Player Matchup

Sol
Sol
Alejonn
Sol
Level 71
God Stats
119W - 132L
1,471 SR
Queue Stats
279W - 328L
1,444 Elo+
Solo
Arachne
Arachne
Infix11
Arachne
Level 42
God Stats
16W - 10L
1,500 SR
Queue Stats
227W - 213L
1,427 Elo+
Solo
Neith
Neith
danntes03
Neith
Level 15
God Stats
2W - 2L
1,504 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 1
Nox
Nox
nibio
Nox
Level 58
God Stats
3W - 2L
1,493 SR
Queue Stats
10W - 15L
1,406 Elo+
Party 1
Ravana
Ravana
Сrосodile
Ravana
Level 35
God Stats
9W - 10L
1,419 SR
Queue Stats
30W - 30L
1,510 Elo+
Party 1
Team Averages
Level 44
1,478 SR
1,421 Elo+

VS

Team Averages
Level 117
1,530 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Camaleeon
Eset
Level 158
God Stats
1W - 2L
1,729 SR
Queue Stats
264W - 266L
1,553 Elo+
Solo
Arachne
Arachne
Hachikö
Arachne
Level 158
God Stats
16W - 22L
1,422 SR
Queue Stats
373W - 405L
1,459 Elo+
Solo
Apollo
Apollo
Katho1019
Apollo
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
497W - 520L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 3 / 2
7,542
539
3,239
9,905
3,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Infix11
Arachne
13
4 / 1 / 2
7,756
554
3,579
7,803
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
danntes03
Neith
14
13 / 1 / 5
9,377
670
18,697
8,939
2,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
nibio
Nox
13
3 / 2 / 13
8,094
578
6,464
7,224
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
14
5 / 2 / 2
8,469
605
7,350
8,332
6,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 6 / 1
6,930
495
3,449
14,174
9,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
 
Mulan
10
1 / 7 / 0
6,399
457
6,437
11,463
8,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Eset
10
3 / 2 / 2
6,905
493
7,287
6,154
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Hachikö
Arachne
12
1 / 4 / 1
7,102
507
2,423
9,537
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Katho1019
Apollo
11
1 / 7 / 1
6,627
473
3,481
10,350
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
26
Kills
8
9
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
6
1
0.42
L
Mulan
 
Mulan
1
7
0
0.14
W
Sol
1
3
2
0.67
L
Eset
3
2
2
2
L
Arachne
Hachikö
Arachne
1
4
1
0.38
W
Arachne
Infix11
Arachne
4
1
2
5
L
Apollo
Katho1019
Apollo
1
7
1
0.21
W
Neith
danntes03
Neith
13
1
5
15.5
W
Nox
nibio
Nox
3
2
13
4.75
W
Ravana
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,329
Damage
23,077
42,203
Taken
51,678
21,341
Mitigated
26,145
17,802
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,449
794
1,350
4,017
14,174
9,685
108
2,839
11,120
14,837
0
L
Mulan
 
Mulan
6,437
1,906
256
1,233
11,463
8,507
0
212
11,209
0
31,784
W
Sol
3,239
1,235
0
4,390
9,905
3,525
2,992
3,122
6,491
54,710
0
L
Eset
7,287
1,276
0
1,606
6,154
1,934
0
2,247
3,907
34,443
0
L
Arachne
Hachikö
Arachne
2,423
1,607
0
3,448
9,537
3,968
346
1,230
8,307
0
43,154
W
Arachne
Infix11
Arachne
3,579
2,729
0
3,610
7,803
3,206
360
1,855
5,792
0
44,370
L
Apollo
Katho1019
Apollo
3,481
2,109
0
1,420
10,350
2,051
163
2,891
7,432
0
38,932
W
Neith
danntes03
Neith
18,697
10,909
0
3,686
8,939
2,624
360
3,636
5,279
0
62,953
W
Nox
nibio
Nox
6,464
965
0
1,569
7,224
5,038
113
1,290
5,892
20,813
0
W
Ravana
7,350
2,842
0
4,547
8,332
6,948
752
437
7,846
0
46,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,238
Gold Earned
33,963
450
Minions Killed
333
0
Camps Cleared
0
1,352,420
Distance Traveled
1,108,471
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,930
495
22
2
0
218,737
0
L
Mulan
6,399
457
65
5
0
219,225
6
W
Sol
7,542
539
107
8
0
248,294
3
L
Eset
6,905
493
67
5
0
179,838
3
L
Arachne
7,102
507
92
7
0
255,281
4
W
Arachne
7,756
554
86
6
0
302,943
0
L
Apollo
6,627
473
87
6
0
235,390
1
W
Neith
9,377
670
114
8
0
251,047
0
W
Nox
8,094
578
30
2
0
288,253
4
W
Ravana
8,469
605
113
8
0
261,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role