Player Matchup

Zeus
Zeus
Darksky_1069
Zeus
Level 15
God Stats
7W - 3L
1,740 SR
Queue Stats
23W - 16L
1,523 Elo+
Solo
Fafnir
Fafnir
TheRealTobi_TV
Fafnir
Level 29
God Stats
0W - 2L
1,318 SR
Queue Stats
161W - 137L
1,615 Elo+
Solo
Izanami
Izanami
lROB94l
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 78L
1,403 Elo+
Solo
Loki
Loki
miles_uppercut
Loki
Level 12
God Stats
12W - 26L
1,330 SR
Queue Stats
57W - 78L
1,306 Elo+
Solo
Nemesis
Nemesis
siyx6490
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,478 SR
1,470 Elo+

VS

Team Averages
Level 22
1,654 SR
1,445 Elo+
Hercules
Hercules
IMemeButAtACost
Hercules
Level 24
God Stats
4W - 2L
1,632 SR
Queue Stats
16W - 16L
1,482 Elo+
Solo
Mercury
Mercury
LeahQtt
Mercury
Level 29
God Stats
28W - 36L
1,709 SR
Queue Stats
172W - 189L
1,394 Elo+
Solo
Yemoja
Yemoja
LordMeatBag
Yemoja
Level 23
God Stats
3W - 2L
1,712 SR
Queue Stats
113W - 128L
1,356 Elo+
Solo
Medusa
Medusa
TanKeo7-
Medusa
Level 28
God Stats
9W - 4L
1,714 SR
Queue Stats
10W - 14L
1,346 Elo+
Solo
Agni
Agni
knight_jr16
Agni
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 23L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,028
387
2,866
6,431
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 0
6,168
474
3,581
11,194
7,912
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
lROB94l
Izanami
11
0 / 1 / 0
6,081
468
1,253
7,463
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,544
426
1,544
6,853
1,930
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
siyx6490
Nemesis
4
0 / 3 / 0
4,216
324
1,165
3,776
779
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
4 / 0 / 0
7,332
564
8,354
11,048
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
LeahQtt
Mercury
12
1 / 0 / 0
7,299
561
2,073
6,865
2,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
11
0 / 0 / 6
6,861
528
1,617
4,744
2,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
TanKeo7-
Medusa
12
6 / 0 / 1
7,150
550
4,540
6,463
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 0 / 3
7,470
575
5,831
4,336
1,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
12
12
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
4
0
0
4
W
Mercury
LeahQtt
Mercury
1
0
0
1
W
Yemoja
0
0
6
3
W
Medusa
TanKeo7-
Medusa
6
0
1
6.5
L
0
2
0
0
W
1
0
3
2.5
L
Izanami
lROB94l
Izanami
0
1
0
0
L
0
2
0
0
L
Nemesis
siyx6490
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,409
Damage
22,415
35,717
Taken
33,456
14,888
Mitigated
17,004
12,500
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,866
40
0
1,681
6,431
2,018
0
2,467
3,920
22,051
0
W
Hercules
8,354
3,290
0
6,389
11,048
7,870
202
3,046
8,002
0
35,721
W
Mercury
LeahQtt
Mercury
2,073
833
0
100
6,865
2,254
102
1,038
5,827
0
49,901
W
Yemoja
1,617
421
1,722
3,046
4,744
2,556
78
1,237
3,507
9,879
0
W
Medusa
TanKeo7-
Medusa
4,540
1,838
0
2,075
6,463
2,827
1,515
604
5,859
0
46,574
L
3,581
610
0
5,885
11,194
7,912
0
599
9,706
30,547
0
W
5,831
379
0
1,664
4,336
1,497
483
635
3,701
53,529
0
L
Izanami
lROB94l
Izanami
1,253
529
0
3,174
7,463
2,249
0
1,178
6,285
0
32,858
L
1,544
455
0
1,036
6,853
1,930
0
2,272
4,539
0
26,266
L
Nemesis
siyx6490
Nemesis
1,165
527
0
724
3,776
779
0
932
2,731
0
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
36,112
246
Minions Killed
377
0
Camps Cleared
0
1,135,729
Distance Traveled
1,316,770
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,028
387
42
3
0
237,951
5
W
Hercules
7,332
564
68
5
0
229,081
1
W
Mercury
7,299
561
97
7
0
313,632
3
W
Yemoja
6,861
528
10
1
0
263,504
2
W
Medusa
7,150
550
101
8
0
248,197
0
L
Fafnir
6,168
474
60
5
0
259,752
2
W
Agni
7,470
575
101
8
0
262,356
3
L
Izanami
6,081
468
77
6
0
234,629
6
L
Loki
5,544
426
62
5
0
279,704
1
L
Nemesis
4,216
324
5
0
0
123,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role