Player Matchup

Nu Wa
Nu Wa
Fr13ndlyh1ght420
Nu Wa
Level 18
God Stats
2W - 1L
1,782 SR
Queue Stats
12W - 9L
1,655 Elo+
Solo
Danzaburou
Danzaburou
Gorazdize
Danzaburou
Level 21
God Stats
8W - 8L
1,500 SR
Queue Stats
85W - 93L
1,430 Elo+
Solo
Izanami
Izanami
MaziloBannoe
Izanami
Level 16
God Stats
2W - 3L
1,639 SR
Queue Stats
42W - 41L
1,393 Elo+
Solo
Odin
Odin
jsrhsrjsrjrjj
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,681 Elo+
Solo
Kali
Kali
mefmax
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,532 Elo+

VS

Team Averages
Level 21
1,574 SR
1,521 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Azimov1239
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
MrsFiend
Ao Kuang
Level 28
God Stats
37W - 14L
1,637 SR
Queue Stats
87W - 50L
1,670 Elo+
Party 1
Sylvanus
Sylvanus
TEODOROWYCHY
Sylvanus
Level 28
God Stats
4W - 1L
1,770 SR
Queue Stats
86W - 67L
1,501 Elo+
Solo
Xbalanque
Xbalanque
tm43211
Xbalanque
Level 18
God Stats
15W - 11L
1,463 SR
Queue Stats
21W - 16L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,463
1,093
8,563
5,398
1,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Gorazdize
Danzaburou
11
2 / 4 / 0
6,307
1,261
5,911
8,429
2,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MaziloBannoe
Izanami
11
0 / 4 / 2
5,776
1,155
5,825
7,918
3,127
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 1 / 1
5,197
1,039
705
1,328
434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kali
mefmax
Kali
10
0 / 7 / 2
5,472
1,094
4,387
10,561
4,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

263

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 0 / 10
7,539
1,508
9,810
3,960
1,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Azimov1239
Baron Samedi
12
4 / 1 / 12
7,043
1,409
5,805
4,761
2,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
MrsFiend
Ao Kuang
12
7 / 0 / 8
7,398
1,480
9,294
7,487
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
TEODOROWYCHY
Sylvanus
13
1 / 0 / 16
7,386
1,477
2,325
7,267
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
tm43211
Xbalanque
12
1 / 1 / 8
5,955
1,191
4,539
5,199
1,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
73
2
Kills
19
19
Deaths
2
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
10
11
W
Baron Samedi
Azimov1239
Baron Samedi
4
1
12
10
L
0
3
1
0.17
L
Danzaburou
Gorazdize
Danzaburou
2
4
0
0.5
L
Izanami
MaziloBannoe
Izanami
0
4
2
0.25
W
Ao Kuang
MrsFiend
Ao Kuang
7
0
8
11
W
Sylvanus
TEODOROWYCHY
Sylvanus
1
0
16
9
L
0
1
1
0.5
L
Kali
mefmax
Kali
0
7
2
0.14
W
Xbalanque
tm43211
Xbalanque
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,391
Damage
31,773
33,634
Taken
28,674
12,490
Mitigated
16,425
3,183
Healing
11,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,810
4,841
0
1,800
3,960
1,625
0
1,252
2,708
0
30,391
W
Baron Samedi
Azimov1239
Baron Samedi
5,805
636
896
756
4,761
2,392
0
1,311
3,450
15,234
0
L
8,563
3,562
0
0
5,398
1,727
0
2,968
2,430
15,222
0
L
Danzaburou
Gorazdize
Danzaburou
5,911
2,295
0
655
8,429
2,979
0
3,772
4,657
0
13,980
L
Izanami
MaziloBannoe
Izanami
5,825
3,817
0
1,070
7,918
3,127
0
4,520
3,398
0
19,408
W
Ao Kuang
MrsFiend
Ao Kuang
9,294
1,974
0
2,705
7,487
3,184
0
2,179
5,308
15,256
1,695
W
Sylvanus
TEODOROWYCHY
Sylvanus
2,325
932
2,355
2,600
7,267
7,572
0
2,171
5,096
8,141
0
L
705
57
0
326
1,328
434
0
697
631
0
3,167
L
Kali
mefmax
Kali
4,387
2,482
244
888
10,561
4,223
0
4,869
5,692
0
6,417
W
Xbalanque
tm43211
Xbalanque
4,539
1,764
0
405
5,199
1,652
0
1,650
3,549
0
13,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
35,321
83
Minions Killed
114
3
Camps Cleared
7
453,681
Distance Traveled
500,060
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,539
1,508
53
11
5
102,293
2
W
Baron Samedi
7,043
1,409
17
3
0
81,379
0
L
Nu Wa
5,463
1,093
15
3
2
114,594
2
L
Danzaburou
6,307
1,261
19
4
0
105,596
1
L
Izanami
5,776
1,155
39
8
1
107,368
0
W
Ao Kuang
7,398
1,480
7
1
2
124,536
1
W
Sylvanus
7,386
1,477
11
2
0
108,793
3
L
Odin
5,197
1,039
3
1
0
31,981
0
L
Kali
5,472
1,094
7
1
0
94,142
2
W
Xbalanque
5,955
1,191
26
5
0
83,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role