Player Matchup

Sobek
Sobek
GirthyPecker
Sobek
Level 108
God Stats
4W - 3L
1,697 SR
Queue Stats
221W - 152L
1,628 Elo+
Party 1
Janus
Janus
GoobisSlapper
Janus
Level 67
God Stats
18W - 27L
1,472 SR
Queue Stats
389W - 259L
1,619 Elo+
Party 1
Camazotz
Camazotz
McTimber
Camazotz
Level 154
God Stats
4W - 4L
1,686 SR
Queue Stats
240W - 228L
1,560 Elo+
Solo
Achilles
Achilles
PierrotLeBarjot
Achilles
Level 154
God Stats
4W - 5L
1,192 SR
Queue Stats
342W - 344L
1,614 Elo+
Solo
Neith
Neith
TsubakiO9
Neith
Level 140
God Stats
3W - 2L
1,635 SR
Queue Stats
122W - 116L
1,580 Elo+
Solo
Team Averages
Level 125
1,536 SR
1,600 Elo+

VS

Team Averages
Level 142
1,625 SR
1,560 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Herono
Bakasura
Level 134
God Stats
3W - 1L
1,507 SR
Queue Stats
171W - 177L
1,555 Elo+
Solo
Artio
Artio
MuzicSkater
Artio
Level 119
God Stats
4W - 2L
1,814 SR
Queue Stats
14W - 16L
1,533 Elo+
Solo
Bastet
Bastet
Reggaejunkie
Bastet
Level 156
God Stats
2W - 0L
1,505 SR
Queue Stats
33W - 25L
1,660 Elo+
Solo
Cernunnos
Cernunnos
dade87
Cernunnos
Level 142
God Stats
2W - 1L
1,798 SR
Queue Stats
157W - 141L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
7,333
431
6,469
13,399
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 6 / 1
7,726
454
4,549
10,891
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
McTimber
Camazotz
14
2 / 8 / 0
8,461
498
7,177
19,937
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
12
1 / 7 / 4
7,707
453
6,610
14,431
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TsubakiO9
Neith
13
0 / 6 / 2
7,880
464
6,135
13,616
3,327
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 1 / 8
10,991
647
13,299
10,931
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Herono
Bakasura
18
8 / 1 / 6
12,104
712
10,398
14,974
8,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 10
8,836
520
4,979
16,458
17,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
17
13 / 1 / 4
11,845
697
16,693
10,664
3,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
dade87
Cernunnos
17
6 / 1 / 5
11,188
658
12,766
11,240
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
7
Kills
32
32
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
8
9
L
3
5
1
0.7
L
1
6
1
0.25
W
Bakasura
Herono
Bakasura
8
1
6
11
L
Camazotz
McTimber
Camazotz
2
8
0
0.25
W
0
3
10
1.67
L
Achilles
1
7
4
0.43
W
Bastet
13
1
4
15
L
Neith
TsubakiO9
Neith
0
6
2
0.17
W
Cernunnos
dade87
Cernunnos
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,940
Damage
58,135
72,274
Taken
64,267
32,699
Mitigated
37,919
19,660
Healing
30,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,299
571
223
4,077
10,931
4,394
1,538
4,197
6,430
68,421
0
L
6,469
512
0
3,639
13,399
11,924
0
4,651
8,264
23,442
0
L
4,549
425
0
779
10,891
2,558
0
5,445
4,849
49,440
0
W
Bakasura
Herono
Bakasura
10,398
6,516
0
9,766
14,974
8,278
2,175
2,160
12,682
0
84,724
L
Camazotz
McTimber
Camazotz
7,177
2,161
0
8,542
19,937
10,952
0
2,711
16,638
0
46,061
W
4,979
474
385
4,943
16,458
17,149
102
2,264
14,037
15,284
0
L
Achilles
6,610
2,448
0
3,254
14,431
3,938
0
2,469
11,144
0
43,181
W
Bastet
16,693
4,749
0
4,283
10,664
3,994
1,462
1,487
8,618
0
64,813
L
Neith
TsubakiO9
Neith
6,135
2,883
0
3,446
13,616
3,327
258
2,214
10,998
0
59,465
W
Cernunnos
dade87
Cernunnos
12,766
8,193
0
6,944
11,240
4,104
6,896
2,375
8,755
0
84,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,107
Gold Earned
54,964
451
Minions Killed
526
0
Camps Cleared
0
1,443,274
Distance Traveled
1,786,325
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,991
647
119
7
0
343,522
5
L
Sobek
7,333
431
34
2
0
312,679
1
L
Janus
7,726
454
125
7
0
301,717
5
W
Bakasura
12,104
712
142
8
0
380,751
5
L
Camazotz
8,461
498
108
6
0
246,200
10
W
Artio
8,836
520
17
1
0
363,975
2
L
Achilles
7,707
453
76
4
0
301,079
3
W
Bastet
11,845
697
103
6
0
391,158
5
L
Neith
7,880
464
108
6
0
281,599
6
W
Cernunnos
11,188
658
145
9
0
306,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role