Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AZIMX
Ah Muzen Cab
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 66L
1,431 Elo+
Solo
Cthulhu
Cthulhu
DizzDaDaddy
Cthulhu
Level 158
God Stats
14W - 7L
1,624 SR
Queue Stats
373W - 351L
1,467 Elo+
Party 1
Kali
Kali
Loafy_Kaos
Kali
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Da Ji
Da Ji
Pablo-Tescobar93
Da Ji
Level 136
God Stats
0W - 2L
1,359 SR
Queue Stats
126W - 156L
1,466 Elo+
Party 1
Eset
Eset
SierraRsCos86
Eset
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,485 Elo+
Party 1
Team Averages
Level 71
1,497 SR
1,509 Elo+

VS

Team Averages
Level 50
1,452 SR
1,499 Elo+
Sol
Sol
 
Sol
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
NotImpressed66
Kumbhakarna
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Erlang Shen
Erlang Shen
ONE910Falk
Erlang Shen
Level 157
God Stats
4W - 4L
1,258 SR
Queue Stats
382W - 401L
1,381 Elo+
Solo
Ganesha
Ganesha
Pseudoscientist
Ganesha
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 160L
1,556 Elo+
Solo
He Bo
He Bo
SkyOneBoss
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AZIMX
Ah Muzen Cab
15
6 / 9 / 6
9,545
795
10,742
13,675
4,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DizzDaDaddy
Cthulhu
19
7 / 6 / 11
11,240
937
20,769
17,941
20,031
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

1
0 / 1 / 0
3,320
277
0
545
150
17
5 / 8 / 11
10,101
842
16,036
23,111
7,979
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
6 / 8 / 9
10,077
840
10,412
13,153
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
12 / 4 / 12
12,640
1,053
21,976
20,535
9,316
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
NotImpressed66
Kumbhakarna
17
3 / 4 / 20
10,235
853
6,047
15,388
13,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ONE910Falk
Erlang Shen
18
9 / 4 / 11
11,201
933
10,285
12,757
9,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 7 / 18
10,013
834
12,523
17,113
8,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
16
6 / 7 / 10
10,407
867
7,408
9,742
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
24
Kills
32
32
Deaths
26
37
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
4
12
4.5
L
Ah Muzen Cab
AZIMX
Ah Muzen Cab
6
9
6
1
L
Cthulhu
DizzDaDaddy
Cthulhu
7
6
11
2.08
L
0
1
0
0
W
Kumbhakarna
NotImpressed66
Kumbhakarna
3
4
20
3.25
W
Erlang Shen
ONE910Falk
Erlang Shen
9
4
11
3.63
L
5
8
11
1.31
W
2
7
18
1.57
L
6
8
9
1.31
W
He Bo
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,959
Damage
58,239
68,425
Taken
75,535
36,685
Mitigated
44,484
13,602
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,976
12,255
578
11,662
20,535
9,316
3,032
7,997
12,400
45,766
0
L
Ah Muzen Cab
AZIMX
Ah Muzen Cab
10,742
6,126
24
989
13,675
4,620
919
10,962
2,713
0
20,407
L
Cthulhu
DizzDaDaddy
Cthulhu
20,769
1,090
1,337
4,137
17,941
20,031
579
12,672
5,269
36,370
0
L
0
0
0
0
545
150
0
432
113
0
0
W
Kumbhakarna
NotImpressed66
Kumbhakarna
6,047
1,492
0
1,006
15,388
13,485
322
8,716
6,438
10,807
0
W
Erlang Shen
ONE910Falk
Erlang Shen
10,285
5,523
1,659
3,031
12,757
9,368
892
4,807
6,456
0
19,873
L
16,036
4,126
356
4,413
23,111
7,979
0
15,610
7,501
0
20,210
W
12,523
993
1,196
2,924
17,113
8,632
549
5,835
11,052
29,545
0
L
10,412
1,151
810
1,536
13,153
3,905
202
8,278
4,875
23,082
0
W
He Bo
7,408
545
366
813
9,742
3,683
401
2,972
6,712
12,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
54,496
99
Minions Killed
142
0
Camps Cleared
0
734,941
Distance Traveled
1,089,064
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,640
1,053
62
5
0
213,644
1
L
Ah Muzen Cab
9,545
795
26
2
0
171,920
1
L
Cthulhu
11,240
937
42
4
0
207,110
0
L
Kali
3,320
277
0
0
0
0
0
W
Kumbhakarna
10,235
853
12
1
0
220,160
1
W
Erlang Shen
11,201
933
23
2
0
215,262
2
L
Da Ji
10,101
842
5
0
0
171,488
1
W
Ganesha
10,013
834
20
2
0
221,117
0
L
Eset
10,077
840
26
2
0
184,423
1
W
He Bo
10,407
867
25
2
0
218,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role