Player Matchup

Raijin
Raijin
Arowne1997
Raijin
Level 45
God Stats
0W - 1L
1,339 SR
Queue Stats
27W - 44L
1,362 Elo+
Party 1
Amaterasu
Amaterasu
SkylaKisume
Amaterasu
Level 14
God Stats
0W - 1L
1,438 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 1
Janus
Janus
blackrose98
Janus
Level 21
God Stats
1W - 1L
1,475 SR
Queue Stats
25W - 45L
1,660 Elo+
Party 1
Rama
Rama
the_Hunter_Joe_B
Rama
Level 11
God Stats
0W - 1L
1,522 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Loki
Loki
xNxghtmare8982
Loki
Level 3
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,040 Elo+
Solo
Team Averages
Level 19
1,398 SR
1,355 Elo+

VS

Team Averages
Level 44
1,381 SR
1,383 Elo+
Ao Kuang
Ao Kuang
Bombbedo
Ao Kuang
Level 107
God Stats
1W - 1L
1,416 SR
Queue Stats
41W - 54L
1,492 Elo+
Party 2
Skadi
Skadi
BrolyPrime69
Skadi
Level 29
God Stats
11W - 22L
1,537 SR
Queue Stats
12W - 25L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
Dazoren
Kukulkan
Level 8
God Stats
1W - 4L
1,215 SR
Queue Stats
15W - 28L
1,307 Elo+
Party 2
Khepri
Khepri
SSL Nick
Khepri
Level 5
God Stats
5W - 18L
1,500 SR
Queue Stats
7W - 27L
1,500 Elo+
Party 2
Hel
Hel
lawgamer8
Hel
Level 69
God Stats
2W - 1L
1,237 SR
Queue Stats
31W - 46L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Arowne1997
Raijin
12
1 / 9 / 5
7,979
443
8,068
11,224
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SkylaKisume
Amaterasu
14
6 / 5 / 1
9,101
506
5,174
12,025
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 7 / 7
9,240
513
10,407
11,082
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
11 / 6 / 6
10,194
566
15,526
14,578
5,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 6 / 4
8,516
473
6,422
12,167
3,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bombbedo
Ao Kuang
17
12 / 0 / 2
11,428
635
12,077
12,016
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
12 / 8 / 3
10,470
582
13,680
12,817
4,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Dazoren
Kukulkan
16
3 / 5 / 2
9,893
550
6,061
8,011
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
SSL Nick
Khepri
13
1 / 8 / 10
9,204
511
3,081
15,898
15,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 8 / 10
9,447
525
9,778
12,586
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
59
29
Kills
32
33
Deaths
29
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Arowne1997
Raijin
1
9
5
0.39
W
Ao Kuang
Bombbedo
Ao Kuang
12
0
2
13
W
12
8
3
1.69
W
Kukulkan
Dazoren
Kukulkan
3
5
2
0.8
W
Khepri
SSL Nick
Khepri
1
8
10
0.75
L
Amaterasu
SkylaKisume
Amaterasu
6
5
1
1.3
L
5
7
7
1.21
W
4
8
10
1.13
L
11
6
6
2.33
L
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
44,677
61,076
Taken
61,328
23,945
Mitigated
32,596
6,184
Healing
17,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Arowne1997
Raijin
8,068
91
0
580
11,224
3,599
38
3,944
7,280
33,246
0
W
Ao Kuang
Bombbedo
Ao Kuang
12,077
2,614
0
5,398
12,016
4,704
1,662
2,194
9,560
53,926
0
W
13,680
7,112
133
627
12,817
4,995
6,322
4,856
7,504
0
52,042
W
Kukulkan
Dazoren
Kukulkan
6,061
1,939
0
0
8,011
2,860
1,541
2,513
5,360
49,831
0
W
Khepri
SSL Nick
Khepri
3,081
639
464
1,314
15,898
15,485
274
3,920
11,680
10,667
0
L
Amaterasu
SkylaKisume
Amaterasu
5,174
2,239
0
997
12,025
7,513
0
7,642
4,383
0
29,875
L
10,407
1,807
0
830
11,082
3,753
1,446
7,805
3,277
38,904
0
W
9,778
1,475
4,482
4,680
12,586
4,552
1,056
3,463
8,749
43,703
0
L
15,526
11,668
0
2,512
14,578
5,339
1,247
8,140
6,438
0
58,321
L
6,422
1,708
15
1,250
12,167
3,741
0
3,466
8,701
0
41,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
50,442
351
Minions Killed
383
0
Camps Cleared
0
1,567,359
Distance Traveled
1,623,933
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,979
443
51
3
0
300,229
3
W
Ao Kuang
11,428
635
90
5
0
409,573
2
W
Skadi
10,470
582
96
5
0
281,587
0
W
Kukulkan
9,893
550
113
6
0
298,763
0
W
Khepri
9,204
511
19
1
0
306,387
0
L
Amaterasu
9,101
506
70
4
0
341,769
0
L
Janus
9,240
513
72
4
0
329,877
1
W
Hel
9,447
525
65
4
0
327,623
1
L
Rama
10,194
566
105
6
0
287,159
0
L
Loki
8,516
473
53
3
0
308,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role