Player Matchup

Bacchus
Bacchus
Lord_Eradan_26
Bacchus
Level 103
God Stats
11W - 2L
1,764 SR
Queue Stats
101W - 78L
1,483 Elo+
Party 1
Achilles
Achilles
Lord_Odranoel
Achilles
Level 101
God Stats
19W - 14L
1,595 SR
Queue Stats
92W - 79L
1,462 Elo+
Party 1
Olorun
Olorun
Nikgoto
Olorun
Level 103
God Stats
4W - 2L
1,349 SR
Queue Stats
61W - 76L
1,376 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,440 Elo+

VS

Team Averages
Level 44
1,352 SR
1,389 Elo+
Hades
Hades
XxZERVE70xX
Hades
Level 17
God Stats
20W - 27L
1,380 SR
Queue Stats
29W - 60L
1,247 Elo+
Solo
Achilles
Achilles
declann glo
Achilles
Level 87
God Stats
19W - 18L
1,335 SR
Queue Stats
62W - 62L
1,443 Elo+
Solo
Izanami
Izanami
lROB94l
Izanami
Level 28
God Stats
0W - 1L
1,341 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 11
8,175
818
5,059
9,543
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Lord_Odranoel
Achilles
12
10 / 2 / 5
9,158
916
11,994
11,334
10,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
Nikgoto
Olorun
11
3 / 2 / 10
7,735
774
7,045
7,850
3,411
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,869
687
6,548
11,022
3,806
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
declann glo
Achilles
10
3 / 4 / 2
7,180
718
4,803
9,953
7,500
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
lROB94l
Izanami
10
2 / 3 / 2
7,140
714
5,113
7,082
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
15
Kills
6
6
Deaths
15
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Achilles
Lord_Odranoel
Achilles
10
2
5
6.25
W
Olorun
Nikgoto
Olorun
3
2
10
4
L
1
8
4
0.38
L
Achilles
declann glo
Achilles
3
4
2
1
L
Izanami
lROB94l
Izanami
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
16,464
28,727
Taken
28,057
23,424
Mitigated
13,668
8,240
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,059
839
876
1,140
9,543
9,411
524
2,742
6,801
17,593
0
W
Achilles
Lord_Odranoel
Achilles
11,994
1,574
534
2,148
11,334
10,602
554
2,460
8,874
0
24,526
W
Olorun
Nikgoto
Olorun
7,045
3,020
1,362
2,180
7,850
3,411
1,239
1,713
6,137
25,374
0
L
6,548
1,100
78
1,032
11,022
3,806
0
5,025
5,460
12,580
0
L
Achilles
declann glo
Achilles
4,803
1,083
0
1,353
9,953
7,500
0
4,499
5,145
0
13,314
L
Izanami
lROB94l
Izanami
5,113
2,651
0
735
7,082
2,362
0
2,625
4,213
0
15,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,068
Gold Earned
21,189
97
Minions Killed
67
7
Camps Cleared
1
530,369
Distance Traveled
473,157
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,175
818
28
3
2
166,011
5
W
Achilles
9,158
916
25
3
1
181,954
2
W
Olorun
7,735
774
44
4
4
182,404
1
L
Hades
6,869
687
17
2
1
134,917
1
L
Achilles
7,180
718
16
2
0
180,235
2
L
Izanami
7,140
714
34
3
0
158,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role