Player Matchup

Sylvanus
Sylvanus
Didyousaythat
Sylvanus
Level 26
God Stats
8W - 8L
1,265 SR
Queue Stats
81W - 83L
1,434 Elo+
Solo
Pele
Pele
RoA_keyas
Pele
Level 13
God Stats
5W - 0L
1,500 SR
Queue Stats
6W - 10L
1,035 Elo+
Solo
Da Ji
Da Ji
SanzettiHD
Da Ji
Level 18
God Stats
2W - 5L
1,313 SR
Queue Stats
212W - 211L
1,419 Elo+
Solo
Thanatos
Thanatos
TONIC_TIMES
Thanatos
Level 29
God Stats
27W - 37L
1,396 SR
Queue Stats
222W - 271L
1,325 Elo+
Solo
Hera
Hera
xXAlexGlzXx
Hera
Level 29
God Stats
3W - 5L
1,531 SR
Queue Stats
124W - 118L
1,541 Elo+
Solo
Team Averages
Level 23
1,401 SR
1,351 Elo+

VS

Team Averages
Level 26
1,540 SR
1,363 Elo+
Ullr
Ullr
Foxer151511
Ullr
Level 29
God Stats
4W - 9L
1,485 SR
Queue Stats
109W - 151L
1,319 Elo+
Solo
Chiron
Chiron
Luis-Hunter92
Chiron
Level 27
God Stats
2W - 1L
1,766 SR
Queue Stats
111W - 97L
1,495 Elo+
Solo
Apollo
Apollo
Zeus12053
Apollo
Level 29
God Stats
3W - 3L
1,608 SR
Queue Stats
87W - 90L
1,551 Elo+
Solo
Tiamat
Tiamat
japanime_nerd
Tiamat
Level 18
God Stats
2W - 1L
1,428 SR
Queue Stats
7W - 16L
1,218 Elo+
Party 1
Chronos
Chronos
wardoom12
Chronos
Level 25
God Stats
5W - 5L
1,411 SR
Queue Stats
13W - 25L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Didyousaythat
Sylvanus
15
1 / 1 / 15
10,206
486
4,989
14,971
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
16
1 / 5 / 6
11,014
524
5,294
14,320
7,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
18
15 / 3 / 3
12,746
607
14,723
12,901
7,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
TONIC_TIMES
Thanatos
17
10 / 1 / 6
11,741
559
9,611
13,393
8,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
16 / 1 / 8
13,222
630
24,597
11,622
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,292
442
4,361
20,113
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 4 / 0
3,965
189
0
2,421
706
Apollo
Zeus12053
Apollo
9
0 / 7 / 0
7,218
344
1,090
10,433
2,473
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 13 / 3
9,032
430
7,619
20,304
12,899
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
wardoom12
Chronos
15
2 / 11 / 4
9,257
441
5,459
18,880
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
43
Kills
5
11
Deaths
44
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Didyousaythat
Sylvanus
1
1
15
8.5
L
1
9
2
0.22
L
0
4
0
0
W
Pele
1
5
6
0.8
W
Da Ji
15
3
3
5.5
W
Thanatos
TONIC_TIMES
Thanatos
10
1
6
13
L
Apollo
Zeus12053
Apollo
0
7
0
0
L
2
13
3
0.27
L
Chronos
wardoom12
Chronos
2
11
4
0.36
W
16
1
8
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,214
Damage
18,529
67,207
Taken
72,151
40,804
Mitigated
26,593
33,524
Healing
8,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Didyousaythat
Sylvanus
4,989
2,360
6,090
8,105
14,971
12,496
3,860
3,919
11,052
25,222
6,164
L
4,361
2,181
0
2,876
20,113
5,756
52
8,446
11,351
0
54,415
L
0
0
0
0
2,421
706
0
2,389
0
0
0
W
Pele
5,294
554
0
1,143
14,320
7,135
3,132
3,782
10,538
0
68,791
W
Da Ji
14,723
4,040
0
990
12,901
7,273
2,976
2,526
10,375
0
62,653
W
Thanatos
TONIC_TIMES
Thanatos
9,611
2,498
0
12,355
13,393
8,742
990
1,612
11,781
0
92,887
L
Apollo
Zeus12053
Apollo
1,090
690
0
1,002
10,433
2,473
921
2,420
7,971
0
24,920
L
7,619
356
0
1,479
20,304
12,899
0
8,352
11,591
35,873
0
L
Chronos
wardoom12
Chronos
5,459
2,441
0
3,609
18,880
4,759
1,110
6,442
12,296
37,243
0
W
24,597
3,752
286
4,555
11,622
5,158
3,651
1,829
9,397
110,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,929
Gold Earned
38,764
584
Minions Killed
278
0
Camps Cleared
0
1,857,195
Distance Traveled
1,111,956
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,206
486
55
3
0
353,510
1
L
Ullr
9,292
442
94
4
0
329,076
1
L
Chiron
3,965
189
0
0
0
0
0
W
Pele
11,014
524
123
6
0
326,157
3
W
Da Ji
12,746
607
101
5
0
396,585
5
W
Thanatos
11,741
559
122
6
0
416,794
1
L
Apollo
7,218
344
68
3
0
161,084
1
L
Tiamat
9,032
430
42
2
0
327,614
0
L
Chronos
9,257
441
74
4
0
294,182
0
W
Hera
13,222
630
183
9
0
364,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role