Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ferett
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 25L
1,646 Elo+
Party 1
Scylla
Scylla
MajestikUnikornX
Scylla
Level 26
God Stats
2W - 6L
1,411 SR
Queue Stats
142W - 154L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
Mother
Sun Wukong
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 108L
1,737 Elo+
Party 1
Team Averages
Level 70
1,470 SR
1,617 Elo+

VS

Team Averages
Level 41
1,515 SR
1,480 Elo+
Chang'e
Chang'e
 
Chang'e
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Tusinum
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,422 Elo+
Party 2
Chernobog
Chernobog
diiscend
Chernobog
Level 40
God Stats
1W - 1L
1,544 SR
Queue Stats
7W - 10L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ferett
Ah Muzen Cab
15
3 / 7 / 12
12,091
711
12,647
14,969
5,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 10 / 7
12,936
761
19,433
16,579
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Mother
Sun Wukong
16
6 / 5 / 9
12,213
718
20,677
26,353
19,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
2 / 9 / 14
11,791
694
12,120
20,240
20,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Tusinum
Sylvanus
17
8 / 3 / 12
13,689
805
13,563
24,668
31,431
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chernobog
diiscend
Chernobog
17
12 / 6 / 7
13,556
797
20,719
18,860
10,220
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
55
18
Kills
22
22
Deaths
18
28
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
9
14
1
L
Ah Muzen Cab
Ferett
Ah Muzen Cab
3
7
12
1.29
L
9
10
7
1.25
L
Sun Wukong
Mother
Sun Wukong
6
5
9
2.1
W
Sylvanus
Tusinum
Sylvanus
8
3
12
4.67
W
Chernobog
diiscend
Chernobog
12
6
7
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,757
Damage
46,402
57,901
Taken
63,768
31,169
Mitigated
62,438
13,027
Healing
24,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,120
2,311
3,862
4,429
20,240
20,787
312
6,407
13,565
31,991
0
L
Ah Muzen Cab
Ferett
Ah Muzen Cab
12,647
4,035
773
3,346
14,969
5,735
468
4,309
10,660
0
33,629
L
19,433
2,246
0
1,135
16,579
5,694
231
6,855
9,724
38,123
0
L
Sun Wukong
Mother
Sun Wukong
20,677
4,625
0
7,773
26,353
19,740
162
15,119
11,234
0
55,265
W
Sylvanus
Tusinum
Sylvanus
13,563
3,503
4,521
8,143
24,668
31,431
482
7,660
16,548
27,593
0
W
Chernobog
diiscend
Chernobog
20,719
12,275
0
3,892
18,860
10,220
2,469
4,704
13,874
209
82,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,240
Gold Earned
39,036
186
Minions Killed
214
7
Camps Cleared
8
850,631
Distance Traveled
785,735
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,791
694
61
4
1
241,939
2
L
Ah Muzen Cab
12,091
711
35
2
0
283,172
0
L
Scylla
12,936
761
64
4
3
243,896
1
L
Sun Wukong
12,213
718
87
5
4
323,563
7
W
Sylvanus
13,689
805
43
3
0
274,105
7
W
Chernobog
13,556
797
110
6
7
269,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role