Player Matchup

He Bo
He Bo
BL4NK-_Z3R0_
He Bo
Level 156
God Stats
1W - 2L
1,162 SR
Queue Stats
154W - 166L
1,509 Elo+
Solo
Ganesha
Ganesha
Psych0Vz
Ganesha
Level 133
God Stats
9W - 16L
1,515 SR
Queue Stats
445W - 430L
1,595 Elo+
Party 3
Fenrir
Fenrir
hipstercrit
Fenrir
Level 107
God Stats
5W - 7L
1,584 SR
Queue Stats
282W - 266L
1,540 Elo+
Party 3
Thoth
Thoth
type2dia
Thoth
Level 87
God Stats
1W - 3L
1,404 SR
Queue Stats
82W - 74L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
xKurumiTokisaki
Jing Wei
Level 108
God Stats
0W - 2L
1,317 SR
Queue Stats
85W - 76L
1,498 Elo+
Party 1
Team Averages
Level 118
1,396 SR
1,528 Elo+

VS

Team Averages
Level 107
1,587 SR
1,470 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Aquila-Tempestas
Zeus
Level 160
God Stats
8W - 6L
1,528 SR
Queue Stats
558W - 580L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Cadaverrr
Kukulkan
Level 153
God Stats
7W - 0L
1,833 SR
Queue Stats
193W - 199L
1,515 Elo+
Solo
Athena
Athena
DaFlash6
Athena
Level 108
God Stats
5W - 6L
1,576 SR
Queue Stats
608W - 595L
1,600 Elo+
Solo
Hachiman
Hachiman
LoganHam13
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,138
614
3,339
5,550
2,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Psych0Vz
Ganesha
14
0 / 3 / 8
6,971
697
8,522
9,460
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
3 / 2 / 4
7,139
714
4,352
12,535
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
type2dia
Thoth
16
4 / 3 / 2
8,409
841
6,160
6,703
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
13
2 / 3 / 6
7,223
722
4,421
7,923
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
2 / 1 / 7
8,328
833
6,183
6,264
2,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 7
8,102
810
9,822
5,182
1,901
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Cadaverrr
Kukulkan
16
7 / 1 / 6
9,388
939
9,496
4,096
1,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Athena
DaFlash6
Athena
16
3 / 1 / 10
9,367
937
4,940
11,953
9,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
LoganHam13
Hachiman
12
1 / 4 / 8
7,437
744
8,881
6,690
2,645
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
9
Kills
15
15
Deaths
9
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
1
7
5.5
W
2
2
7
2.75
L
0
4
3
0.38
W
Kukulkan
Cadaverrr
Kukulkan
7
1
6
10
W
Athena
DaFlash6
Athena
3
1
10
8
W
Hachiman
LoganHam13
Hachiman
1
4
8
1.25
L
Ganesha
Psych0Vz
Ganesha
0
3
8
1.33
L
Fenrir
3
2
4
2.5
L
Thoth
type2dia
Thoth
4
3
2
1.67
L
Jing Wei
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,794
Damage
39,322
42,171
Taken
34,185
24,448
Mitigated
18,704
15,994
Healing
13,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
6,183
4,067
1,553
1,980
6,264
2,597
698
4,005
2,135
0
17,556
W
9,822
247
1,804
1,196
5,182
1,901
696
3,421
1,716
20,323
0
L
3,339
345
518
258
5,550
2,253
0
3,875
1,651
3,468
0
W
Kukulkan
Cadaverrr
Kukulkan
9,496
1,013
0
893
4,096
1,739
947
2,616
1,480
26,267
0
W
Athena
DaFlash6
Athena
4,940
811
1,500
3,668
11,953
9,822
0
3,831
7,906
7,440
0
W
Hachiman
LoganHam13
Hachiman
8,881
5,879
687
712
6,690
2,645
772
4,148
2,370
0
12,809
L
Ganesha
Psych0Vz
Ganesha
8,522
190
1,721
2,248
9,460
8,670
0
4,092
5,322
12,924
0
L
Fenrir
4,352
362
930
4,489
12,535
7,053
0
7,199
5,267
0
4,885
L
Thoth
type2dia
Thoth
6,160
453
1,212
1,180
6,703
2,988
0
3,917
2,719
29,103
0
L
Jing Wei
4,421
3,393
989
2,449
7,923
3,484
0
4,934
2,954
0
12,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,880
Gold Earned
42,622
83
Minions Killed
105
0
Camps Cleared
0
868,511
Distance Traveled
946,297
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,328
833
20
2
0
212,015
0
W
Zeus
8,102
810
27
3
0
180,779
1
L
He Bo
6,138
614
3
0
0
159,521
0
W
Kukulkan
9,388
939
39
4
0
193,178
0
W
Athena
9,367
937
7
1
0
192,509
9
W
Hachiman
7,437
744
12
1
0
167,816
0
L
Ganesha
6,971
697
0
0
0
178,970
1
L
Fenrir
7,139
714
5
1
0
197,819
1
L
Thoth
8,409
841
41
4
0
164,026
0
L
Jing Wei
7,223
722
34
3
0
168,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role