Player Matchup

Bastet
Bastet
 
Bastet
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AzureKheiros
Ah Puch
Level 147
God Stats
1W - 3L
1,593 SR
Queue Stats
73W - 85L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jack Bauer Hart
Tsukuyomi
Level 143
God Stats
11W - 4L
1,635 SR
Queue Stats
518W - 555L
1,546 Elo+
Solo
Khepri
Khepri
Melmoe
Khepri
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 44L
1,526 Elo+
Solo
Agni
Agni
Rock DarkSim
Agni
Level 156
God Stats
3W - 3L
1,591 SR
Queue Stats
233W - 268L
1,540 Elo+
Party 1
Team Averages
Level 139
1,564 SR
1,518 Elo+

VS

Team Averages
Level 132
1,467 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CynicalCin
Amaterasu
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 30L
1,565 Elo+
Solo
Eset
Eset
TheBlackOmega
Eset
Level 160
God Stats
14W - 11L
1,726 SR
Queue Stats
473W - 472L
1,539 Elo+
Solo
Tiamat
Tiamat
XV Deity
Tiamat
Level 107
God Stats
3W - 1L
1,234 SR
Queue Stats
150W - 136L
1,485 Elo+
Solo
Anhur
Anhur
edson100
Anhur
Level 160
God Stats
2W - 0L
1,374 SR
Queue Stats
71W - 80L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 7 / 11
11,055
650
13,453
18,692
7,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
AzureKheiros
Ah Puch
20
5 / 4 / 14
12,535
737
27,808
15,174
7,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jack Bauer Hart
Tsukuyomi
19
8 / 9 / 11
12,552
738
14,893
21,821
13,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Melmoe
Khepri
19
2 / 9 / 19
11,450
674
6,701
27,069
35,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 3 / 12
12,330
725
16,702
13,415
5,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 5 / 14
11,695
688
15,943
14,888
6,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
CynicalCin
Amaterasu
20
6 / 5 / 23
13,167
775
14,064
28,140
31,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
5 / 4 / 21
13,083
770
20,068
19,179
10,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
XV Deity
Tiamat
19
3 / 5 / 17
12,257
721
14,837
13,636
9,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
edson100
Anhur
20
15 / 5 / 8
14,372
845
20,591
17,784
8,234
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
115
23
Kills
32
32
Deaths
24
67
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
7
11
1.21
W
Ah Muzen Cab
 
Ah Muzen Cab
3
5
14
2
L
Ah Puch
AzureKheiros
Ah Puch
5
4
14
3
W
Amaterasu
CynicalCin
Amaterasu
6
5
23
3.5
L
Tsukuyomi
Jack Bauer Hart
Tsukuyomi
8
9
11
1.5
L
Khepri
Melmoe
Khepri
2
9
19
1.28
L
5
3
12
3.67
W
5
4
21
3.88
W
Tiamat
XV Deity
Tiamat
3
5
17
2.3
W
Anhur
edson100
Anhur
15
5
8
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,557
Damage
85,503
96,171
Taken
93,627
69,463
Mitigated
66,711
25,853
Healing
35,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,453
4,259
1,751
4,142
18,692
7,005
816
6,763
11,929
0
18,839
W
Ah Muzen Cab
 
Ah Muzen Cab
15,943
4,934
956
3,978
14,888
6,701
2,363
11,001
3,887
0
41,288
L
Ah Puch
AzureKheiros
Ah Puch
27,808
130
553
3,416
15,174
7,577
1,635
5,107
10,067
66,536
0
W
Amaterasu
CynicalCin
Amaterasu
14,064
2,729
1,399
6,839
28,140
31,813
1,264
10,647
17,493
0
26,090
L
Tsukuyomi
Jack Bauer Hart
Tsukuyomi
14,893
2,397
3,282
4,984
21,821
13,716
1,106
8,413
13,408
0
26,530
L
Khepri
Melmoe
Khepri
6,701
255
1,349
957
27,069
35,476
567
8,758
18,311
17,701
0
L
16,702
332
1,938
3,481
13,415
5,689
1,433
5,864
7,551
41,001
0
W
20,068
751
2,537
5,703
19,179
10,419
257
11,935
7,244
43,609
0
W
Tiamat
XV Deity
Tiamat
14,837
1,418
2,147
3,926
13,636
9,544
471
7,837
5,799
29,179
0
W
Anhur
edson100
Anhur
20,591
12,798
2,762
5,580
17,784
8,234
1,843
9,791
7,993
0
38,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
64,574
233
Minions Killed
221
0
Camps Cleared
0
1,424,518
Distance Traveled
1,554,125
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,055
650
32
2
0
317,179
0
W
Ah Muzen Cab
11,695
688
61
4
0
287,905
2
L
Ah Puch
12,535
737
98
6
0
290,559
0
W
Amaterasu
13,167
775
31
2
0
341,272
1
L
Tsukuyomi
12,552
738
30
2
0
273,780
3
L
Khepri
11,450
674
17
1
0
254,059
0
L
Agni
12,330
725
56
3
0
288,941
2
W
Eset
13,083
770
54
3
0
318,978
0
W
Tiamat
12,257
721
31
2
0
325,567
1
W
Anhur
14,372
845
44
3
0
280,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role