Player Matchup

Susano
Susano
BritleBonesNicky
Susano
Level 55
God Stats
5W - 0L
2,063 SR
Queue Stats
172W - 77L
1,673 Elo+
Party 1
Charybdis
Charybdis
DaddyHentai
Charybdis
Level 42
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo
Gilgamesh
Gilgamesh
Phantasmiando_PR
Gilgamesh
Level 49
God Stats
4W - 0L
2,018 SR
Queue Stats
56W - 23L
1,777 Elo+
Party 1
Fafnir
Fafnir
YodasStepPadawan
Fafnir
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 101L
1,702 Elo+
Party 1
Janus
Janus
coomie_boi27
Janus
Level 64
God Stats
5W - 2L
1,785 SR
Queue Stats
255W - 154L
1,631 Elo+
Party 1
Team Averages
Level 52
1,738 SR
1,600 Elo+

VS

Team Averages
Level 70
1,624 SR
1,533 Elo+
Zeus
Zeus
LTHP_Moon
Zeus
Level 49
God Stats
12W - 4L
1,585 SR
Queue Stats
340W - 309L
1,516 Elo+
Party 3
Ravana
Ravana
LTHP_ewok12
Ravana
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,602 Elo+
Party 3
Bellona
Bellona
Topsh0ttaz
Bellona
Level 43
God Stats
5W - 2L
1,798 SR
Queue Stats
71W - 72L
1,373 Elo+
Solo
Ullr
Ullr
UnlockingTulip
Ullr
Level 145
God Stats
6W - 4L
1,739 SR
Queue Stats
315W - 308L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
WizardBread7854
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,338
576
3,873
6,402
2,028
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
DaddyHentai
Charybdis
10
0 / 2 / 0
5,180
471
515
5,778
1,509
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
12
8 / 0 / 1
7,235
658
7,000
6,845
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 1 / 2
6,132
557
1,365
8,150
7,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 1
5,921
538
3,119
4,897
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
4 / 2 / 0
5,940
540
7,099
5,297
1,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
10
0 / 3 / 1
5,357
487
3,209
5,211
2,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Topsh0ttaz
Bellona
6
0 / 3 / 0
4,446
404
1,275
3,969
2,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
6,405
582
3,783
3,682
1,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 2
4,695
427
1,820
7,016
3,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
6
6
Deaths
11
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Charybdis
DaddyHentai
Charybdis
0
2
0
0
L
Zeus
4
2
0
2
L
Ravana
0
3
1
0.17
W
Gilgamesh
8
0
1
8.5
L
Bellona
Topsh0ttaz
Bellona
0
3
0
0
L
2
1
0
2
L
0
2
2
0.5
W
0
1
2
1
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,872
Damage
17,186
32,072
Taken
25,175
14,748
Mitigated
11,254
12,426
Healing
5,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,873
858
0
2,520
6,402
2,028
0
1,820
4,582
0
30,532
W
Charybdis
DaddyHentai
Charybdis
515
319
0
1,262
5,778
1,509
0
456
5,322
0
23,954
L
Zeus
7,099
433
0
2,782
5,297
1,567
0
1,839
3,302
31,067
0
L
Ravana
3,209
668
0
1,220
5,211
2,028
0
232
4,915
0
28,717
W
Gilgamesh
7,000
1,858
0
3,288
6,845
2,623
0
821
6,024
0
39,288
L
Bellona
Topsh0ttaz
Bellona
1,275
337
0
300
3,969
2,629
0
0
3,969
0
11,347
L
3,783
941
0
263
3,682
1,176
64
462
3,188
0
43,365
L
1,820
851
15
950
7,016
3,854
32
1,653
5,317
11,210
0
W
1,365
244
249
4,107
8,150
7,016
54
2,872
5,278
15,160
0
W
3,119
0
0
1,000
4,897
1,572
0
2,950
1,947
32,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
26,843
307
Minions Killed
247
0
Camps Cleared
0
1,147,972
Distance Traveled
958,941
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,338
576
68
6
0
243,479
1
W
Charybdis
5,180
471
51
5
0
198,680
1
L
Zeus
5,940
540
57
5
0
210,030
3
L
Ravana
5,357
487
57
5
0
231,605
0
W
Gilgamesh
7,235
658
71
6
0
262,908
3
L
Bellona
4,446
404
28
3
0
106,477
0
L
Ullr
6,405
582
84
8
0
200,895
5
L
Kuzenbo
4,695
427
21
2
0
209,934
5
W
Fafnir
6,132
557
25
2
0
221,356
5
W
Janus
5,921
538
92
8
0
221,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role