
HansleyAlanna
Tiamat
Level 13
God Stats
1W - 2L
1,214 SR
Queue Stats
11W - 20L
1,281 Elo+
Solo
Ares
Ares
MisterWallace
Ares
Level 152
God Stats
162W - 30L
1,821 SR
Queue Stats
1,214W - 477L
1,824 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TzRodryGhost
Cerberus
9
0 / 2 / 0
6,314
526
732
6,542
3,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
8
0 / 2 / 0
6,246
521
2,061
6,993
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
7
0 / 8 / 0
6,201
517
1,303
7,511
1,926
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
8,774
731
4,493
3,173
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 8
8,529
711
2,699
1,714
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 0 / 8
8,245
687
4,883
5,440
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
10
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
W
2
0
8
6
W
2
0
8
6
L
Cerberus
TzRodryGhost
Cerberus
0
2
0
0
L
Cthulhu
0
2
0
0
L
He Bo
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,096
Damage
12,075
21,046
Taken
10,327
9,048
Mitigated
5,946
2,044
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,493
2,127
0
1,468
3,173
1,304
0
1,343
1,749
0
21,792
W
2,699
921
0
927
1,714
1,122
1,017
1,182
469
25,466
0
W
4,883
617
0
2,183
5,440
3,520
134
1,976
3,185
10,177
0
L
Cerberus
TzRodryGhost
Cerberus
732
30
0
469
6,542
3,437
0
1,433
4,987
10,210
0
L
Cthulhu
2,061
93
24
657
6,993
3,685
0
3,220
3,657
4,314
0
L
He Bo
1,303
185
214
680
7,511
1,926
0
3,073
4,424
11,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,761
Gold Earned
25,548
48
Minions Killed
102
2
Camps Cleared
9
486,810
Distance Traveled
530,660
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,774
731
30
3
2
140,266
5
W
Tiamat
8,529
711
69
6
6
187,583
6
W
Ares
8,245
687
3
0
1
202,811
1
L
Cerberus
6,314
526
16
1
0
177,648
0
L
Cthulhu
6,246
521
13
1
0
164,371
0
L
He Bo
6,201
517
19
2
2
144,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role