Player Matchup

The Morrigan
The Morrigan
DaddyHentai
The Morrigan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,336 Elo+
Solo
Kali
Kali
gunsmokeXkatanas
Kali
Level 121
God Stats
17W - 18L
1,503 SR
Queue Stats
101W - 122L
1,451 Elo+
Solo
Fenrir
Fenrir
lameboyjr
Fenrir
Level 15
God Stats
34W - 9L
1,995 SR
Queue Stats
111W - 72L
1,474 Elo+
Solo
Team Averages
Level 59
1,666 SR
1,420 Elo+

VS

Team Averages
Level 101
1,495 SR
1,563 Elo+
Persephone
Persephone
Braincell23588
Persephone
Level 127
God Stats
23W - 39L
1,400 SR
Queue Stats
301W - 361L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
KitsuneJikan
Sun Wukong
Level 19
God Stats
2W - 1L
1,740 SR
Queue Stats
64W - 21L
1,785 Elo+
Solo
Ullr
Ullr
Quickstringer2
Ullr
Level 157
God Stats
3W - 7L
1,346 SR
Queue Stats
448W - 565L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DaddyHentai
The Morrigan
17
2 / 6 / 10
12,492
625
8,971
11,381
6,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 6 / 9
15,060
753
11,956
19,464
8,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
lameboyjr
Fenrir
17
11 / 8 / 3
14,728
736
18,565
28,750
24,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Braincell23588
Persephone
17
9 / 5 / 9
14,635
732
20,123
16,693
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
KitsuneJikan
Sun Wukong
16
7 / 8 / 8
13,755
688
19,121
21,827
11,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 5 / 7
12,318
616
4,302
10,113
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
19
Kills
19
20
Deaths
18
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Persephone
Braincell23588
Persephone
9
5
9
2.7
W
The Morrigan
DaddyHentai
The Morrigan
2
6
10
1.17
L
Sun Wukong
KitsuneJikan
Sun Wukong
7
8
8
1.38
L
3
5
7
1.3
W
6
6
9
1.75
W
Fenrir
lameboyjr
Fenrir
11
8
3
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,492
Damage
43,546
59,595
Taken
48,633
38,637
Mitigated
21,718
8,898
Healing
5,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Braincell23588
Persephone
20,123
609
41
2,444
16,693
6,139
368
1,711
14,977
55,389
0
W
The Morrigan
DaddyHentai
The Morrigan
8,971
158
0
1,700
11,381
6,003
562
4,422
6,854
37,778
4,246
L
Sun Wukong
KitsuneJikan
Sun Wukong
19,121
6,336
0
2,984
21,827
11,191
0
4,115
17,712
0
63,307
L
4,302
1,953
0
508
10,113
4,388
217
991
9,122
0
24,447
W
11,956
4,878
0
5,518
19,464
8,405
188
6,827
12,637
0
38,987
W
Fenrir
lameboyjr
Fenrir
18,565
6,961
0
1,680
28,750
24,229
2,078
9,979
18,223
0
36,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,280
Gold Earned
40,708
163
Minions Killed
214
9
Camps Cleared
7
1,047,979
Distance Traveled
904,842
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
14,635
732
74
4
1
351,218
4
W
The Morrigan
12,492
625
69
3
3
324,398
1
L
Sun Wukong
13,755
688
107
5
5
336,332
5
L
Ullr
12,318
616
33
2
1
217,292
0
W
Kali
15,060
753
58
3
4
362,777
3
W
Fenrir
14,728
736
36
2
2
360,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role