Player Matchup

Anhur
Anhur
DoomVM
Anhur
Level 61
God Stats
12W - 9L
1,726 SR
Queue Stats
176W - 162L
1,578 Elo+
Party 2
Bellona
Bellona
MichaelArcanjo
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,326 Elo+
Solo
Sylvanus
Sylvanus
Sujika
Sylvanus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 169L
1,562 Elo+
Party 2
Team Averages
Level 34
1,575 SR
1,489 Elo+

VS

Team Averages
Level 34
1,464 SR
1,405 Elo+
Janus
Janus
KonoKumo
Janus
Level 60
God Stats
2W - 1L
1,363 SR
Queue Stats
131W - 124L
1,591 Elo+
Party 1
Medusa
Medusa
Kâkarot
Medusa
Level 34
God Stats
1W - 2L
1,322 SR
Queue Stats
106W - 92L
1,586 Elo+
Party 1
Cerberus
Cerberus
LIONSEE
Cerberus
Level 7
God Stats
1W - 0L
1,707 SR
Queue Stats
1W - 3L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DoomVM
Anhur
12
4 / 7 / 4
9,656
743
9,408
13,817
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 12 / 4
8,019
617
3,969
18,628
12,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Sujika
Sylvanus
14
6 / 7 / 2
10,501
808
10,238
18,781
8,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KonoKumo
Janus
16
13 / 3 / 12
11,631
895
18,586
7,324
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Kâkarot
Medusa
15
12 / 4 / 11
11,706
900
19,041
14,539
4,913
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
LIONSEE
Cerberus
13
1 / 4 / 19
9,671
744
8,124
14,263
9,226
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
11
Kills
26
26
Deaths
11
10
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Anhur
DoomVM
Anhur
4
7
4
0.86
W
Janus
KonoKumo
Janus
13
3
12
6.33
W
Medusa
Kâkarot
Medusa
12
4
11
4.38
W
Cerberus
LIONSEE
Cerberus
1
4
19
2.63
L
1
12
4
0.25
L
Sylvanus
Sujika
Sylvanus
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
45,751
51,226
Taken
36,126
26,131
Mitigated
16,107
5,299
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DoomVM
Anhur
9,408
2,872
0
0
13,817
4,636
0
7,143
6,674
0
34,079
W
Janus
KonoKumo
Janus
18,586
809
344
2,295
7,324
1,968
1,197
2,161
5,163
49,509
0
W
Medusa
Kâkarot
Medusa
19,041
8,041
0
5,759
14,539
4,913
1,594
3,975
10,564
0
55,713
W
Cerberus
LIONSEE
Cerberus
8,124
339
0
4,046
14,263
9,226
503
3,237
10,311
19,855
0
L
3,969
1,117
0
90
18,628
12,656
0
9,459
9,169
0
6,057
L
Sylvanus
Sujika
Sylvanus
10,238
2,444
2,182
3,027
18,781
8,839
0
10,108
8,673
23,881
3,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
33,008
100
Minions Killed
173
0
Camps Cleared
8
545,096
Distance Traveled
717,157
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,656
743
46
4
0
208,282
1
W
Janus
11,631
895
67
5
4
243,461
1
W
Medusa
11,706
900
71
5
3
226,654
3
W
Cerberus
9,671
744
35
3
1
247,042
6
L
Bellona
8,019
617
7
1
0
156,232
0
L
Sylvanus
10,501
808
47
4
0
180,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role