Player Matchup

Ares
Ares
Kemd
Ares
Level 15
God Stats
11W - 22L
1,527 SR
Queue Stats
216W - 253L
1,305 Elo+
Solo
Loki
Loki
TTVAlienationz
Loki
Level 15
God Stats
8W - 6L
1,469 SR
Queue Stats
13W - 15L
1,399 Elo+
Party 1
Chronos
Chronos
grootdingus2159
Chronos
Level 19
God Stats
9W - 3L
1,915 SR
Queue Stats
80W - 69L
1,548 Elo+
Party 1
Raijin
Raijin
oCompletions
Raijin
Level 102
God Stats
8W - 8L
1,663 SR
Queue Stats
103W - 85L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
tbear23309
Gilgamesh
Level 18
God Stats
0W - 2L
1,331 SR
Queue Stats
5W - 8L
1,461 Elo+
Solo
Team Averages
Level 34
1,581 SR
1,441 Elo+

VS

Team Averages
Level 23
1,596 SR
1,490 Elo+
Anubis
Anubis
HolyBigToe
Anubis
Level 28
God Stats
36W - 21L
1,725 SR
Queue Stats
286W - 317L
1,545 Elo+
Solo
Nemesis
Nemesis
SampeV3
Nemesis
Level 28
God Stats
21W - 17L
1,510 SR
Queue Stats
67W - 82L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
ZaWorldo11
Zhong Kui
Level 28
God Stats
10W - 11L
1,644 SR
Queue Stats
65W - 59L
1,447 Elo+
Solo
Neith
Neith
maryK4Y
Neith
Level 29
God Stats
19W - 23L
1,604 SR
Queue Stats
25W - 32L
1,526 Elo+
Solo
Bellona
Bellona
低头丶忆往昔
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Kemd
Ares
10
1 / 8 / 1
6,308
394
6,128
15,084
12,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 5 / 2
7,351
459
3,843
11,354
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

11
0 / 6 / 2
6,535
408
6,514
14,765
4,852
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
12
2 / 7 / 1
7,538
471
8,016
12,996
3,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
tbear23309
Gilgamesh
7
0 / 6 / 0
5,421
339
1,595
7,845
3,118
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HolyBigToe
Anubis
16
8 / 3 / 2
10,339
646
13,757
13,156
5,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SampeV3
Nemesis
15
10 / 1 / 3
9,877
617
7,336
8,927
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
ZaWorldo11
Zhong Kui
16
6 / 0 / 6
10,274
642
8,003
7,582
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
maryK4Y
Neith
13
6 / 0 / 7
9,099
569
12,672
8,058
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 6
7,764
485
5,695
9,192
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
32
32
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
HolyBigToe
Anubis
8
3
2
3
L
Ares
Kemd
Ares
1
8
1
0.19
W
Nemesis
SampeV3
Nemesis
10
1
3
11.5
L
1
5
2
0.4
W
Zhong Kui
ZaWorldo11
Zhong Kui
6
0
6
9
L
0
6
2
0.17
W
Neith
maryK4Y
Neith
6
0
7
9.5
L
Raijin
2
7
1
0.36
L
Gilgamesh
tbear23309
Gilgamesh
0
6
0
0
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,096
Damage
47,463
62,044
Taken
46,915
27,533
Mitigated
26,263
11,329
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
HolyBigToe
Anubis
13,757
804
0
7,686
13,156
5,511
2,445
6,940
5,730
73,672
0
L
Ares
Kemd
Ares
6,128
463
0
2,438
15,084
12,915
28
2,771
12,313
17,090
0
W
Nemesis
SampeV3
Nemesis
7,336
3,999
0
2,423
8,927
3,673
219
2,604
6,311
0
50,524
L
3,843
896
0
2,978
11,354
3,498
0
5,399
5,955
0
45,619
W
Zhong Kui
ZaWorldo11
Zhong Kui
8,003
1,618
0
5,134
7,582
6,748
4,418
467
7,033
42,931
8,142
L
6,514
978
102
3,428
14,765
4,852
511
2,311
12,454
46,431
0
W
Neith
maryK4Y
Neith
12,672
4,020
0
3,202
8,058
2,831
3,119
4,604
3,454
0
51,203
L
Raijin
8,016
764
0
1,074
12,996
3,150
0
7,663
5,333
37,218
0
L
Gilgamesh
tbear23309
Gilgamesh
1,595
285
0
1,309
7,845
3,118
0
4,387
3,458
0
12,432
W
5,695
953
0
886
9,192
7,500
99
5,463
3,729
6,716
15,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,153
Gold Earned
47,353
259
Minions Killed
431
0
Camps Cleared
0
1,269,614
Distance Traveled
1,461,116
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,339
646
121
8
0
257,666
5
L
Ares
6,308
394
26
2
0
283,631
2
W
Nemesis
9,877
617
79
5
0
328,973
0
L
Loki
7,351
459
73
5
0
286,436
3
W
Zhong Kui
10,274
642
107
7
0
289,284
5
L
Chronos
6,535
408
68
4
0
282,748
3
W
Neith
9,099
569
84
5
0
279,889
5
L
Raijin
7,538
471
71
4
0
272,149
2
L
Gilgamesh
5,421
339
21
1
0
144,650
0
W
Bellona
7,764
485
40
3
0
305,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role