Player Matchup

Ra
Ra
ChetLemon
Ra
Level 3
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
Damianwayne4
Cthulhu
Level 15
God Stats
32W - 25L
1,596 SR
Queue Stats
76W - 94L
1,411 Elo+
Party 1
Bakasura
Bakasura
EthanDog2113
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Odin
Odin
MiracleDealer
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,709 Elo+
Party 1
Cupid
Cupid
Nahor
Cupid
Level 28
God Stats
6W - 9L
1,442 SR
Queue Stats
79W - 90L
1,425 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,551 Elo+

VS

Team Averages
Level 26
1,558 SR
1,433 Elo+
Kukulkan
Kukulkan
Nastynate420
Kukulkan
Level 14
God Stats
9W - 9L
1,394 SR
Queue Stats
13W - 28L
1,250 Elo+
Solo
Bellona
Bellona
RarelyPlays
Bellona
Level 28
God Stats
5W - 6L
1,628 SR
Queue Stats
29W - 43L
1,335 Elo+
Party 2
Zhong Kui
Zhong Kui
ZaWorldo11
Zhong Kui
Level 28
God Stats
2W - 0L
1,589 SR
Queue Stats
19W - 16L
1,494 Elo+
Solo
Ne Zha
Ne Zha
hackerman420
Ne Zha
Level 27
God Stats
6W - 6L
1,680 SR
Queue Stats
232W - 130L
1,617 Elo+
Solo
Charybdis
Charybdis
iDontEvenExist
Charybdis
Level 34
God Stats
3W - 5L
1,500 SR
Queue Stats
165W - 186L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 16 / 7
10,363
942
11,021
21,649
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Damianwayne4
Cthulhu
18
3 / 2 / 10
11,875
1,080
14,376
22,209
19,199
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
EthanDog2113
Bakasura
17
0 / 13 / 3
9,545
868
2,281
19,300
6,990
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
6 / 6 / 8
12,611
1,146
13,280
19,826
19,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
Nahor
Cupid
17
5 / 8 / 6
12,306
1,119
10,947
18,279
5,980
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nastynate420
Kukulkan
20
8 / 0 / 25
12,847
1,168
15,401
6,748
2,984
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
RarelyPlays
Bellona
19
6 / 6 / 22
11,533
1,048
13,273
16,318
15,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
ZaWorldo11
Zhong Kui
20
7 / 3 / 28
13,150
1,195
19,164
12,223
9,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
20
18 / 5 / 20
13,909
1,264
31,082
15,651
6,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
iDontEvenExist
Charybdis
19
6 / 3 / 18
11,471
1,043
14,864
9,437
4,000
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
158
16
Kills
45
45
Deaths
17
34
Assists
113
Player
Kills
Deaths
Assists
KDA
L
2
16
7
0.34
L
Cthulhu
Damianwayne4
Cthulhu
3
2
10
4
L
Bakasura
EthanDog2113
Bakasura
0
13
3
0.12
L
6
6
8
1.67
L
Cupid
Nahor
Cupid
5
8
6
1
W
Kukulkan
Nastynate420
Kukulkan
8
0
25
20.5
W
Bellona
RarelyPlays
Bellona
6
6
22
2.83
W
Zhong Kui
ZaWorldo11
Zhong Kui
7
3
28
7
W
Ne Zha
18
5
20
5.6
W
Charybdis
iDontEvenExist
Charybdis
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,905
Damage
93,784
101,263
Taken
60,377
58,243
Mitigated
38,221
6,393
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,021
1,600
829
549
21,649
6,962
0
9,623
12,026
21,763
0
L
Cthulhu
Damianwayne4
Cthulhu
14,376
519
398
1,338
22,209
19,199
0
8,150
14,059
37,897
0
L
Bakasura
EthanDog2113
Bakasura
2,281
1,634
0
526
19,300
6,990
0
6,954
12,346
0
6,575
L
13,280
4,415
0
1,046
19,826
19,112
0
6,352
13,474
318
15,429
L
Cupid
Nahor
Cupid
10,947
6,382
589
1,118
18,279
5,980
0
3,486
14,793
0
51,313
W
Kukulkan
Nastynate420
Kukulkan
15,401
848
0
585
6,748
2,984
0
4,566
2,140
30,882
0
W
Bellona
RarelyPlays
Bellona
13,273
6,298
0
1,583
16,318
15,312
0
5,535
10,105
0
22,065
W
Zhong Kui
ZaWorldo11
Zhong Kui
19,164
4,518
0
5,000
12,223
9,014
0
6,426
5,571
39,861
0
W
Ne Zha
31,082
13,661
0
5,094
15,651
6,911
0
6,206
8,916
0
53,796
W
Charybdis
iDontEvenExist
Charybdis
14,864
8,353
0
868
9,437
4,000
0
2,962
6,345
0
32,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,700
Gold Earned
62,910
169
Minions Killed
209
7
Camps Cleared
5
939,326
Distance Traveled
1,004,425
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,363
942
25
2
0
183,294
1
L
Cthulhu
11,875
1,080
48
4
0
234,949
3
L
Bakasura
9,545
868
13
1
0
116,768
2
L
Odin
12,611
1,146
10
1
0
196,126
0
L
Cupid
12,306
1,119
73
7
7
208,189
0
W
Kukulkan
12,847
1,168
55
5
0
222,455
0
W
Bellona
11,533
1,048
11
1
0
188,554
0
W
Zhong Kui
13,150
1,195
67
6
2
223,671
3
W
Ne Zha
13,909
1,264
43
4
1
196,634
0
W
Charybdis
11,471
1,043
33
3
2
173,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role