Player Matchup

Ares
Ares
DakHughes
Ares
Level 29
God Stats
3W - 2L
1,524 SR
Queue Stats
78W - 92L
1,494 Elo+
Solo
Nemesis
Nemesis
Hemanfreak92
Nemesis
Level 28
God Stats
20W - 21L
1,421 SR
Queue Stats
51W - 59L
1,372 Elo+
Solo
Danzaburou
Danzaburou
P_is_4_Playa69
Danzaburou
Level 22
God Stats
3W - 8L
1,536 SR
Queue Stats
27W - 30L
1,368 Elo+
Solo
Nox
Nox
SHADOWLANDS18
Nox
Level 24
God Stats
5W - 5L
1,415 SR
Queue Stats
102W - 118L
1,384 Elo+
Solo
Skadi
Skadi
Whatitdo19
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,437 Elo+
Solo
Team Averages
Level 26
1,479 SR
1,411 Elo+

VS

Team Averages
Level 21
1,592 SR
1,401 Elo+
Danzaburou
Danzaburou
CareBearsss
Danzaburou
Level 20
God Stats
2W - 1L
1,692 SR
Queue Stats
10W - 6L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dannybxtch
Morgan Le Fay
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
27W - 36L
1,482 Elo+
Solo
Sol
Sol
Freshst Gamer
Sol
Level 26
God Stats
3W - 3L
1,586 SR
Queue Stats
8W - 9L
1,401 Elo+
Solo
Cabrakan
Cabrakan
GreivinM28
Cabrakan
Level 30
God Stats
3W - 3L
1,683 SR
Queue Stats
296W - 319L
1,356 Elo+
Solo
Guan Yu
Guan Yu
OCEDIFF
Guan Yu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 7L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 8 / 4
9,314
444
14,056
21,244
12,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Hemanfreak92
Nemesis
14
1 / 7 / 6
9,444
450
5,921
20,475
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
P_is_4_Playa69
Danzaburou
15
2 / 8 / 0
9,693
462
6,095
15,176
4,319
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 0
9,765
465
5,826
4,448
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
13
1 / 7 / 4
8,453
403
6,385
11,733
2,689
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CareBearsss
Danzaburou
20
6 / 0 / 7
14,450
688
8,746
9,965
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Dannybxtch
Morgan Le Fay
16
1 / 4 / 7
10,519
501
5,709
8,785
3,745
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 2 / 4
10,957
522
4,609
11,530
5,380
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
GreivinM28
Cabrakan
15
3 / 5 / 8
10,912
520
7,126
22,136
22,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
OCEDIFF
Guan Yu
20
20 / 0 / 5
15,378
732
21,459
23,032
16,302
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
61
10
Kills
30
30
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CareBearsss
Danzaburou
6
0
7
9.5
L
Ares
3
8
4
0.63
W
Morgan Le Fay
Dannybxtch
Morgan Le Fay
1
4
7
1.13
W
0
2
4
1
W
Cabrakan
GreivinM28
Cabrakan
3
5
8
1.4
L
Nemesis
Hemanfreak92
Nemesis
1
7
6
0.57
W
Guan Yu
OCEDIFF
Guan Yu
20
0
5
22.5
L
Danzaburou
P_is_4_Playa69
Danzaburou
2
8
0
0.25
L
3
0
0
3
L
Skadi
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
47,649
73,076
Taken
75,448
29,912
Mitigated
52,875
13,362
Healing
34,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CareBearsss
Danzaburou
8,746
2,547
0
6,478
9,965
4,507
6,293
670
9,295
0
133,633
L
Ares
14,056
1,241
27
2,582
21,244
12,720
195
6,721
14,363
43,112
4,409
W
Morgan Le Fay
Dannybxtch
Morgan Le Fay
5,709
912
0
1,639
8,785
3,745
2,194
2,522
6,263
47,383
0
W
4,609
1,515
0
2,404
11,530
5,380
1,213
5,040
6,490
54,255
0
W
Cabrakan
GreivinM28
Cabrakan
7,126
1,282
641
6,180
22,136
22,941
1,052
9,252
12,884
34,392
0
L
Nemesis
Hemanfreak92
Nemesis
5,921
1,959
0
5,255
20,475
8,533
1,160
4,584
15,891
0
65,379
W
Guan Yu
OCEDIFF
Guan Yu
21,459
7,928
1,386
15,495
23,032
16,302
1,991
2,649
20,383
0
144,844
L
Danzaburou
P_is_4_Playa69
Danzaburou
6,095
2,495
32
3,175
15,176
4,319
711
1,172
13,844
0
59,406
L
5,826
0
0
1,000
4,448
1,651
0
1,694
2,754
58,178
0
L
Skadi
6,385
2,517
0
1,291
11,733
2,689
374
3,428
8,225
0
38,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,669
Gold Earned
62,216
498
Minions Killed
621
0
Camps Cleared
0
1,773,446
Distance Traveled
1,991,323
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,450
688
169
8
0
381,588
5
L
Ares
9,314
444
76
4
0
370,376
1
W
Morgan Le Fay
10,519
501
89
4
0
363,729
6
W
Sol
10,957
522
109
5
0
364,174
3
W
Cabrakan
10,912
520
50
2
0
403,072
2
L
Nemesis
9,444
450
100
5
0
383,635
6
W
Guan Yu
15,378
732
204
10
0
478,760
1
L
Danzaburou
9,693
462
117
6
0
343,727
4
L
Nox
9,765
465
124
6
0
322,180
9
L
Skadi
8,453
403
81
4
0
353,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role