Player Matchup

Cabrakan
Cabrakan
Choc-Eclare
Cabrakan
Level 157
God Stats
2W - 3L
1,295 SR
Queue Stats
210W - 196L
1,454 Elo+
Solo
Artio
Artio
Oldham00
Artio
Level 117
God Stats
11W - 10L
1,496 SR
Queue Stats
206W - 171L
1,481 Elo+
Party 1
Raijin
Raijin
ProbablyLanee
Raijin
Level 105
God Stats
26W - 16L
1,745 SR
Queue Stats
597W - 598L
1,463 Elo+
Party 1
Bellona
Bellona
RedIsBack7164
Bellona
Level 48
God Stats
19W - 14L
1,541 SR
Queue Stats
231W - 219L
1,448 Elo+
Solo
Izanami
Izanami
Tony C4202
Izanami
Level 41
God Stats
15W - 12L
1,555 SR
Queue Stats
161W - 160L
1,431 Elo+
Party 1
Team Averages
Level 94
1,526 SR
1,455 Elo+

VS

Team Averages
Level 69
1,580 SR
1,487 Elo+
Tsukuyomi
Tsukuyomi
AceSovereign
Tsukuyomi
Level 83
God Stats
2W - 2L
1,644 SR
Queue Stats
33W - 35L
1,422 Elo+
Party 2
Tiamat
Tiamat
LordValdus
Tiamat
Level 107
God Stats
3W - 3L
1,615 SR
Queue Stats
92W - 83L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Midpurse651
Gilgamesh
Level 42
God Stats
3W - 3L
1,542 SR
Queue Stats
60W - 74L
1,356 Elo+
Solo
Artemis
Artemis
Positive_Vibesv2
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,702 Elo+
Party 2
Kuzenbo
Kuzenbo
Ultimate_Roxas25
Kuzenbo
Level 94
God Stats
5W - 3L
1,597 SR
Queue Stats
66W - 52L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Choc-Eclare
Cabrakan
17
5 / 5 / 9
11,643
529
13,101
22,355
13,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Oldham00
Artio
15
5 / 2 / 13
12,059
548
10,969
27,577
24,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 4 / 6
11,539
525
16,266
18,872
6,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
19
8 / 5 / 8
12,986
590
17,356
18,003
14,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Tony C4202
Izanami
18
9 / 3 / 10
12,105
550
10,779
13,995
4,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceSovereign
Tsukuyomi
15
5 / 7 / 10
9,889
450
12,186
14,725
4,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
LordValdus
Tiamat
16
10 / 8 / 3
10,749
489
21,526
21,500
11,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Midpurse651
Gilgamesh
15
1 / 7 / 7
9,131
415
8,443
22,729
14,610
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 14 / 3
7,193
327
6,638
16,967
3,972
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 2 / 10
10,590
481
12,166
17,278
15,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
36
Kills
19
19
Deaths
38
46
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AceSovereign
Tsukuyomi
5
7
10
1.43
W
Cabrakan
Choc-Eclare
Cabrakan
5
5
9
1.9
L
Tiamat
LordValdus
Tiamat
10
8
3
1.44
L
Gilgamesh
Midpurse651
Gilgamesh
1
7
7
0.64
W
Artio
Oldham00
Artio
5
2
13
5.75
L
0
14
3
0.11
W
9
4
6
3
W
Bellona
8
5
8
2.4
W
Izanami
Tony C4202
Izanami
9
3
10
4.67
L
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,471
Damage
60,959
100,802
Taken
93,199
63,488
Mitigated
50,973
38,754
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AceSovereign
Tsukuyomi
12,186
2,305
0
1,495
14,725
4,970
797
4,544
10,068
0
54,904
W
Cabrakan
Choc-Eclare
Cabrakan
13,101
1,308
0
6,079
22,355
13,644
300
10,102
11,885
80,656
0
L
Tiamat
LordValdus
Tiamat
21,526
1,324
0
6,785
21,500
11,472
386
12,980
7,993
46,000
0
L
Gilgamesh
Midpurse651
Gilgamesh
8,443
1,196
367
4,367
22,729
14,610
1,171
5,759
16,864
6,360
40,907
W
Artio
Oldham00
Artio
10,969
1,101
3,867
11,741
27,577
24,435
1,159
11,578
15,595
39,283
0
L
6,638
3,153
0
214
16,967
3,972
0
6,600
10,221
0
31,423
W
16,266
632
96
8,122
18,872
6,135
391
6,806
11,657
60,861
0
W
Bellona
17,356
5,425
0
3,556
18,003
14,330
1,960
5,832
12,029
0
83,906
W
Izanami
Tony C4202
Izanami
10,779
6,385
0
5,293
13,995
4,944
2,408
3,831
10,130
0
115,237
L
12,166
3,450
2,714
2,685
17,278
15,949
1,261
9,466
7,586
39,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
47,552
530
Minions Killed
305
0
Camps Cleared
0
2,017,593
Distance Traveled
1,900,756
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,889
450
76
3
0
390,534
0
W
Cabrakan
11,643
529
123
6
0
376,112
2
L
Tiamat
10,749
489
63
3
0
374,648
1
L
Gilgamesh
9,131
415
85
4
0
387,577
0
W
Artio
12,059
548
37
2
0
438,232
0
L
Artemis
7,193
327
31
1
0
322,139
0
W
Raijin
11,539
525
72
3
0
410,436
2
W
Bellona
12,986
590
137
6
0
405,758
0
W
Izanami
12,105
550
161
7
0
387,055
1
L
Kuzenbo
10,590
481
50
2
0
425,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role