Player Matchup

Thanatos
Thanatos
ArchiElement
Thanatos
Level 138
God Stats
12W - 20L
1,417 SR
Queue Stats
79W - 121L
1,360 Elo+
Solo
Zeus
Zeus
LimboThorem
Zeus
Level 146
God Stats
10W - 5L
1,683 SR
Queue Stats
296W - 274L
1,609 Elo+
Party 1
Cerberus
Cerberus
RAGETHEDRAGON
Cerberus
Level 5
God Stats
0W - 2L
1,524 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Team Averages
Level 96
1,541 SR
1,410 Elo+

VS

Team Averages
Level 114
1,445 SR
1,461 Elo+
Thoth
Thoth
pol2812
Thoth
Level 125
God Stats
3W - 7L
1,392 SR
Queue Stats
235W - 229L
1,527 Elo+
Solo
Vulcan
Vulcan
sdp673290370
Vulcan
Level 89
God Stats
3W - 0L
1,442 SR
Queue Stats
105W - 141L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
xSinbad
Sun Wukong
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArchiElement
Thanatos
10
2 / 4 / 0
7,354
613
5,622
9,762
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
6,570
548
5,613
6,067
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
RAGETHEDRAGON
Cerberus
10
1 / 4 / 0
7,351
613
2,829
14,224
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
pol2812
Thoth
12
1 / 0 / 7
7,788
649
6,716
5,023
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
11
1 / 1 / 6
7,570
631
7,573
3,647
1,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xSinbad
Sun Wukong
13
9 / 2 / 2
8,976
748
10,362
9,885
5,307
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
11
11
Deaths
3
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ArchiElement
Thanatos
2
4
0
0.5
L
0
3
0
0
L
Cerberus
RAGETHEDRAGON
Cerberus
1
4
0
0.25
W
Thoth
pol2812
Thoth
1
0
7
4.5
W
Vulcan
1
1
6
4
W
Sun Wukong
xSinbad
Sun Wukong
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,064
Damage
24,651
30,053
Taken
18,555
16,958
Mitigated
7,718
6,294
Healing
3,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ArchiElement
Thanatos
5,622
955
0
4,210
9,762
3,198
0
4,602
4,930
0
13,670
L
5,613
46
0
852
6,067
1,690
0
2,727
3,246
34,040
0
L
Cerberus
RAGETHEDRAGON
Cerberus
2,829
275
0
1,232
14,224
12,070
0
6,452
7,372
12,432
0
W
Thoth
pol2812
Thoth
6,716
319
55
1,069
5,023
1,369
188
1,898
3,125
34,474
0
W
Vulcan
7,573
3,384
0
735
3,647
1,042
194
2,973
674
20,635
0
W
Sun Wukong
xSinbad
Sun Wukong
10,362
2,163
0
1,280
9,885
5,307
54
4,092
5,793
0
24,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,275
Gold Earned
24,334
115
Minions Killed
134
4
Camps Cleared
7
635,337
Distance Traveled
684,902
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,354
613
22
2
3
230,907
5
L
Zeus
6,570
548
72
6
1
197,181
4
L
Cerberus
7,351
613
21
2
0
207,249
0
W
Thoth
7,788
649
73
6
3
224,420
5
W
Vulcan
7,570
631
27
2
0
230,434
1
W
Sun Wukong
8,976
748
34
3
4
230,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role