Player Matchup

Baron Samedi
Baron Samedi
Gold V
Feel-YourPain
Baron Samedi
Gold V
Level 39
God Stats
8W - 7L
1,576 SR
Queue Stats
9W - 9L
1,645 MMR
Party 1
Susano
Susano
Gold V
mika_kimi_tom
Susano
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,658 MMR
Party 1
Cerberus
Cerberus
Silver II
zombie3delicias
Cerberus
Silver II
Level 146
God Stats
1W - 4L
1,485 SR
Queue Stats
218W - 302L
1,127 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,520 SR
1,477 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 87
1,603 SR
1,551 MMR
Ganesha
Ganesha
Gold I
Fiddlstickss
Ganesha
Gold I
Level 109
God Stats
9W - 5L
1,628 SR
Queue Stats
102W - 102L
1,598 MMR
Solo
He Bo
He Bo
Silver III
Georgio-138
He Bo
Silver III
Level 68
God Stats
8W - 1L
1,500 SR
Queue Stats
29W - 34L
1,109 MMR
Solo
Chiron
Chiron
Platinum III
andremark192
Chiron
Platinum III
Level 84
God Stats
36W - 30L
1,680 SR
Queue Stats
94W - 106L
1,945 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Feel-YourPain
Baron Samedi
15
4 / 5 / 5
11,043
614
11,112
18,829
10,265
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 7 / 7
10,284
571
16,029
23,474
8,825
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cerberus
14
4 / 3 / 5
11,292
627
12,869
28,102
26,681
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
PersephoneAthenaGilgameshThothUllr

VS

Bans
FenrirMorgan Le FaySobekTiamatBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Fiddlstickss
Ganesha
15
0 / 2 / 12
12,311
684
16,485
20,104
25,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 8
11,936
663
21,231
15,083
5,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
11 / 0 / 3
13,185
733
20,930
15,036
4,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
9
Kills
15
15
Deaths
9
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Feel-YourPain
Baron Samedi
4
5
5
1.3
W
Ganesha
Fiddlstickss
Ganesha
0
2
12
3
W
4
7
8
1.14
W
Chiron
11
0
3
12.5
L
1
7
7
0.64
L
Cerberus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,010
Damage
58,646
70,405
Taken
50,223
45,771
Mitigated
35,266
23,000
Healing
16,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Feel-YourPain
Baron Samedi
11,112
1,391
2,391
5,236
18,829
10,265
26
12,852
5,977
36,620
0
W
Ganesha
Fiddlstickss
Ganesha
16,485
2,461
0
5,996
20,104
25,058
213
10,041
10,063
35,831
0
W
21,231
1,268
362
3,100
15,083
5,439
455
8,504
6,579
50,877
0
W
Chiron
20,930
9,965
749
6,434
15,036
4,769
2,058
6,311
8,725
0
58,011
L
16,029
2,788
0
4,730
23,474
8,825
0
14,854
8,620
0
49,106
L
Cerberus
12,869
740
862
9,781
28,102
26,681
0
10,532
17,570
38,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,619
Gold Earned
37,432
204
Minions Killed
182
7
Camps Cleared
9
981,019
Distance Traveled
1,034,476
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,043
614
69
4
1
306,379
0
W
Ganesha
12,311
684
6
0
1
345,347
9
W
He Bo
11,936
663
75
4
3
325,382
2
W
Chiron
13,185
733
101
6
5
363,747
4
L
Susano
10,284
571
75
4
5
337,673
4
L
Cerberus
11,292
627
60
3
1
336,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role