Player Matchup

Sun Wukong
Sun Wukong
LeotheNick
Sun Wukong
Level 18
God Stats
25W - 33L
1,448 SR
Queue Stats
159W - 173L
1,445 Elo+
Solo
Arachne
Arachne
NoLifee619
Arachne
Level 29
God Stats
8W - 6L
1,570 SR
Queue Stats
181W - 195L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
SanguisRois
Baron Samedi
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 15L
1,634 Elo+
Solo
Nu Wa
Nu Wa
SuperSweatyDuels
Nu Wa
Level 27
God Stats
6W - 5L
1,620 SR
Queue Stats
144W - 56L
1,816 Elo+
Solo
Artemis
Artemis
Venom031
Artemis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 18L
1,569 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,598 Elo+

VS

Team Averages
Level 24
1,580 SR
1,592 Elo+
He Bo
He Bo
Combatbryce
He Bo
Level 29
God Stats
2W - 2L
1,464 SR
Queue Stats
71W - 67L
1,455 Elo+
Solo
Hades
Hades
Mane_020299
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,742 Elo+
Solo
Apollo
Apollo
MiikeyMan808
Apollo
Level 29
God Stats
1W - 1L
1,838 SR
Queue Stats
157W - 97L
1,682 Elo+
Solo
Fenrir
Fenrir
Verzanize
Fenrir
Level 16
God Stats
3W - 2L
1,788 SR
Queue Stats
47W - 33L
1,607 Elo+
Solo
Susano
Susano
carson12344
Susano
Level 29
God Stats
1W - 4L
1,312 SR
Queue Stats
72W - 71L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LeotheNick
Sun Wukong
14
2 / 2 / 8
8,506
532
7,971
15,477
13,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
NoLifee619
Arachne
17
5 / 4 / 6
10,065
629
5,438
11,740
4,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SanguisRois
Baron Samedi
12
3 / 6 / 17
9,124
570
9,456
12,686
11,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
12 / 2 / 7
10,624
664
20,210
7,841
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Venom031
Artemis
15
6 / 3 / 9
9,432
590
10,348
11,435
3,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 5
7,001
438
6,456
12,012
3,735
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 5 / 7
7,254
453
6,973
13,090
6,354
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
15
4 / 2 / 2
9,089
568
8,181
14,001
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Verzanize
Fenrir
10
7 / 8 / 4
7,986
499
9,158
13,384
5,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
13
3 / 5 / 4
8,165
510
6,813
14,025
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
28
Kills
17
17
Deaths
28
47
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
Sun Wukong
LeotheNick
Sun Wukong
2
2
8
3
L
3
5
7
1.3
L
Apollo
4
2
2
2.5
W
Arachne
NoLifee619
Arachne
5
4
6
2
W
Baron Samedi
SanguisRois
Baron Samedi
3
6
17
1.92
W
12
2
7
7.75
W
Artemis
Venom031
Artemis
6
3
9
3.5
L
Fenrir
Verzanize
Fenrir
7
8
4
1.13
L
Susano
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,423
Damage
37,581
59,179
Taken
66,512
35,087
Mitigated
25,315
21,443
Healing
17,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,456
93
0
2,087
12,012
3,735
0
6,649
5,063
34,928
0
W
Sun Wukong
LeotheNick
Sun Wukong
7,971
1,109
0
6,477
15,477
13,173
79
3,084
12,393
0
38,517
L
6,973
954
0
3,766
13,090
6,354
0
4,653
7,986
27,713
0
L
Apollo
8,181
4,871
0
6,561
14,001
5,227
0
4,949
8,348
0
61,409
W
Arachne
NoLifee619
Arachne
5,438
4,133
0
1,552
11,740
4,669
320
2,183
9,557
0
71,572
W
Baron Samedi
SanguisRois
Baron Samedi
9,456
856
3,910
2,724
12,686
11,069
795
4,021
8,665
21,217
0
W
20,210
3,387
0
2,341
7,841
2,457
1,482
2,334
5,507
60,202
0
W
Artemis
Venom031
Artemis
10,348
4,934
0
4,439
11,435
3,719
5,515
1,869
9,566
0
60,504
L
Fenrir
Verzanize
Fenrir
9,158
3,140
0
1,823
13,384
5,757
0
6,921
6,047
0
28,582
L
Susano
6,813
387
0
2,972
14,025
4,242
0
5,181
8,223
0
47,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
39,495
399
Minions Killed
365
0
Camps Cleared
0
1,511,187
Distance Traveled
1,390,204
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,001
438
69
4
0
262,120
2
W
Sun Wukong
8,506
532
67
4
0
310,074
6
L
Hades
7,254
453
48
3
0
270,870
0
L
Apollo
9,089
568
119
7
0
299,084
5
W
Arachne
10,065
629
118
7
0
312,863
2
W
Baron Samedi
9,124
570
29
2
0
289,159
2
W
Nu Wa
10,624
664
92
6
0
320,339
6
W
Artemis
9,432
590
93
6
0
278,752
1
L
Fenrir
7,986
499
46
3
0
240,524
1
L
Susano
8,165
510
83
5
0
317,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role