Player Matchup

Cerberus
Cerberus
ConfinedShoe95
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,448 Elo+
Party 2
Fenrir
Fenrir
MrHoots420
Fenrir
Level 89
God Stats
20W - 13L
1,603 SR
Queue Stats
510W - 508L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
stomasauce
Baron Samedi
Level 22
God Stats
18W - 15L
1,615 SR
Queue Stats
42W - 42L
1,449 Elo+
Party 2
Team Averages
Level 43
1,573 SR
1,465 Elo+

VS

Team Averages
Level 71
1,624 SR
1,304 Elo+
Discordia
Discordia
Skittlez3721
Discordia
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 4L
1,375 Elo+
Party 1
Danzaburou
Danzaburou
Smeeke
Danzaburou
Level 53
God Stats
4W - 3L
1,553 SR
Queue Stats
4W - 4L
1,160 Elo+
Party 1
Artio
Artio
WantlessDrip1
Artio
Level 119
God Stats
1W - 0L
1,819 SR
Queue Stats
7W - 4L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 1 / 10
12,041
547
7,538
23,700
25,513
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
MrHoots420
Fenrir
18
10 / 3 / 2
14,305
650
22,272
32,229
45,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
stomasauce
Baron Samedi
15
2 / 9 / 9
12,537
570
21,955
23,832
11,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Skittlez3721
Discordia
17
6 / 4 / 6
14,058
639
20,933
13,553
5,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Smeeke
Danzaburou
17
4 / 2 / 7
14,457
657
31,950
15,390
6,354
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 6 / 8
13,363
607
16,508
31,718
35,443
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
12
Kills
13
13
Deaths
12
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
10
5
L
Fenrir
MrHoots420
Fenrir
10
3
2
3.67
W
Discordia
Skittlez3721
Discordia
6
4
6
2.25
W
Danzaburou
Smeeke
Danzaburou
4
2
7
3.75
W
3
6
8
1.17
L
Baron Samedi
stomasauce
Baron Samedi
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,765
Damage
69,391
79,761
Taken
60,661
82,468
Mitigated
46,844
28,020
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
7,538
512
309
6,550
23,700
25,513
127
9,754
13,946
30,449
0
L
Fenrir
MrHoots420
Fenrir
22,272
5,481
0
7,483
32,229
45,487
0
14,554
17,675
1,016
51,152
W
Discordia
Skittlez3721
Discordia
20,933
599
162
2,057
13,553
5,047
245
5,538
7,568
48,632
0
W
Danzaburou
Smeeke
Danzaburou
31,950
14,359
0
3,567
15,390
6,354
1,408
7,856
7,159
0
72,140
W
16,508
1,559
2,920
7,650
31,718
35,443
24
17,786
12,925
38,530
0
L
Baron Samedi
stomasauce
Baron Samedi
21,955
1,654
5,403
8,275
23,832
11,468
0
13,714
10,118
49,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
41,878
182
Minions Killed
205
8
Camps Cleared
8
1,219,404
Distance Traveled
1,151,747
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,041
547
47
2
2
434,024
0
L
Fenrir
14,305
650
66
3
5
435,650
4
W
Discordia
14,058
639
67
3
3
371,823
0
W
Danzaburou
14,457
657
103
5
4
378,585
0
W
Artio
13,363
607
35
2
1
401,339
4
L
Baron Samedi
12,537
570
69
3
1
349,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role