Player Matchup

Nemesis
Nemesis
NotTheBrave213
Nemesis
Level 12
God Stats
0W - 1L
1,349 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SlipperyFistt8
Ah Puch
Level 47
God Stats
0W - 1L
1,301 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
sparkplug52
Skadi
Level 24
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,344 SR
1,500 Elo+

VS

Team Averages
Level 20
1,547 SR
1,349 Elo+
Janus
Janus
SmokenAceX
Janus
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Superchowder
Cthulhu
Level 35
God Stats
25W - 9L
1,410 SR
Queue Stats
297W - 318L
1,392 Elo+
Party 2
Izanami
Izanami
thepeanutbuster
Izanami
Level 18
God Stats
6W - 1L
1,731 SR
Queue Stats
293W - 339L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 9 / 0
6,382
532
3,335
12,541
4,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 1
7,191
599
4,024
9,837
3,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 8 / 1
7,465
622
6,839
9,885
3,289
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
9 / 1 / 14
9,970
831
9,276
4,007
983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Superchowder
Cthulhu
12
7 / 0 / 16
9,721
810
8,059
13,252
12,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
8 / 1 / 11
9,677
806
9,575
5,811
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
65
2
Kills
24
24
Deaths
2
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
9
0
0
L
1
7
1
0.21
W
Janus
9
1
14
16
W
Cthulhu
Superchowder
Cthulhu
7
0
16
15
L
1
8
1
0.19
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,198
Damage
26,910
32,263
Taken
23,070
10,837
Mitigated
14,945
955
Healing
8,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,335
1,664
0
766
12,541
4,252
0
7,189
5,181
0
9,928
L
4,024
449
0
189
9,837
3,296
0
5,707
3,939
23,586
0
W
Janus
9,276
313
567
967
4,007
983
604
689
3,318
26,160
0
W
Cthulhu
Superchowder
Cthulhu
8,059
530
292
4,548
13,252
12,159
145
1,918
11,334
18,668
0
L
6,839
3,064
0
0
9,885
3,289
0
4,033
5,521
0
23,704
W
9,575
7,296
0
2,222
5,811
1,803
1,503
1,892
3,919
0
34,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,038
Gold Earned
29,368
81
Minions Killed
124
4
Camps Cleared
5
513,286
Distance Traveled
626,288
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,382
532
22
2
0
183,934
0
L
Ah Puch
7,191
599
30
3
3
157,534
0
W
Janus
9,970
831
41
3
3
207,955
3
W
Cthulhu
9,721
810
31
3
0
227,073
1
L
Skadi
7,465
622
29
2
1
171,818
0
W
Izanami
9,677
806
52
4
2
191,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role