Player Matchup

Susano
Susano
Keende138
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Gilgamesh
Gilgamesh
Wiewich
Gilgamesh
Level 27
God Stats
12W - 5L
1,852 SR
Queue Stats
166W - 197L
1,425 Elo+
Solo
Izanami
Izanami
XINGYA
Izanami
Level 15
God Stats
4W - 11L
1,365 SR
Queue Stats
54W - 75L
1,333 Elo+
Solo
Hades
Hades
xshumnovx
Hades
Level 16
God Stats
1W - 2L
1,473 SR
Queue Stats
15W - 28L
1,349 Elo+
Solo
Merlin
Merlin
zakutatar
Merlin
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
84W - 98L
1,542 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,375 Elo+

VS

Team Averages
Level 19
1,582 SR
1,452 Elo+
Morgan Le Fay
Morgan Le Fay
AzurHUN
Morgan Le Fay
Level 18
God Stats
14W - 8L
1,648 SR
Queue Stats
89W - 77L
1,425 Elo+
Solo
Fafnir
Fafnir
CantAndWont
Fafnir
Level 27
God Stats
4W - 1L
1,796 SR
Queue Stats
35W - 26L
1,539 Elo+
Solo
Guan Yu
Guan Yu
GpaMo3eka
Guan Yu
Level 17
God Stats
1W - 4L
1,467 SR
Queue Stats
13W - 19L
1,346 Elo+
Party 1
Nemesis
Nemesis
ICvoboden
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,359 Elo+
Party 1
Apollo
Apollo
koskosy
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Keende138
Susano
12
2 / 11 / 1
8,694
395
7,569
12,756
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Wiewich
Gilgamesh
10
3 / 3 / 2
8,386
381
6,568
12,410
10,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
XINGYA
Izanami
10
1 / 8 / 1
7,441
338
3,880
13,020
3,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
xshumnovx
Hades
14
0 / 9 / 0
8,596
391
5,365
17,060
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
zakutatar
Merlin
13
1 / 8 / 1
8,252
375
12,108
11,469
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AzurHUN
Morgan Le Fay
20
8 / 1 / 8
13,737
624
15,786
13,628
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
16
4 / 0 / 11
12,350
561
3,960
11,300
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
GpaMo3eka
Guan Yu
16
7 / 2 / 4
11,342
516
5,653
15,106
13,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ICvoboden
Nemesis
17
7 / 3 / 8
11,915
542
7,588
18,031
9,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
koskosy
Apollo
20
12 / 2 / 7
13,766
626
19,002
17,530
6,760
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
7
Kills
38
39
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AzurHUN
Morgan Le Fay
8
1
8
12
W
Fafnir
4
0
11
9.5
W
Guan Yu
GpaMo3eka
Guan Yu
7
2
4
4.5
W
Nemesis
ICvoboden
Nemesis
7
3
8
3.67
L
Susano
Keende138
Susano
2
11
1
0.23
L
Gilgamesh
Wiewich
Gilgamesh
3
3
2
1.33
L
Izanami
XINGYA
Izanami
1
8
1
0.19
W
Apollo
koskosy
Apollo
12
2
7
7.75
L
Hades
xshumnovx
Hades
0
9
0
0
L
Merlin
zakutatar
Merlin
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,490
Damage
51,989
66,715
Taken
75,595
28,673
Mitigated
46,194
8,588
Healing
25,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AzurHUN
Morgan Le Fay
15,786
2,005
0
4,981
13,628
5,506
2,593
5,001
8,627
97,985
0
W
Fafnir
3,960
811
0
3,646
11,300
11,622
878
4,068
7,232
22,708
0
W
Guan Yu
GpaMo3eka
Guan Yu
5,653
880
941
4,856
15,106
13,074
0
2,492
11,834
0
26,861
W
Nemesis
ICvoboden
Nemesis
7,588
3,379
0
4,039
18,031
9,232
504
3,341
14,690
0
85,036
L
Susano
Keende138
Susano
7,569
1,342
0
318
12,756
3,470
154
2,409
10,347
0
36,012
L
Gilgamesh
Wiewich
Gilgamesh
6,568
2,366
0
2,831
12,410
10,667
88
2,082
10,328
0
32,039
L
Izanami
XINGYA
Izanami
3,880
2,402
0
1,343
13,020
3,352
0
2,298
10,722
0
33,022
W
Apollo
koskosy
Apollo
19,002
12,259
0
7,188
17,530
6,760
7,551
6,250
11,280
0
143,179
L
Hades
xshumnovx
Hades
5,365
840
125
3,491
17,060
7,903
224
8,709
8,351
45,376
3,738
L
Merlin
zakutatar
Merlin
12,108
1,136
0
480
11,469
3,281
0
4,248
7,221
49,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
63,110
343
Minions Killed
533
0
Camps Cleared
0
1,597,099
Distance Traveled
2,250,849
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
13,737
624
173
8
0
439,572
3
W
Fafnir
12,350
561
21
1
0
439,508
12
W
Guan Yu
11,342
516
39
2
0
445,397
0
W
Nemesis
11,915
542
89
4
0
477,854
1
L
Susano
8,694
395
63
3
0
302,072
1
L
Gilgamesh
8,386
381
49
2
0
278,685
1
L
Izanami
7,441
338
62
3
0
295,864
4
W
Apollo
13,766
626
211
10
0
448,518
3
L
Hades
8,596
391
88
4
0
349,730
1
L
Merlin
8,252
375
81
4
0
370,748
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role