Player Matchup

Zeus
Zeus
Chief Smashby
Zeus
Level 49
God Stats
66W - 51L
1,526 SR
Queue Stats
69W - 56L
1,513 Elo+
Party 1
Izanami
Izanami
ChiefMcCoy
Izanami
Level 77
God Stats
1W - 1L
1,370 SR
Queue Stats
55W - 41L
1,527 Elo+
Party 1
Odin
Odin
Hoeface24
Odin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
1,656 Elo+
Party 1
Team Averages
Level 55
1,466 SR
1,565 Elo+

VS

Team Averages
Level 117
1,474 SR
1,416 Elo+
Kukulkan
Kukulkan
Dualidy
Kukulkan
Level 92
God Stats
176W - 285L
1,412 SR
Queue Stats
208W - 321L
1,297 Elo+
Solo
Anhur
Anhur
GoldenShadow912
Anhur
Level 99
God Stats
1W - 3L
1,307 SR
Queue Stats
81W - 97L
1,322 Elo+
Solo
Ares
Ares
TheMAGICALJFK
Ares
Level 159
God Stats
30W - 28L
1,703 SR
Queue Stats
457W - 412L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,613
718
10,167
2,454
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ChiefMcCoy
Izanami
12
2 / 0 / 8
8,073
673
4,573
5,716
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
12
5 / 0 / 7
8,573
714
7,753
7,880
5,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dualidy
Kukulkan
9
0 / 5 / 0
6,630
553
2,035
5,937
2,312
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 0
6,736
561
2,511
8,504
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 1 / 0
6,990
583
5,269
12,076
10,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Izanami
ChiefMcCoy
Izanami
2
0
8
6
L
Kukulkan
Dualidy
Kukulkan
0
5
0
0
L
0
6
0
0
W
Odin
5
0
7
8.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,493
Damage
9,815
16,050
Taken
26,517
9,430
Mitigated
16,164
2,233
Healing
2,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,167
164
0
0
2,454
976
714
1,071
1,383
33,946
0
W
Izanami
ChiefMcCoy
Izanami
4,573
2,919
0
863
5,716
2,626
0
3,109
2,607
0
28,309
L
Kukulkan
Dualidy
Kukulkan
2,035
224
0
740
5,937
2,312
0
1,573
4,364
18,537
0
L
2,511
576
0
270
8,504
3,342
0
4,265
4,239
0
13,785
W
Odin
7,753
646
0
1,370
7,880
5,828
0
3,224
4,656
0
20,302
L
5,269
469
201
1,410
12,076
10,510
0
4,990
7,086
22,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,259
Gold Earned
20,356
154
Minions Killed
116
7
Camps Cleared
4
721,232
Distance Traveled
538,670
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,613
718
61
5
5
232,917
4
W
Izanami
8,073
673
71
6
2
232,792
5
L
Kukulkan
6,630
553
48
4
1
134,072
0
L
Anhur
6,736
561
40
3
0
180,804
0
W
Odin
8,573
714
22
2
0
255,523
1
L
Ares
6,990
583
28
2
3
223,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role