Player Matchup

Fafnir
Fafnir
Lazy9
Fafnir
Level 29
God Stats
4W - 4L
1,462 SR
Queue Stats
169W - 187L
1,441 Elo+
Party 1
Tiamat
Tiamat
RDW777
Tiamat
Level 27
God Stats
1W - 2L
1,460 SR
Queue Stats
89W - 87L
1,558 Elo+
Solo
Apollo
Apollo
StickyBagels
Apollo
Level 26
God Stats
1W - 3L
1,448 SR
Queue Stats
74W - 97L
1,404 Elo+
Party 1
Set
Set
The98th
Set
Level 28
God Stats
5W - 3L
1,698 SR
Queue Stats
30W - 25L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Whatitdo19
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,376 Elo+
Solo
Team Averages
Level 27
1,514 SR
1,445 Elo+

VS

Team Averages
Level 27
1,555 SR
1,465 Elo+
Hun Batz
Hun Batz
BananaTiger2
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 56L
1,535 Elo+
Solo
Aphrodite
Aphrodite
DormantGaming
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,464 Elo+
Solo
Danzaburou
Danzaburou
SockTheFox4953
Danzaburou
Level 22
God Stats
5W - 4L
1,725 SR
Queue Stats
27W - 37L
1,369 Elo+
Party 2
Chaac
Chaac
littleman803
Chaac
Level 31
God Stats
5W - 12L
1,402 SR
Queue Stats
47W - 65L
1,405 Elo+
Party 2
Anubis
Anubis
slypxxa
Anubis
Level 29
God Stats
17W - 9L
1,649 SR
Queue Stats
113W - 107L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lazy9
Fafnir
11
0 / 3 / 15
7,789
487
4,441
14,724
17,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
RDW777
Tiamat
13
4 / 6 / 6
8,041
503
9,564
10,269
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
13 / 4 / 3
9,670
604
15,252
15,112
6,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Set
13
1 / 8 / 4
7,833
490
6,892
13,856
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Whatitdo19
Sun Wukong
12
2 / 6 / 4
7,102
444
4,693
11,204
6,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BananaTiger2
Hun Batz
15
5 / 4 / 4
9,320
583
7,763
12,011
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
DormantGaming
Aphrodite
13
2 / 3 / 8
8,640
540
4,136
8,318
3,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SockTheFox4953
Danzaburou
12
3 / 9 / 4
8,412
526
8,526
12,733
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
5 / 2 / 3
9,413
588
8,510
11,821
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
slypxxa
Anubis
17
12 / 3 / 6
10,570
661
20,158
18,645
9,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
52
20
Kills
27
27
Deaths
21
32
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BananaTiger2
Hun Batz
5
4
4
1.75
W
Aphrodite
DormantGaming
Aphrodite
2
3
8
2
L
Fafnir
Lazy9
Fafnir
0
3
15
2.5
L
Tiamat
RDW777
Tiamat
4
6
6
1.17
W
Danzaburou
SockTheFox4953
Danzaburou
3
9
4
0.56
L
Apollo
13
4
3
3.63
L
Set
1
8
4
0.38
L
Sun Wukong
Whatitdo19
Sun Wukong
2
6
4
0.67
W
5
2
3
3.25
W
Anubis
slypxxa
Anubis
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,842
Damage
49,093
65,165
Taken
63,528
39,248
Mitigated
27,847
13,503
Healing
25,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BananaTiger2
Hun Batz
7,763
1,752
0
2,790
12,011
4,122
341
1,775
9,929
0
63,685
W
Aphrodite
DormantGaming
Aphrodite
4,136
759
1,242
3,708
8,318
3,821
1,165
2,123
6,131
21,615
0
L
Fafnir
Lazy9
Fafnir
4,441
1,924
0
4,170
14,724
17,619
0
5,636
9,088
10,610
0
L
Tiamat
RDW777
Tiamat
9,564
403
0
1,267
10,269
4,906
0
5,705
4,564
34,686
0
W
Danzaburou
SockTheFox4953
Danzaburou
8,526
5,278
106
1,512
12,733
3,481
1,327
2,162
10,413
0
27,453
L
Apollo
15,252
12,551
0
5,149
15,112
6,242
775
3,985
11,127
0
56,953
L
Set
6,892
3,197
0
1,402
13,856
3,690
0
6,948
6,908
0
39,512
L
Sun Wukong
Whatitdo19
Sun Wukong
4,693
1,011
0
1,515
11,204
6,791
0
2,187
9,017
0
23,881
W
8,510
2,367
72
4,482
11,821
6,448
2,043
1,603
9,647
0
50,648
W
Anubis
slypxxa
Anubis
20,158
2,223
128
11,759
18,645
9,975
2,911
5,422
12,710
78,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
46,355
267
Minions Killed
409
0
Camps Cleared
0
1,405,562
Distance Traveled
1,428,275
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,320
583
109
7
0
296,077
0
W
Aphrodite
8,640
540
32
2
0
288,961
2
L
Fafnir
7,789
487
13
1
0
285,691
3
L
Tiamat
8,041
503
63
4
0
289,985
1
W
Danzaburou
8,412
526
46
3
0
261,084
0
L
Apollo
9,670
604
93
6
0
276,027
5
L
Set
7,833
490
69
4
0
281,476
2
L
Sun Wukong
7,102
444
29
2
0
272,383
0
W
Chaac
9,413
588
99
6
0
330,313
0
W
Anubis
10,570
661
123
8
0
251,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role