Player Matchup

Erlang Shen
Erlang Shen
BRING IT BACK G
Erlang Shen
Level 143
God Stats
30W - 27L
1,652 SR
Queue Stats
592W - 577L
1,627 Elo+
Solo
Heimdallr
Heimdallr
Ormy
Heimdallr
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
467W - 427L
1,673 Elo+
Solo
Tiamat
Tiamat
Rοgue
Tiamat
Level 58
God Stats
6W - 2L
1,736 SR
Queue Stats
216W - 126L
1,610 Elo+
Solo
Bastet
Bastet
Talbacca
Bastet
Level 159
God Stats
3W - 2L
1,667 SR
Queue Stats
248W - 249L
1,549 Elo+
Solo
Chaac
Chaac
lightlyamark
Chaac
Level 64
God Stats
83W - 73L
1,494 SR
Queue Stats
162W - 201L
1,405 Elo+
Solo
Team Averages
Level 109
1,610 SR
1,573 Elo+

VS

Team Averages
Level 97
1,607 SR
1,500 Elo+
Mercury
Mercury
Evangelxn
Mercury
Level 150
God Stats
38W - 29L
1,654 SR
Queue Stats
398W - 363L
1,611 Elo+
Party 2
Achilles
Achilles
FIaccidMeat
Achilles
Level 48
God Stats
5W - 6L
1,470 SR
Queue Stats
11W - 22L
1,308 Elo+
Party 1
Skadi
Skadi
TheHeroT
Skadi
Level 89
God Stats
70W - 65L
1,614 SR
Queue Stats
257W - 226L
1,509 Elo+
Party 1
Scylla
Scylla
iRichPX
Scylla
Level 151
God Stats
7W - 7L
1,691 SR
Queue Stats
767W - 683L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
xxxMushu
Aphrodite
Level 46
God Stats
12W - 8L
1,607 SR
Queue Stats
29W - 29L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BRING IT BACK G
Erlang Shen
20
5 / 2 / 16
18,135
585
24,097
29,455
44,513
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
Ormy
Heimdallr
20
4 / 6 / 10
16,276
525
17,656
22,210
9,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Rοgue
Tiamat
20
8 / 3 / 7
17,281
557
23,989
20,503
15,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Talbacca
Bastet
20
18 / 4 / 6
19,700
635
29,340
24,406
12,607
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 8 / 9
15,675
506
10,273
31,582
27,954
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Evangelxn
Mercury
20
10 / 3 / 5
18,483
596
18,402
24,735
13,786
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
FIaccidMeat
Achilles
16
0 / 13 / 1
11,295
364
5,591
27,687
26,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Skadi
TheHeroT
Skadi
20
7 / 8 / 5
15,354
495
19,709
31,520
13,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
iRichPX
Scylla
20
5 / 9 / 5
15,909
513
19,259
24,836
8,783
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
xxxMushu
Aphrodite
17
0 / 4 / 12
12,560
405
4,264
22,189
24,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
50
37
Kills
22
23
Deaths
37
48
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BRING IT BACK G
Erlang Shen
5
2
16
6.5
L
Mercury
Evangelxn
Mercury
10
3
5
4.17
L
Achilles
FIaccidMeat
Achilles
0
13
1
0.04
W
Heimdallr
Ormy
Heimdallr
4
6
10
1.5
W
Tiamat
Rοgue
Tiamat
8
3
7
3.83
W
Bastet
Talbacca
Bastet
18
4
6
5.25
L
Skadi
TheHeroT
Skadi
7
8
5
1.19
L
Scylla
iRichPX
Scylla
5
9
5
0.83
W
2
8
9
0.81
L
Aphrodite
xxxMushu
Aphrodite
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,355
Damage
67,225
128,156
Taken
130,967
109,734
Mitigated
87,534
45,702
Healing
17,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BRING IT BACK G
Erlang Shen
24,097
11,644
0
11,814
29,455
44,513
1,859
7,356
21,443
0
129,229
L
Mercury
Evangelxn
Mercury
18,402
6,997
0
1,167
24,735
13,786
0
5,504
19,194
0
174,763
L
Achilles
FIaccidMeat
Achilles
5,591
2,120
0
2,690
27,687
26,846
1,599
6,397
21,249
0
53,169
W
Heimdallr
Ormy
Heimdallr
17,656
6,540
0
8,088
22,210
9,486
6,508
3,686
17,617
0
108,724
W
Tiamat
Rοgue
Tiamat
23,989
2,240
197
8,982
20,503
15,174
3,455
4,526
15,784
116,339
0
W
Bastet
Talbacca
Bastet
29,340
7,688
0
6,848
24,406
12,607
2,264
6,550
17,732
0
168,157
L
Skadi
TheHeroT
Skadi
19,709
9,742
0
3,705
31,520
13,776
1,338
2,841
28,368
0
171,493
L
Scylla
iRichPX
Scylla
19,259
1,410
0
683
24,836
8,783
0
5,318
19,473
121,314
0
W
10,273
1,731
0
9,773
31,582
27,954
4,989
6,894
24,594
0
66,943
L
Aphrodite
xxxMushu
Aphrodite
4,264
701
4,570
5,023
22,189
24,343
0
3,929
18,024
26,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,067
Gold Earned
73,601
719
Minions Killed
790
0
Camps Cleared
0
2,904,953
Distance Traveled
2,926,234
27
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
18,135
585
163
5
0
611,956
5
L
Mercury
18,483
596
236
8
0
770,270
3
L
Achilles
11,295
364
97
3
0
441,621
1
W
Heimdallr
16,276
525
144
5
0
548,911
4
W
Tiamat
17,281
557
142
5
0
560,971
9
W
Bastet
19,700
635
175
6
0
630,396
5
L
Skadi
15,354
495
224
7
0
593,963
0
L
Scylla
15,909
513
209
7
0
555,362
3
W
Chaac
15,675
506
95
3
0
552,719
4
L
Aphrodite
12,560
405
24
1
0
565,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role