Player Matchup

Rama
Rama
TwinblastOP
Rama
Level 21
God Stats
17W - 16L
1,609 SR
Queue Stats
46W - 53L
1,533 Elo+
Party 1
Fenrir
Fenrir
fatkitten92
Fenrir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,586 Elo+
Party 1
Agni
Agni
foxkilla88
Agni
Level 16
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 8L
1,150 Elo+
Party 2
Yemoja
Yemoja
plush-princess87
Yemoja
Level 23
God Stats
6W - 4L
1,476 SR
Queue Stats
26W - 55L
1,397 Elo+
Party 1
Mulan
Mulan
winedineandsix9
Mulan
Level 19
God Stats
2W - 3L
1,718 SR
Queue Stats
5W - 15L
1,171 Elo+
Party 2
Team Averages
Level 20
1,514 SR
1,367 Elo+

VS

Team Averages
Level 20
1,477 SR
1,433 Elo+
Nemesis
Nemesis
ChrisOrt
Nemesis
Level 17
God Stats
20W - 23L
1,159 SR
Queue Stats
70W - 59L
1,152 Elo+
Solo
Nu Wa
Nu Wa
Hemanfreak92
Nu Wa
Level 28
God Stats
7W - 10L
1,436 SR
Queue Stats
51W - 59L
1,361 Elo+
Solo
Gilgamesh
Gilgamesh
masqueranium
Gilgamesh
Level 21
God Stats
7W - 5L
1,430 SR
Queue Stats
166W - 191L
1,298 Elo+
Solo
Hachiman
Hachiman
sagarech
Hachiman
Level 8
God Stats
3W - 1L
1,718 SR
Queue Stats
15W - 8L
1,846 Elo+
Solo
Scylla
Scylla
烟雨如花
Scylla
Level 28
God Stats
12W - 7L
1,641 SR
Queue Stats
101W - 105L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,716
572
3,221
5,256
1,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
9
7 / 3 / 2
5,995
600
6,453
8,148
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 2
4,608
461
265
2,786
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 2
4,674
467
308
4,400
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

8
0 / 1 / 0
5,151
515
2,451
4,220
2,989
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChrisOrt
Nemesis
8
2 / 3 / 2
5,199
520
2,191
5,717
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
1 / 3 / 1
4,932
493
2,780
3,624
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
masqueranium
Gilgamesh
9
0 / 0 / 1
5,421
542
1,811
5,092
3,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
sagarech
Hachiman
10
4 / 1 / 1
6,064
606
6,047
5,409
1,250
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
10
2 / 3 / 0
5,829
583
2,034
4,917
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
9
9
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChrisOrt
Nemesis
2
3
2
1
W
1
3
1
0.5
L
2
2
2
1.5
L
Fenrir
7
3
2
2.67
L
0
2
2
0.5
W
Gilgamesh
masqueranium
Gilgamesh
0
0
1
0.5
L
0
1
2
1
W
Hachiman
sagarech
Hachiman
4
1
1
4.5
L
0
1
0
0
W
Scylla
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,698
Damage
14,863
24,810
Taken
24,759
9,873
Mitigated
8,095
6,465
Healing
5,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChrisOrt
Nemesis
2,191
796
0
1,241
5,717
1,866
917
90
5,587
0
17,584
W
2,780
691
15
868
3,624
563
471
12
3,572
18,353
0
L
3,221
2,846
0
2,248
5,256
1,209
0
243
5,013
0
34,342
L
Fenrir
6,453
1,572
0
2,069
8,148
3,214
0
2,032
6,004
0
23,740
L
265
83
0
238
2,786
646
0
1,464
1,228
6,941
0
W
Gilgamesh
masqueranium
Gilgamesh
1,811
776
51
278
5,092
3,367
556
0
5,092
0
22,965
L
308
190
266
1,085
4,400
1,815
0
458
3,942
4,769
0
W
Hachiman
sagarech
Hachiman
6,047
2,780
0
1,674
5,409
1,250
180
289
5,120
0
26,081
L
2,451
465
0
559
4,220
2,989
0
401
3,809
0
22,083
W
Scylla
2,034
520
0
873
4,917
1,049
0
102
4,815
30,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,144
Gold Earned
27,445
188
Minions Killed
224
0
Camps Cleared
0
923,060
Distance Traveled
890,097
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,199
520
34
3
0
203,402
1
W
Nu Wa
4,932
493
28
3
0
148,727
3
L
Rama
5,716
572
67
7
0
176,571
3
L
Fenrir
5,995
600
36
4
0
214,056
4
L
Agni
4,608
461
16
2
0
131,252
0
W
Gilgamesh
5,421
542
49
5
0
184,732
3
L
Yemoja
4,674
467
6
1
0
198,504
0
W
Hachiman
6,064
606
53
5
0
182,874
1
L
Mulan
5,151
515
63
6
0
202,677
1
W
Scylla
5,829
583
60
6
0
170,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role