Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AwwPotatoes
Chiron
Level 143
God Stats
1W - 0L
1,262 SR
Queue Stats
11W - 11L
1,431 Elo+
Party 1
Hel
Hel
BullseyE1203
Hel
Level 119
God Stats
2W - 1L
1,420 SR
Queue Stats
56W - 57L
1,610 Elo+
Solo
Athena
Athena
anniehairy
Athena
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,431 Elo+
Party 1
Team Averages
Level 134
1,436 SR
1,494 Elo+

VS

Team Averages
Level 120
1,561 SR
1,613 Elo+
Hel
Hel
Beastie_H
Hel
Level 158
God Stats
2W - 3L
1,749 SR
Queue Stats
235W - 165L
1,748 Elo+
Party 2
Hera
Hera
Uzima
Hera
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 168L
1,568 Elo+
Solo
Neith
Neith
type2dia
Neith
Level 87
God Stats
3W - 4L
1,490 SR
Queue Stats
82W - 74L
1,497 Elo+
Party 3
Loki
Loki
xGoner-
Loki
Level 148
God Stats
1W - 1L
1,742 SR
Queue Stats
163W - 98L
1,756 Elo+
Party 2
Tiamat
Tiamat
xKurumiTokisaki
Tiamat
Level 108
God Stats
0W - 2L
1,325 SR
Queue Stats
85W - 76L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 6
11,387
759
13,504
11,585
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
18
2 / 1 / 9
10,383
692
12,725
13,377
5,593
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
3 / 4 / 7
10,472
698
13,673
16,872
8,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 1 / 8
9,087
606
4,070
7,360
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
anniehairy
Athena
18
3 / 1 / 8
10,150
677
5,836
23,745
22,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,300
620
6,062
11,669
10,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hera
Uzima
Hera
17
1 / 1 / 6
9,543
636
9,799
8,689
4,037
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
type2dia
Neith
16
2 / 3 / 3
9,973
665
16,366
12,931
5,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
xGoner-
Loki
17
3 / 3 / 5
10,302
687
18,727
9,948
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 2 / 3
9,731
649
12,319
10,309
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
12
Kills
8
8
Deaths
12
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
6
7
W
Scylla
 
Scylla
2
1
9
6.5
W
Chiron
3
4
7
1.63
L
1
3
4
1
W
0
1
8
4
L
Hera
Uzima
Hera
1
1
6
4
W
Athena
anniehairy
Athena
3
1
8
7
L
Neith
type2dia
Neith
2
3
3
1.17
L
Loki
xGoner-
Loki
3
3
5
1.83
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,808
Damage
63,273
72,939
Taken
53,546
49,718
Mitigated
34,296
51,173
Healing
32,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,504
4,273
2,727
4,380
11,585
7,748
1,637
5,458
5,700
0
39,709
W
Scylla
 
Scylla
12,725
938
746
1,242
13,377
5,593
1,094
5,356
7,600
38,830
0
W
Chiron
13,673
3,679
2,612
3,600
16,872
8,680
1,080
5,759
10,254
0
33,983
L
6,062
500
12,217
6,354
11,669
10,578
211
5,108
6,561
14,803
0
W
4,070
177
26,049
4,838
7,360
5,108
306
3,271
3,746
8,038
0
L
Hera
Uzima
Hera
9,799
2,604
1,400
1,679
8,689
4,037
499
3,852
4,837
26,332
0
W
Athena
anniehairy
Athena
5,836
1,237
1,285
3,694
23,745
22,589
30
8,336
15,122
11,862
0
L
Neith
type2dia
Neith
16,366
6,427
483
2,697
12,931
5,951
1,907
5,386
7,545
0
32,354
L
Loki
xGoner-
Loki
18,727
1,724
2,653
2,502
9,948
7,413
0
3,502
6,446
0
31,454
L
12,319
507
487
1,828
10,309
6,317
1,050
4,783
5,526
27,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
48,849
172
Minions Killed
161
0
Camps Cleared
0
1,404,948
Distance Traveled
1,328,869
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,387
759
54
4
0
278,382
7
W
Scylla
10,383
692
48
3
0
252,320
0
W
Chiron
10,472
698
56
4
0
232,707
0
L
Hel
9,300
620
16
1
0
288,929
2
W
Hel
9,087
606
6
0
0
333,273
1
L
Hera
9,543
636
26
2
0
246,952
2
W
Athena
10,150
677
8
1
0
308,266
3
L
Neith
9,973
665
45
3
0
263,876
1
L
Loki
10,302
687
21
1
0
266,772
4
L
Tiamat
9,731
649
53
4
0
262,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role