Player Matchup

Hera
Hera
Asunace
Hera
Level 29
God Stats
8W - 4L
1,942 SR
Queue Stats
425W - 446L
1,578 Elo+
Party 1
Nemesis
Nemesis
HappyPogger420
Nemesis
Level 18
God Stats
22W - 13L
1,667 SR
Queue Stats
44W - 31L
1,635 Elo+
Solo
Ares
Ares
Straightenin
Ares
Level 17
God Stats
2W - 4L
1,221 SR
Queue Stats
136W - 164L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Traplandpat
Cthulhu
Level 24
God Stats
19W - 20L
1,595 SR
Queue Stats
103W - 108L
1,525 Elo+
Party 1
Neith
Neith
kamranmagnus
Neith
Level 8
God Stats
0W - 2L
1,361 SR
Queue Stats
8W - 13L
1,398 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,526 Elo+

VS

Team Averages
Level 19
1,635 SR
1,570 Elo+
Anhur
Anhur
HeavyAC
Anhur
Level 15
God Stats
2W - 1L
1,741 SR
Queue Stats
9W - 4L
1,742 Elo+
Solo
Pele
Pele
LUA144mainmage
Pele
Level 20
God Stats
1W - 1L
1,311 SR
Queue Stats
26W - 28L
1,465 Elo+
Solo
Ares
Ares
NAAACHOAT
Ares
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
23W - 25L
1,301 Elo+
Solo
Ra
Ra
ZestyFart
Ra
Level 27
God Stats
7W - 1L
1,742 SR
Queue Stats
124W - 108L
1,610 Elo+
Solo
Loki
Loki
mooonrabbit
Loki
Level 27
God Stats
7W - 1L
1,880 SR
Queue Stats
220W - 103L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Asunace
Hera
17
4 / 9 / 0
11,141
531
9,853
14,401
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 7 / 1
9,992
476
14,824
19,087
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
7,438
354
1,943
17,407
13,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Traplandpat
Cthulhu
15
0 / 2 / 2
9,142
435
6,551
14,310
14,947
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 8 / 1
7,149
340
3,267
11,774
2,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HeavyAC
Anhur
20
8 / 2 / 4
13,816
658
12,503
15,319
6,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 3 / 5
13,001
619
9,486
15,739
11,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate

Breastplate

+20
Physical Protection

Ares
16
3 / 0 / 11
11,881
566
7,547
16,335
17,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 8
12,695
605
6,968
16,639
7,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
17 / 1 / 5
14,881
709
21,869
21,102
10,409
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
10
Kills
32
32
Deaths
10
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hera
Asunace
Hera
4
9
0
0.44
L
6
7
1
0.93
W
Anhur
HeavyAC
Anhur
8
2
4
5
W
2
3
5
1.5
W
Ares
3
0
11
8.5
L
0
6
1
0.08
L
Cthulhu
Traplandpat
Cthulhu
0
2
2
0.5
W
2
4
8
1.5
L
0
8
1
0.06
W
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
58,373
76,979
Taken
85,134
40,781
Mitigated
52,895
13,852
Healing
42,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
Asunace
Hera
9,853
2,793
0
1,641
14,401
3,923
199
3,812
10,327
69,229
0
L
14,824
5,860
0
5,474
19,087
5,918
0
3,120
15,412
0
67,182
W
Anhur
HeavyAC
Anhur
12,503
6,636
0
8,276
15,319
6,594
10,068
1,590
13,729
0
123,845
W
9,486
2,231
0
7,415
15,739
11,232
3,084
4,689
11,050
0
78,032
W
Ares
7,547
320
0
4,310
16,335
17,354
441
3,649
12,686
23,208
0
L
1,943
76
0
1,359
17,407
13,058
0
3,800
13,315
24,246
0
L
Cthulhu
Traplandpat
Cthulhu
6,551
185
0
4,396
14,310
14,947
0
1,352
11,974
53,108
0
W
6,968
431
2,877
7,748
16,639
7,306
3,445
6,574
10,065
95,395
0
L
3,267
866
0
982
11,774
2,935
0
1,921
9,638
0
28,499
W
21,869
6,701
0
11,860
21,102
10,409
0
5,174
15,928
0
121,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
66,274
469
Minions Killed
675
0
Camps Cleared
0
1,724,482
Distance Traveled
2,052,793
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,141
531
139
7
0
356,612
7
L
Nemesis
9,992
476
114
5
0
407,539
4
W
Anhur
13,816
658
190
9
0
366,928
3
W
Pele
13,001
619
143
7
0
399,427
4
W
Ares
11,881
566
30
1
0
411,924
3
L
Ares
7,438
354
33
2
0
330,681
5
L
Cthulhu
9,142
435
125
6
0
307,074
0
W
Ra
12,695
605
162
8
0
425,055
6
L
Neith
7,149
340
58
3
0
322,576
7
W
Loki
14,881
709
150
7
0
449,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role