Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AlienManuscript
Hel
Level 110
God Stats
1W - 2L
1,324 SR
Queue Stats
21W - 34L
1,355 Elo+
Party 2
Xing Tian
Xing Tian
PhuriousMonkey
Xing Tian
Level 160
God Stats
31W - 28L
1,575 SR
Queue Stats
1,038W - 1,221L
1,473 Elo+
Solo
Team Averages
Level 126
1,466 SR
1,443 Elo+

VS

Team Averages
Level 121
1,357 SR
1,406 Elo+
Hercules
Hercules
HEX Billie
Hercules
Level 124
God Stats
3W - 5L
1,302 SR
Queue Stats
91W - 78L
1,532 Elo+
Party 1
Loki
Loki
Urban_Rebel95
Loki
Level 84
God Stats
9W - 18L
1,262 SR
Queue Stats
24W - 33L
1,211 Elo+
Solo
The Morrigan
The Morrigan
turrance
The Morrigan
Level 155
God Stats
2W - 1L
1,508 SR
Queue Stats
114W - 128L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 5 / 11
13,423
706
11,929
20,658
14,730
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 3 / 14
14,277
751
24,672
14,287
11,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
PhuriousMonkey
Xing Tian
16
7 / 2 / 10
12,925
680
20,883
20,076
20,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HEX Billie
Hercules
16
4 / 3 / 5
12,948
681
13,656
29,980
36,189
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 10 / 2
11,972
630
8,825
19,158
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
turrance
The Morrigan
14
2 / 13 / 6
11,648
613
14,047
22,039
8,834
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
26
Kills
9
10
Deaths
26
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
5
11
2.9
W
10
3
14
5.67
L
Hercules
HEX Billie
Hercules
4
3
5
2.17
W
Xing Tian
PhuriousMonkey
Xing Tian
7
2
10
6
L
3
10
2
0.4
L
The Morrigan
turrance
The Morrigan
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,484
Damage
36,528
55,021
Taken
71,177
46,618
Mitigated
52,354
25,027
Healing
15,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,929
3,737
0
1,375
20,658
14,730
1,223
5,490
14,600
0
32,726
W
24,672
1,443
11,204
9,223
14,287
11,241
1,060
4,579
9,298
78,183
0
L
Hercules
HEX Billie
Hercules
13,656
4,363
0
12,550
29,980
36,189
0
19,090
10,890
0
42,934
W
Xing Tian
PhuriousMonkey
Xing Tian
20,883
1,560
0
3,225
20,076
20,647
663
3,575
13,992
48,491
0
L
8,825
2,821
0
1,056
19,158
7,331
0
10,971
8,187
0
43,269
L
The Morrigan
turrance
The Morrigan
14,047
2,481
118
1,876
22,039
8,834
392
15,906
6,133
32,078
1,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,625
Gold Earned
36,568
205
Minions Killed
179
6
Camps Cleared
8
1,113,335
Distance Traveled
916,380
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,423
706
21
1
2
365,043
5
W
Hel
14,277
751
135
7
3
366,330
0
L
Hercules
12,948
681
67
4
3
324,773
2
W
Xing Tian
12,925
680
49
3
1
381,962
5
L
Loki
11,972
630
73
4
5
328,330
6
L
The Morrigan
11,648
613
39
2
0
263,277
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role