Player Matchup

Set
Set
BunnyWalker
Set
Level 28
God Stats
24W - 28L
1,420 SR
Queue Stats
190W - 184L
1,536 Elo+
Solo
Bellona
Bellona
Hortogon
Bellona
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
12W - 12L
1,410 Elo+
Solo
Xbalanque
Xbalanque
King__Barrett
Xbalanque
Level 13
God Stats
2W - 0L
1,465 SR
Queue Stats
4W - 3L
1,398 Elo+
Solo
Neith
Neith
Sherio1987
Neith
Level 21
God Stats
12W - 10L
1,585 SR
Queue Stats
31W - 26L
1,438 Elo+
Solo
Pele
Pele
xXDry1nkXxV2
Pele
Level 29
God Stats
22W - 18L
1,526 SR
Queue Stats
142W - 160L
1,400 Elo+
Solo
Team Averages
Level 24
1,528 SR
1,437 Elo+

VS

Team Averages
Level 22
1,585 SR
1,444 Elo+
Chang'e
Chang'e
DivinityCaos
Chang'e
Level 22
God Stats
12W - 15L
1,541 SR
Queue Stats
167W - 162L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
Purtage
Cu Chulainn
Level 25
God Stats
5W - 8L
1,287 SR
Queue Stats
13W - 16L
1,316 Elo+
Solo
Neith
Neith
Susanoo7628
Neith
Level 21
God Stats
8W - 9L
1,539 SR
Queue Stats
20W - 22L
1,484 Elo+
Solo
Pele
Pele
ThelastOki
Pele
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
101W - 100L
1,365 Elo+
Solo
Hel
Hel
demonic_shrooms
Hel
Level 18
God Stats
3W - 5L
1,844 SR
Queue Stats
131W - 159L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 3
8,345
642
9,113
10,056
6,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Hortogon
Bellona
12
2 / 4 / 7
7,260
558
4,423
10,833
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
King__Barrett
Xbalanque
12
2 / 1 / 3
6,972
536
7,489
6,323
2,051
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
13
4 / 3 / 3
7,870
605
7,867
8,043
3,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 5 / 5
6,889
530
6,928
9,382
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DivinityCaos
Chang'e
13
12 / 4 / 1
8,409
647
12,472
12,934
3,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Purtage
Cu Chulainn
11
2 / 4 / 0
6,804
523
4,239
11,001
8,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 2 / 4
6,821
525
4,845
11,136
3,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 4 / 5
6,346
488
1,844
9,642
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 4
6,403
493
4,090
6,845
2,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
16
Kills
16
16
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
3
3
2.17
L
Chang'e
DivinityCaos
Chang'e
12
4
1
3.13
W
Bellona
Hortogon
Bellona
2
4
7
1.38
W
Xbalanque
King__Barrett
Xbalanque
2
1
3
3.5
L
Cu Chulainn
Purtage
Cu Chulainn
2
4
0
0.5
W
Neith
4
3
3
1.83
L
1
2
4
1.5
L
0
4
5
0.63
L
1
3
4
1
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,820
Damage
27,490
44,637
Taken
51,558
20,215
Mitigated
19,924
12,273
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,113
4,745
0
2,225
10,056
6,941
370
2,573
6,880
0
44,042
L
Chang'e
DivinityCaos
Chang'e
12,472
803
1,153
4,418
12,934
3,730
477
0
12,887
45,863
0
W
Bellona
Hortogon
Bellona
4,423
2,483
0
2,420
10,833
5,295
341
3,947
6,886
0
40,134
W
Xbalanque
King__Barrett
Xbalanque
7,489
1,812
0
1,313
6,323
2,051
720
2,902
3,421
0
38,122
L
Cu Chulainn
Purtage
Cu Chulainn
4,239
978
0
1,779
11,001
8,380
339
0
10,538
7,500
20,127
W
Neith
7,867
1,967
0
3,729
8,043
3,001
805
4,254
3,789
0
48,683
L
4,845
926
532
3,960
11,136
3,328
763
0
11,041
0
31,287
L
1,844
323
0
3,729
9,642
2,345
0
0
9,423
0
32,357
L
4,090
486
1,258
2,173
6,845
2,141
54
0
6,845
21,177
0
W
6,928
1,533
0
2,586
9,382
2,927
0
4,073
5,309
0
29,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
34,783
347
Minions Killed
274
0
Camps Cleared
0
1,241,659
Distance Traveled
1,251,935
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,345
642
85
7
0
243,164
0
L
Chang'e
8,409
647
72
6
0
261,460
0
W
Bellona
7,260
558
62
5
0
241,207
1
W
Xbalanque
6,972
536
61
5
0
229,044
0
L
Cu Chulainn
6,804
523
52
4
0
223,656
0
W
Neith
7,870
605
87
7
0
269,879
2
L
Neith
6,821
525
54
4
0
235,365
0
L
Pele
6,346
488
62
5
0
287,351
2
L
Hel
6,403
493
34
3
0
244,103
2
W
Pele
6,889
530
52
4
0
258,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role