Player Matchup

Anubis
Anubis
BearsAlt
Anubis
Level 24
God Stats
1W - 1L
1,764 SR
Queue Stats
53W - 44L
1,616 Elo+
Party 2
Ullr
Ullr
Fujigod
Ullr
Level 49
God Stats
9W - 11L
1,575 SR
Queue Stats
186W - 150L
1,632 Elo+
Party 3
Sylvanus
Sylvanus
JakeWynend
Sylvanus
Level 125
God Stats
15W - 6L
1,760 SR
Queue Stats
307W - 246L
1,636 Elo+
Party 3
Amaterasu
Amaterasu
Kikikakakiki
Amaterasu
Level 42
God Stats
0W - 3L
1,266 SR
Queue Stats
197W - 152L
1,603 Elo+
Solo
Neith
Neith
boninja
Neith
Level 160
God Stats
9W - 10L
1,675 SR
Queue Stats
490W - 478L
1,575 Elo+
Party 2
Team Averages
Level 80
1,608 SR
1,613 Elo+

VS

Team Averages
Level 86
1,584 SR
1,677 Elo+
Odin
Odin
Postxr
Odin
Level 106
God Stats
7W - 2L
1,556 SR
Queue Stats
339W - 279L
1,521 Elo+
Solo
Hachiman
Hachiman
RawDogger37
Hachiman
Level 42
God Stats
4W - 3L
1,629 SR
Queue Stats
326W - 195L
1,741 Elo+
Party 1
Achilles
Achilles
Sirspooon
Achilles
Level 66
God Stats
5W - 5L
1,626 SR
Queue Stats
572W - 321L
1,757 Elo+
Party 1
Fafnir
Fafnir
Umb3r3laa
Fafnir
Level 65
God Stats
2W - 1L
1,565 SR
Queue Stats
29W - 16L
1,702 Elo+
Party 1
Sylvanus
Sylvanus
cblankin15
Sylvanus
Level 153
God Stats
5W - 7L
1,546 SR
Queue Stats
553W - 511L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BearsAlt
Anubis
19
4 / 9 / 5
12,842
535
13,848
23,933
10,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ullr
Fujigod
Ullr
18
1 / 5 / 5
12,095
504
7,186
15,992
6,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JakeWynend
Sylvanus
19
5 / 8 / 1
13,033
543
21,377
24,587
24,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Kikikakakiki
Amaterasu
16
4 / 6 / 3
10,062
419
9,447
22,855
25,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
boninja
Neith
17
2 / 7 / 7
11,199
467
14,739
15,012
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Postxr
Odin
20
4 / 0 / 13
14,508
605
15,919
22,700
18,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
RawDogger37
Hachiman
20
9 / 4 / 13
14,911
621
19,842
16,343
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
Sirspooon
Achilles
20
15 / 3 / 9
15,971
665
22,497
21,104
12,660
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Umb3r3laa
Fafnir
18
3 / 4 / 23
13,375
557
8,753
26,468
34,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
cblankin15
Sylvanus
19
4 / 6 / 13
13,560
565
12,671
22,128
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
106
16
Kills
35
35
Deaths
17
21
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Anubis
BearsAlt
Anubis
4
9
5
0.72
L
Ullr
Fujigod
Ullr
1
5
5
0.7
L
Sylvanus
JakeWynend
Sylvanus
5
8
1
0.69
L
Amaterasu
Kikikakakiki
Amaterasu
4
6
3
0.92
W
Odin
Postxr
Odin
4
0
13
10.5
W
Hachiman
RawDogger37
Hachiman
9
4
13
3.88
W
Achilles
Sirspooon
Achilles
15
3
9
6.5
W
Fafnir
Umb3r3laa
Fafnir
3
4
23
3.63
L
Neith
boninja
Neith
2
7
7
0.79
W
Sylvanus
cblankin15
Sylvanus
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,597
Damage
79,682
102,379
Taken
108,743
73,366
Mitigated
82,542
24,354
Healing
43,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BearsAlt
Anubis
13,848
801
154
8,424
23,933
10,198
0
6,785
16,772
88,069
0
L
Ullr
Fujigod
Ullr
7,186
2,586
0
1,002
15,992
6,082
2,521
2,332
13,318
0
93,454
L
Sylvanus
JakeWynend
Sylvanus
21,377
4,976
793
6,524
24,587
24,975
0
4,532
18,847
78,735
14,781
L
Amaterasu
Kikikakakiki
Amaterasu
9,447
2,779
552
3,725
22,855
25,383
482
4,312
18,349
0
23,165
W
Odin
Postxr
Odin
15,919
3,494
0
8,968
22,700
18,606
1,243
11,234
11,466
5,819
94,165
W
Hachiman
RawDogger37
Hachiman
19,842
9,459
0
4,725
16,343
5,896
8,874
5,269
11,074
0
126,457
W
Achilles
Sirspooon
Achilles
22,497
7,825
0
9,055
21,104
12,660
4,205
7,373
13,731
538
114,288
W
Fafnir
Umb3r3laa
Fafnir
8,753
2,288
0
8,648
26,468
34,446
584
6,054
20,414
29,743
0
L
Neith
boninja
Neith
14,739
5,311
0
3,180
15,012
6,728
0
4,027
10,930
0
92,107
W
Sylvanus
cblankin15
Sylvanus
12,671
2,810
5,391
7,016
22,128
10,934
806
10,033
12,095
67,808
13,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,231
Gold Earned
72,325
649
Minions Killed
704
0
Camps Cleared
0
1,986,516
Distance Traveled
2,295,945
27
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,842
535
148
6
0
365,683
0
L
Ullr
12,095
504
175
7
0
389,600
5
L
Sylvanus
13,033
543
147
6
0
373,853
3
L
Amaterasu
10,062
419
21
1
0
469,306
14
W
Odin
14,508
605
201
8
0
489,785
4
W
Hachiman
14,911
621
186
8
0
440,574
11
W
Achilles
15,971
665
151
6
0
504,753
0
W
Fafnir
13,375
557
25
1
0
466,693
11
L
Neith
11,199
467
158
7
0
388,074
5
W
Sylvanus
13,560
565
141
6
0
394,140
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role