Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Avlodic
Da Ji
Level 102
God Stats
5W - 6L
1,562 SR
Queue Stats
30W - 27L
1,565 Elo+
Party 1
Sol
Sol
Cloudy3
Sol
Level 26
God Stats
2W - 2L
1,539 SR
Queue Stats
18W - 15L
1,578 Elo+
Party 1
Medusa
Medusa
MAGA Rocket Man
Medusa
Level 105
God Stats
5W - 1L
1,791 SR
Queue Stats
34W - 25L
1,607 Elo+
Party 1
Team Averages
Level 88
1,598 SR
1,563 Elo+

VS

Team Averages
Level 75
1,487 SR
1,593 Elo+
Cupid
Cupid
 
Cupid
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
HeavyDragoon20
Ravana
Level 160
God Stats
18W - 19L
1,667 SR
Queue Stats
553W - 463L
1,733 Elo+
Solo
Chaac
Chaac
JettBlac
Chaac
Level 15
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 7L
1,640 Elo+
Solo
Athena
Athena
KDIES
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 1 / 5
8,370
930
3,551
8,096
10,600
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Avlodic
Da Ji
13
5 / 2 / 1
8,543
949
5,014
5,563
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
14
2 / 0 / 2
8,514
946
7,459
5,462
2,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 6
8,385
932
7,007
5,405
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 1 / 1
6,996
777
2,807
6,891
2,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 0
7,330
814
2,907
5,518
2,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Chaac
JettBlac
Chaac
12
1 / 4 / 0
6,666
741
4,549
10,670
12,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
KDIES
Athena
12
0 / 3 / 0
6,618
735
697
7,778
6,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
5
5
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
1
5
5.5
L
Cupid
 
Cupid
1
1
1
1.5
W
Da Ji
Avlodic
Da Ji
5
2
1
2.75
W
Sol
2
0
2
3
L
3
3
0
1
L
Chaac
JettBlac
Chaac
1
4
0
0.25
L
Athena
KDIES
Athena
0
3
0
0
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,031
Damage
10,960
24,526
Taken
30,857
17,783
Mitigated
24,251
6,244
Healing
5,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,551
647
0
2,292
8,096
10,600
340
437
7,452
13,156
0
L
Cupid
 
Cupid
2,807
1,669
30
1,562
6,891
2,429
0
542
6,349
0
29,634
W
Da Ji
Avlodic
Da Ji
5,014
1,150
0
444
5,563
2,708
1,091
34
5,397
0
13,106
W
Sol
7,459
3,295
0
2,108
5,462
2,196
3,900
445
4,900
34,414
5,239
L
2,907
582
0
593
5,518
2,772
0
2,183
3,335
0
15,767
L
Chaac
JettBlac
Chaac
4,549
480
0
1,685
10,670
12,136
0
4,233
6,437
0
15,643
L
Athena
KDIES
Athena
697
174
434
870
7,778
6,914
436
3,265
4,513
7,657
0
W
7,007
3,780
0
1,400
5,405
2,279
3,063
141
5,041
0
39,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,812
Gold Earned
27,610
165
Minions Killed
101
11
Camps Cleared
6
703,327
Distance Traveled
541,894
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,370
930
14
2
2
178,361
1
L
Cupid
6,996
777
46
5
1
173,810
0
W
Da Ji
8,543
949
18
2
2
165,095
1
W
Sol
8,514
946
57
6
4
189,412
2
L
Ravana
7,330
814
21
2
3
79,707
2
L
Chaac
6,666
741
24
3
2
160,143
0
L
Athena
6,618
735
10
1
0
128,234
1
W
Medusa
8,385
932
76
8
3
170,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role