Player Matchup

Fenrir
Fenrir
FkWVada
Fenrir
Level 14
God Stats
4W - 8L
1,260 SR
Queue Stats
7W - 14L
1,304 Elo+
Solo
Artemis
Artemis
GBnath
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,221 Elo+
Solo
Anhur
Anhur
PowerXSensei564
Anhur
Level 24
God Stats
2W - 3L
1,387 SR
Queue Stats
42W - 46L
1,367 Elo+
Solo
Loki
Loki
WickedUnicarn
Loki
Level 10
God Stats
27W - 43L
1,374 SR
Queue Stats
94W - 118L
1,352 Elo+
Party 1
Merlin
Merlin
ssMeep
Merlin
Level 10
God Stats
55W - 58L
1,334 SR
Queue Stats
154W - 172L
1,352 Elo+
Party 1
Team Averages
Level 13
1,371 SR
1,319 Elo+

VS

Team Averages
Level 17
1,463 SR
1,424 Elo+
Kukulkan
Kukulkan
Mi1ko
Kukulkan
Level 27
God Stats
11W - 11L
1,475 SR
Queue Stats
144W - 157L
1,427 Elo+
Solo
King Arthur
King Arthur
PastramiCity
King Arthur
Level 7
God Stats
4W - 3L
1,669 SR
Queue Stats
4W - 15L
1,107 Elo+
Solo
Cthulhu
Cthulhu
TheRougeCaptain
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,665 Elo+
Solo
Medusa
Medusa
slaispe
Medusa
Level 18
God Stats
48W - 43L
1,599 SR
Queue Stats
111W - 121L
1,422 Elo+
Solo
Artemis
Artemis
Гуляшка
Artemis
Level 7
God Stats
0W - 1L
1,074 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FkWVada
Fenrir
20
4 / 7 / 19
13,267
1,021
13,254
22,087
12,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
GBnath
Artemis
20
1 / 5 / 8
11,524
886
4,473
7,927
3,324
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 5 / 14
20,040
1,542
44,979
24,342
10,023
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
6 / 7 / 19
13,968
1,074
13,780
21,531
7,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
ssMeep
Merlin
20
8 / 7 / 23
15,454
1,189
25,265
20,203
8,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mi1ko
Kukulkan
20
9 / 8 / 18
15,019
1,155
23,799
19,821
3,848
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PastramiCity
King Arthur
20
6 / 6 / 10
13,252
1,019
11,038
20,261
18,471
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 10 / 22
13,519
1,040
14,608
28,917
29,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
slaispe
Medusa
20
9 / 11 / 15
14,875
1,144
27,558
21,551
4,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 8 / 15
13,610
1,047
14,489
16,020
4,182
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
111
43
Kills
31
31
Deaths
43
83
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FkWVada
Fenrir
4
7
19
1.93
W
Artemis
GBnath
Artemis
1
5
8
1
L
Kukulkan
Mi1ko
Kukulkan
9
8
18
2.25
L
King Arthur
PastramiCity
King Arthur
6
6
10
1.83
W
24
5
14
6.2
L
2
10
22
1.3
W
6
7
19
2.21
L
Medusa
slaispe
Medusa
9
11
15
1.5
W
Merlin
ssMeep
Merlin
8
7
23
2.79
L
5
8
15
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,751
Damage
91,492
96,090
Taken
106,570
41,921
Mitigated
60,250
14,290
Healing
2,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FkWVada
Fenrir
13,254
2,236
78
1,307
22,087
12,170
0
7,670
14,417
0
24,811
W
Artemis
GBnath
Artemis
4,473
1,683
0
203
7,927
3,324
0
3,179
4,748
0
9,994
L
Kukulkan
Mi1ko
Kukulkan
23,799
3,363
0
781
19,821
3,848
0
2,716
17,105
51,684
0
L
King Arthur
PastramiCity
King Arthur
11,038
1,784
0
0
20,261
18,471
0
6,298
13,963
0
31,368
W
44,979
33,642
0
9,152
24,342
10,023
0
9,147
15,195
0
101,280
L
14,608
1,226
0
250
28,917
29,375
0
7,808
21,109
26,097
0
W
13,780
4,042
0
0
21,531
7,653
0
10,917
10,614
0
34,432
L
Medusa
slaispe
Medusa
27,558
15,026
0
0
21,551
4,374
0
5,113
16,438
0
59,966
W
Merlin
ssMeep
Merlin
25,265
3,715
631
2,919
20,203
8,751
0
7,494
12,709
51,918
0
L
14,489
7,665
56
1,799
16,020
4,182
0
3,330
12,690
0
29,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,253
Gold Earned
70,275
270
Minions Killed
241
12
Camps Cleared
3
1,056,135
Distance Traveled
1,111,356
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,267
1,021
32
2
1
229,289
0
W
Artemis
11,524
886
15
1
0
96,724
0
L
Kukulkan
15,019
1,155
73
6
2
249,573
0
L
King Arthur
13,252
1,019
40
3
0
210,566
0
W
Anhur
20,040
1,542
117
9
9
243,372
0
L
Cthulhu
13,519
1,040
32
2
0
259,868
0
W
Loki
13,968
1,074
37
3
1
268,542
0
L
Medusa
14,875
1,144
59
5
1
215,330
0
W
Merlin
15,454
1,189
69
5
1
218,208
0
L
Artemis
13,610
1,047
37
3
0
176,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role