Player Matchup

Khepri
Khepri
 
Khepri
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
HarbingerTruths
Amaterasu
Level 61
God Stats
1W - 0L
1,202 SR
Queue Stats
44W - 50L
1,504 Elo+
Party 1
Mulan
Mulan
HoldMyDrinkQT
Mulan
Level 24
God Stats
3W - 6L
1,285 SR
Queue Stats
58W - 55L
1,492 Elo+
Party 1
Izanami
Izanami
MickLoveInn
Izanami
Level 24
God Stats
7W - 4L
1,658 SR
Queue Stats
17W - 20L
1,561 Elo+
Party 1
Neith
Neith
bearlybarleybear
Neith
Level 160
God Stats
2W - 0L
1,660 SR
Queue Stats
116W - 121L
1,576 Elo+
Solo
Team Averages
Level 81
1,461 SR
1,527 Elo+

VS

Team Averages
Level 93
1,562 SR
1,458 Elo+
Khepri
Khepri
 
Khepri
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
AbrilianD
King Arthur
Level 39
God Stats
9W - 8L
1,596 SR
Queue Stats
51W - 58L
1,447 Elo+
Party 3
Awilix
Awilix
DefianceOnCrack
Awilix
Level 137
God Stats
1W - 1L
1,348 SR
Queue Stats
389W - 333L
1,530 Elo+
Party 2
Ra
Ra
ScaryGary1
Ra
Level 126
God Stats
6W - 2L
1,562 SR
Queue Stats
144W - 129L
1,531 Elo+
Party 2
Artemis
Artemis
TheUnavoidable
Artemis
Level 24
God Stats
2W - 2L
1,802 SR
Queue Stats
7W - 14L
1,284 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
2 / 1 / 5
6,157
616
2,484
7,695
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
HarbingerTruths
Amaterasu
10
2 / 1 / 2
6,004
600
4,616
5,593
3,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 2 / 2
6,675
668
4,434
7,472
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
MickLoveInn
Izanami
10
1 / 1 / 2
5,960
596
4,395
3,207
1,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
5 / 2 / 5
6,742
674
5,595
5,850
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
7
1 / 0 / 1
4,921
492
1,689
4,249
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
AbrilianD
King Arthur
10
1 / 4 / 0
5,504
550
2,716
7,625
4,658
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
5 / 4 / 1
5,823
582
4,838
8,468
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 4 / 3
5,203
520
3,607
6,149
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 2 / 0
4,206
421
1,785
4,416
1,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
1
5
4.5
L
Khepri
 
Khepri
1
0
1
1.5
L
King Arthur
AbrilianD
King Arthur
1
4
0
0.25
L
5
4
1
1.38
W
Amaterasu
HarbingerTruths
Amaterasu
2
1
2
3
W
4
2
2
2.5
W
Izanami
MickLoveInn
Izanami
1
1
2
2
L
0
4
3
0.38
L
0
2
0
0
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,524
Damage
14,635
29,817
Taken
30,907
15,836
Mitigated
12,141
9,085
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,484
510
0
2,465
7,695
5,507
191
1,940
5,675
12,269
0
L
Khepri
 
Khepri
1,689
175
0
1,184
4,249
2,254
0
238
4,011
16,435
0
L
King Arthur
AbrilianD
King Arthur
2,716
185
0
1,333
7,625
4,658
0
115
7,510
0
25,672
L
4,838
2,003
0
1,742
8,468
2,448
0
850
7,618
0
20,448
W
Amaterasu
HarbingerTruths
Amaterasu
4,616
1,413
0
1,503
5,593
3,637
0
147
5,432
0
23,331
W
4,434
854
0
1,964
7,472
3,444
0
363
7,099
0
37,944
W
Izanami
MickLoveInn
Izanami
4,395
3,124
0
395
3,207
1,011
1,673
325
2,882
0
35,354
L
3,607
337
315
1,658
6,149
1,742
302
391
5,758
27,394
0
L
1,785
910
0
1,019
4,416
1,039
0
890
3,526
0
15,017
W
5,595
2,525
0
2,758
5,850
2,237
1,783
2,299
3,312
0
35,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,538
Gold Earned
25,657
296
Minions Killed
231
0
Camps Cleared
0
936,949
Distance Traveled
896,447
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,157
616
20
2
0
185,511
3
L
Khepri
4,921
492
19
2
0
192,923
1
L
King Arthur
5,504
550
69
7
0
179,549
0
L
Awilix
5,823
582
42
4
0
187,534
0
W
Amaterasu
6,004
600
44
4
0
195,643
2
W
Mulan
6,675
668
79
8
0
203,838
4
W
Izanami
5,960
596
92
9
0
170,921
1
L
Ra
5,203
520
59
6
0
177,093
1
L
Artemis
4,206
421
42
4
0
159,348
0
W
Neith
6,742
674
61
6
0
181,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role