Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
MonochromeNeko
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,409 Elo+
Party 2
Ao Kuang
Ao Kuang
SpacejamJuicebox
Ao Kuang
Level 85
God Stats
26W - 19L
1,643 SR
Queue Stats
309W - 324L
1,486 Elo+
Solo
Hades
Hades
Zenitsu8160
Hades
Level 69
God Stats
85W - 66L
1,599 SR
Queue Stats
154W - 153L
1,549 Elo+
Solo
Artemis
Artemis
senpaikyle
Artemis
Level 117
God Stats
6W - 3L
1,245 SR
Queue Stats
41W - 42L
1,389 Elo+
Party 2
Team Averages
Level 89
1,497 SR
1,467 Elo+

VS

Team Averages
Level 93
1,581 SR
1,488 Elo+
Chang'e
Chang'e
BathroomBomber48
Chang'e
Level 109
God Stats
7W - 7L
1,595 SR
Queue Stats
506W - 466L
1,529 Elo+
Party 1
Osiris
Osiris
LeeRogers
Osiris
Level 160
God Stats
31W - 42L
1,509 SR
Queue Stats
1,281W - 1,353L
1,477 Elo+
Solo
Ymir
Ymir
MegaHamSandwich
Ymir
Level 28
God Stats
7W - 9L
1,523 SR
Queue Stats
192W - 216L
1,433 Elo+
Party 1
Serqet
Serqet
PreachPasta
Serqet
Level 125
God Stats
4W - 5L
1,779 SR
Queue Stats
768W - 686L
1,543 Elo+
Solo
Izanami
Izanami
Selroy
Izanami
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 4
7,117
547
5,405
7,382
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 0 / 5
5,543
426
4,013
4,657
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
9 / 1 / 1
8,846
680
9,014
9,542
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 2
7,284
560
4,588
6,012
2,808
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
senpaikyle
Artemis
11
3 / 0 / 3
6,153
473
6,329
5,502
1,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,248
558
4,093
8,617
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
LeeRogers
Osiris
13
3 / 2 / 1
7,291
561
5,068
11,829
9,358
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,727
441
1,412
11,935
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
10
3 / 4 / 1
6,439
495
5,228
9,678
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Selroy
Izanami
10
0 / 3 / 0
5,783
445
2,709
6,395
1,888
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
18
Kills
7
7
Deaths
18
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
4
4
0.5
L
1
5
2
0.4
L
Osiris
LeeRogers
Osiris
3
2
1
1.75
L
0
4
0
0
W
1
0
5
3.5
L
Serqet
3
4
1
0.88
L
Izanami
Selroy
Izanami
0
3
0
0
W
9
1
1
9.5
W
5
2
2
3
W
Artemis
senpaikyle
Artemis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,349
Damage
18,510
33,095
Taken
48,454
14,718
Mitigated
25,695
9,144
Healing
13,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,405
2,655
0
869
7,382
4,545
66
180
7,165
0
35,250
L
4,093
136
0
2,280
8,617
2,712
0
5,557
3,060
46,017
0
L
Osiris
LeeRogers
Osiris
5,068
852
0
5,147
11,829
9,358
92
2,749
9,080
2,945
33,766
L
1,412
424
0
2,197
11,935
8,521
150
4,847
7,088
16,835
0
W
4,013
1,269
632
190
4,657
2,781
0
1,146
3,511
12,915
0
L
Serqet
5,228
749
0
2,974
9,678
3,216
0
2,705
6,973
0
26,508
L
Izanami
Selroy
Izanami
2,709
1,312
0
1,136
6,395
1,888
252
2,081
4,314
0
35,958
W
9,014
2,255
0
3,113
9,542
3,082
1,438
2,595
6,947
52,454
0
W
4,588
612
93
2,821
6,012
2,808
485
2,004
3,645
31,082
0
W
Artemis
senpaikyle
Artemis
6,329
2,743
0
1,426
5,502
1,502
606
192
5,310
0
28,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,943
Gold Earned
32,488
294
Minions Killed
338
0
Camps Cleared
0
1,147,701
Distance Traveled
1,166,316
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,117
547
71
5
0
245,593
2
L
Chang'e
7,248
558
102
8
0
231,167
4
L
Osiris
7,291
561
84
6
0
225,716
2
L
Ymir
5,727
441
17
1
0
213,992
2
W
Yemoja
5,543
426
25
2
0
218,864
1
L
Serqet
6,439
495
53
4
0
272,986
3
L
Izanami
5,783
445
82
6
0
222,455
3
W
Ao Kuang
8,846
680
97
7
0
244,325
0
W
Hades
7,284
560
60
5
0
228,446
4
W
Artemis
6,153
473
41
3
0
210,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role