Player Matchup

Danzaburou
Danzaburou
DragonSlayerYato
Danzaburou
Level 122
God Stats
2W - 6L
1,645 SR
Queue Stats
6W - 11L
1,355 Elo+
Solo
Sylvanus
Sylvanus
FrogBalls123
Sylvanus
Level 32
God Stats
6W - 6L
1,815 SR
Queue Stats
329W - 304L
1,556 Elo+
Party 2
Gilgamesh
Gilgamesh
MyBalls47
Gilgamesh
Level 42
God Stats
74W - 61L
1,505 SR
Queue Stats
489W - 440L
1,473 Elo+
Party 2
Hades
Hades
ODuinn35
Hades
Level 28
God Stats
0W - 4L
1,053 SR
Queue Stats
375W - 336L
1,492 Elo+
Party 2
Thanatos
Thanatos
xXSparkleFartXx
Thanatos
Level 58
God Stats
96W - 72L
1,706 SR
Queue Stats
463W - 413L
1,535 Elo+
Party 2
Team Averages
Level 56
1,545 SR
1,482 Elo+

VS

Team Averages
Level 91
1,585 SR
1,575 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Aztard
Amaterasu
Level 65
God Stats
4W - 4L
1,621 SR
Queue Stats
138W - 100L
1,507 Elo+
Solo
Thor
Thor
EXL Lysos777777
Thor
Level 156
God Stats
8W - 6L
1,407 SR
Queue Stats
348W - 356L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
LilSeizure101
Nu Wa
Level 88
God Stats
8W - 6L
1,553 SR
Queue Stats
185W - 174L
1,571 Elo+
Solo
Izanami
Izanami
qüilt
Izanami
Level 21
God Stats
3W - 0L
1,843 SR
Queue Stats
20W - 13L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DragonSlayerYato
Danzaburou
15
3 / 7 / 4
10,613
531
7,169
15,898
6,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
FrogBalls123
Sylvanus
15
1 / 9 / 8
9,120
456
8,852
24,040
12,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
MyBalls47
Gilgamesh
14
5 / 5 / 3
9,319
466
8,570
24,606
19,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
ODuinn35
Hades
16
4 / 8 / 1
10,319
516
6,798
15,974
8,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
14
6 / 12 / 2
9,293
465
9,594
16,885
6,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
12 / 5 / 12
12,208
610
31,834
16,351
4,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
Aztard
Amaterasu
18
8 / 4 / 11
12,024
601
11,620
18,584
13,323
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
15 / 1 / 11
13,217
661
13,820
15,721
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 7 / 20
10,907
545
14,421
12,270
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
qüilt
Izanami
17
1 / 2 / 5
10,471
524
3,996
10,936
3,750
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
100
19
Kills
41
41
Deaths
19
18
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
12
5
12
3.6
W
Amaterasu
Aztard
Amaterasu
8
4
11
3.38
L
Danzaburou
DragonSlayerYato
Danzaburou
3
7
4
0.71
W
15
1
11
20.5
L
Sylvanus
FrogBalls123
Sylvanus
1
9
8
0.56
W
5
7
20
2.14
L
Gilgamesh
MyBalls47
Gilgamesh
5
5
3
1.3
L
Hades
ODuinn35
Hades
4
8
1
0.56
W
Izanami
qüilt
Izanami
1
2
5
1.75
L
Thanatos
6
12
2
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
75,691
97,403
Taken
73,862
52,723
Mitigated
36,857
25,253
Healing
29,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
31,834
1,731
264
3,980
16,351
4,808
1,372
2,880
13,466
77,405
0
W
Amaterasu
Aztard
Amaterasu
11,620
6,407
0
8,299
18,584
13,323
1,569
6,222
12,362
0
60,188
L
Danzaburou
DragonSlayerYato
Danzaburou
7,169
2,949
0
2,186
15,898
6,099
0
6,954
8,834
0
63,515
W
13,820
3,028
0
7,404
15,721
6,151
1,449
2,951
12,770
0
91,750
L
Sylvanus
FrogBalls123
Sylvanus
8,852
1,696
1,702
7,555
24,040
12,071
0
13,421
10,117
45,975
10,374
W
14,421
4,485
506
3,153
12,270
8,825
2,383
2,635
9,635
43,058
0
L
Gilgamesh
MyBalls47
Gilgamesh
8,570
1,844
0
3,245
24,606
19,533
0
13,746
10,574
0
42,337
L
Hades
ODuinn35
Hades
6,798
863
162
4,250
15,974
8,907
0
4,785
11,037
45,983
0
W
Izanami
qüilt
Izanami
3,996
2,498
0
6,133
10,936
3,750
3,925
1,768
9,168
0
91,057
L
Thanatos
9,594
2,984
0
6,153
16,885
6,113
718
6,367
10,418
0
53,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,664
Gold Earned
58,827
419
Minions Killed
544
0
Camps Cleared
0
1,638,216
Distance Traveled
1,867,631
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,208
610
96
5
0
398,400
4
W
Amaterasu
12,024
601
127
6
0
351,645
2
L
Danzaburou
10,613
531
110
6
0
329,297
2
W
Thor
13,217
661
129
6
0
425,452
4
L
Sylvanus
9,120
456
85
4
0
312,350
5
W
Nu Wa
10,907
545
54
3
0
342,710
3
L
Gilgamesh
9,319
466
55
3
0
366,067
4
L
Hades
10,319
516
91
5
0
298,892
3
W
Izanami
10,471
524
138
7
0
349,424
4
L
Thanatos
9,293
465
78
4
0
331,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role