Player Matchup

Tiamat
Tiamat
OneySephiroth
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Party 2
Bacchus
Bacchus
SkeletalCoder55
Bacchus
Level 44
God Stats
2W - 3L
1,506 SR
Queue Stats
256W - 298L
1,400 Elo+
Solo
Cernunnos
Cernunnos
TEMPTEDGREEN
Cernunnos
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 2
Team Averages
Level 30
1,502 SR
1,258 Elo+

VS

Team Averages
Level 106
1,543 SR
1,506 Elo+
Horus
Horus
DizzDaDaddy
Horus
Level 158
God Stats
2W - 1L
1,372 SR
Queue Stats
339W - 305L
1,461 Elo+
Party 1
Zeus
Zeus
Pablo-Tescobar93
Zeus
Level 136
God Stats
36W - 5L
1,813 SR
Queue Stats
103W - 74L
1,575 Elo+
Party 1
Chiron
Chiron
SierraRsCos86
Chiron
Level 24
God Stats
6W - 4L
1,445 SR
Queue Stats
86W - 67L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 4
8,851
681
5,793
11,451
6,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 11 / 4
10,548
811
9,137
15,958
10,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
TEMPTEDGREEN
Cernunnos
12
2 / 10 / 5
9,307
716
6,937
15,419
4,188
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 18
9,852
758
6,682
13,222
11,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
22 / 5 / 4
12,689
976
24,515
13,335
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 2 / 18
10,073
775
7,206
10,309
3,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
69
10
Kills
29
29
Deaths
11
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
3
8
4
0.63
W
22
5
4
4.8
W
4
2
18
6.5
L
5
11
4
0.64
L
Cernunnos
TEMPTEDGREEN
Cernunnos
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
38,403
42,828
Taken
36,866
20,346
Mitigated
20,236
4,278
Healing
11,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,682
3,428
851
3,421
13,222
11,796
551
4,497
8,725
0
16,663
L
5,793
898
0
1,377
11,451
6,146
168
7,991
3,460
16,285
0
W
24,515
2,152
479
2,946
13,335
4,680
755
6,077
7,258
59,483
0
W
7,206
1,193
1,087
2,995
10,309
3,760
359
4,639
5,670
0
37,820
L
9,137
1,130
0
1,468
15,958
10,012
0
9,621
6,337
22,340
0
L
Cernunnos
TEMPTEDGREEN
Cernunnos
6,937
3,104
0
1,433
15,419
4,188
310
7,348
8,071
0
17,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
32,614
80
Minions Killed
162
2
Camps Cleared
8
562,576
Distance Traveled
627,748
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,852
758
21
2
0
205,671
1
L
Tiamat
8,851
681
25
2
0
198,109
0
W
Zeus
12,689
976
72
6
4
190,543
2
W
Chiron
10,073
775
69
5
4
231,534
1
L
Bacchus
10,548
811
23
2
2
199,784
2
L
Cernunnos
9,307
716
32
2
0
164,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role