Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HeavyAC
Anhur
Level 14
God Stats
8W - 2L
1,709 SR
Queue Stats
38W - 10L
1,708 Elo+
Solo
Mulan
Mulan
SirMuffins1
Mulan
Level 24
God Stats
65W - 51L
1,578 SR
Queue Stats
187W - 169L
1,420 Elo+
Solo
Olorun
Olorun
bigboibiggggg
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,416 Elo+
Solo
Anubis
Anubis
人生巅峰周柏豪
Anubis
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 2L
1,203 Elo+
Solo
Team Averages
Level 11
1,557 SR
1,449 Elo+

VS

Team Averages
Level 15
1,519 SR
1,440 Elo+
Cupid
Cupid
CreakyPenguin23
Cupid
Level 14
God Stats
15W - 21L
1,499 SR
Queue Stats
21W - 28L
1,463 Elo+
Solo
Odin
Odin
EboyCaspyUwU
Odin
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 31L
1,597 Elo+
Solo
Ra
Ra
Xixotha
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 36L
1,439 Elo+
Solo
Bacchus
Bacchus
ronalds15onyt
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,203 Elo+
Solo
Neith
Neith
Κupidonchik
Neith
Level 25
God Stats
45W - 48L
1,596 SR
Queue Stats
261W - 264L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
1 / 5 / 29
10,004
1,112
5,661
11,232
16,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
HeavyAC
Anhur
20
34 / 1 / 17
17,073
1,897
48,695
14,684
6,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
2 / 0 / 22
9,637
1,071
6,217
5,483
4,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
11 / 3 / 21
11,614
1,290
12,102
9,938
4,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 21
10,082
1,120
10,168
7,449
4,032
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
9,929
1,103
9,612
18,217
4,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 9 / 6
9,034
1,004
9,502
16,915
10,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 16 / 3
9,193
1,021
6,799
18,723
4,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
16
0 / 9 / 10
9,526
1,058
7,089
19,661
26,077
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 8 / 5
9,256
1,028
9,921
13,938
3,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
40
52
Kills
11
11
Deaths
52
110
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
5
29
3.1
L
3
10
5
0.55
L
2
9
6
0.56
W
Anhur
HeavyAC
Anhur
34
1
17
42.5
W
2
0
22
13
L
3
16
3
0.28
W
11
3
21
7.17
L
Bacchus
0
9
10
0.56
L
3
8
5
0.69
W
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,843
Damage
42,923
48,786
Taken
87,454
35,632
Mitigated
49,760
14,709
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,661
866
0
305
11,232
16,079
0
2,135
9,097
11,402
0
L
9,612
6,441
479
2,317
18,217
4,980
0
5,549
12,668
0
32,234
L
9,502
3,716
0
770
16,915
10,571
0
6,449
10,466
0
21,704
W
Anhur
HeavyAC
Anhur
48,695
30,945
0
7,049
14,684
6,664
0
4,205
10,479
0
79,354
W
6,217
1,391
0
1,263
5,483
4,454
0
2,086
3,397
1,449
12,015
L
6,799
1,224
571
435
18,723
4,294
0
5,098
13,625
16,883
0
W
12,102
6,090
139
2,658
9,938
4,403
0
3,839
6,099
22,727
0
L
Bacchus
7,089
768
0
612
19,661
26,077
0
6,153
13,508
22,816
0
L
9,921
4,700
0
163
13,938
3,838
0
5,308
8,630
0
23,565
W
10,168
508
79
3,216
7,449
4,032
0
1,623
5,826
33,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,410
Gold Earned
46,938
178
Minions Killed
149
6
Camps Cleared
3
706,807
Distance Traveled
774,152
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,004
1,112
11
1
2
140,532
1
L
Cupid
9,929
1,103
39
4
0
156,616
1
L
Odin
9,034
1,004
27
3
1
186,888
3
W
Anhur
17,073
1,897
67
7
4
166,505
2
W
Mulan
9,637
1,071
19
2
0
117,681
1
L
Ra
9,193
1,021
28
3
2
140,195
0
W
Olorun
11,614
1,290
17
2
0
132,416
0
L
Bacchus
9,526
1,058
29
3
0
157,799
5
L
Neith
9,256
1,028
26
3
0
132,654
0
W
Anubis
10,082
1,120
64
7
0
149,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role