Player Matchup

Chiron
Chiron
Notfeelingud
Chiron
Level 19
God Stats
1W - 0L
1,887 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
What5363
Cthulhu
Level 12
God Stats
7W - 1L
2,028 SR
Queue Stats
7W - 1L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WillDLikesD
Tsukuyomi
Level 17
God Stats
2W - 0L
1,671 SR
Queue Stats
6W - 2L
1,407 Elo+
Party 1
Rama
Rama
cNitemxre
Rama
Level 29
God Stats
1W - 0L
1,218 SR
Queue Stats
105W - 101L
1,431 Elo+
Solo
Nu Wa
Nu Wa
rebather
Nu Wa
Level 25
God Stats
4W - 6L
1,273 SR
Queue Stats
53W - 72L
1,239 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,400 Elo+

VS

Team Averages
Level 16
1,389 SR
1,404 Elo+
Nemesis
Nemesis
Alekspsy
Nemesis
Level 29
God Stats
4W - 5L
1,501 SR
Queue Stats
104W - 135L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Harleys_Mayhem
Nu Wa
Level 28
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 2L
1,379 Elo+
Solo
Bellona
Bellona
Koefte_Levin
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,580 Elo+
Solo
Hachiman
Hachiman
Lumyong
Hachiman
Level 4
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
MXpoothre999
Janus
Level 17
God Stats
4W - 8L
1,136 SR
Queue Stats
43W - 66L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 0 / 2
7,583
689
4,689
4,995
1,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
What5363
Cthulhu
11
4 / 0 / 1
6,826
621
3,465
5,188
4,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
WillDLikesD
Tsukuyomi
13
9 / 0 / 7
7,838
713
7,163
6,020
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
11
5 / 0 / 4
6,776
616
3,474
5,805
1,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
rebather
Nu Wa
9
2 / 1 / 2
6,419
584
3,918
6,111
1,722
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alekspsy
Nemesis
7
0 / 4 / 0
4,715
429
2,199
6,965
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 5 / 0
4,129
375
1,660
5,383
1,111
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Koefte_Levin
Bellona
7
0 / 6 / 0
4,560
415
972
8,680
4,486
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hachiman
Lumyong
Hachiman
6
0 / 6 / 0
4,341
395
1,213
6,861
1,263
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,280
480
2,367
5,547
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
25
Kills
1
1
Deaths
25
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Alekspsy
Nemesis
0
4
0
0
L
0
5
0
0
L
Bellona
Koefte_Levin
Bellona
0
6
0
0
L
Hachiman
Lumyong
Hachiman
0
6
0
0
L
1
4
0
0.25
W
Chiron
5
0
2
6
W
Cthulhu
What5363
Cthulhu
4
0
1
4.5
W
Tsukuyomi
WillDLikesD
Tsukuyomi
9
0
7
12.5
W
Rama
5
0
4
7
W
Nu Wa
rebather
Nu Wa
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,709
Damage
8,411
28,119
Taken
33,436
12,498
Mitigated
9,771
9,433
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Alekspsy
Nemesis
2,199
647
0
632
6,965
1,904
0
1,462
5,503
0
18,627
L
1,660
317
0
120
5,383
1,111
0
1,233
4,150
12,298
0
L
Bellona
Koefte_Levin
Bellona
972
227
0
788
8,680
4,486
60
2,333
6,347
0
12,652
L
Hachiman
Lumyong
Hachiman
1,213
993
0
541
6,861
1,263
392
1,148
5,713
0
11,117
L
2,367
146
0
1,050
5,547
1,007
0
1,207
4,340
24,175
0
W
Chiron
4,689
2,242
304
2,421
4,995
1,663
2,022
265
4,730
0
50,412
W
Cthulhu
What5363
Cthulhu
3,465
36
0
238
5,188
4,944
0
263
4,925
27,250
0
W
Tsukuyomi
WillDLikesD
Tsukuyomi
7,163
2,412
0
2,522
6,020
2,622
0
340
5,680
0
52,018
W
Rama
3,474
2,721
0
2,007
5,805
1,547
404
547
5,258
0
32,867
W
Nu Wa
rebather
Nu Wa
3,918
1,152
0
1,941
6,111
1,722
1,112
2,372
3,499
26,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,442
Gold Earned
23,025
358
Minions Killed
149
0
Camps Cleared
0
1,022,340
Distance Traveled
1,029,352
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,715
429
36
3
0
215,552
0
L
Nu Wa
4,129
375
16
1
0
205,367
0
L
Bellona
4,560
415
33
3
0
203,920
0
L
Hachiman
4,341
395
23
2
0
191,848
0
L
Janus
5,280
480
41
4
0
212,665
2
W
Chiron
7,583
689
102
9
0
191,911
0
W
Cthulhu
6,826
621
58
5
0
202,666
0
W
Tsukuyomi
7,838
713
83
8
0
231,546
0
W
Rama
6,776
616
69
6
0
214,520
0
W
Nu Wa
6,419
584
46
4
0
181,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role