Player Matchup

Chronos
Chronos
GoTrainingPotato
Chronos
Level 16
God Stats
12W - 6L
1,939 SR
Queue Stats
44W - 38L
1,544 Elo+
Solo
Olorun
Olorun
Koefte_Levin
Olorun
Level 4
God Stats
1W - 1L
1,759 SR
Queue Stats
10W - 11L
1,751 Elo+
Solo
Bakasura
Bakasura
Lost_Renegade33
Bakasura
Level 18
God Stats
6W - 6L
1,684 SR
Queue Stats
244W - 280L
1,551 Elo+
Solo
Vamana
Vamana
SwearOnYeezy680
Vamana
Level 16
God Stats
7W - 11L
1,396 SR
Queue Stats
55W - 42L
1,594 Elo+
Solo
Ah Puch
Ah Puch
The Buugeyman
Ah Puch
Level 2
God Stats
6W - 7L
1,461 SR
Queue Stats
13W - 23L
1,476 Elo+
Solo
Team Averages
Level 11
1,648 SR
1,583 Elo+

VS

Team Averages
Level 18
1,505 SR
1,580 Elo+
Charybdis
Charybdis
BlznAzrCrow
Charybdis
Level 28
God Stats
13W - 14L
1,473 SR
Queue Stats
161W - 138L
1,568 Elo+
Solo
Bellona
Bellona
DivinityCaos
Bellona
Level 21
God Stats
19W - 14L
1,610 SR
Queue Stats
167W - 162L
1,659 Elo+
Solo
Ymir
Ymir
HitDa7URBO
Ymir
Level 11
God Stats
7W - 5L
1,609 SR
Queue Stats
10W - 11L
1,427 Elo+
Solo
Bakasura
Bakasura
SuperOmegaDev
Bakasura
Level 27
God Stats
4W - 2L
1,334 SR
Queue Stats
34W - 36L
1,514 Elo+
Solo
Ra
Ra
WormIsAjoke
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 0
7,684
512
5,518
10,763
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
4
0 / 6 / 0
4,835
322
803
3,936
922
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
12
0 / 6 / 5
7,545
503
4,371
11,497
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 6 / 0
7,420
495
8,309
13,345
8,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
5
0 / 6 / 1
4,922
328
1,248
4,698
1,023
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlznAzrCrow
Charybdis
16
5 / 2 / 3
9,842
656
6,105
7,857
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DivinityCaos
Bellona
16
6 / 2 / 2
10,269
685
11,604
14,165
12,456
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 1 / 3
7,160
477
547
8,746
5,685
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
SuperOmegaDev
Bakasura
15
3 / 1 / 3
8,984
599
2,632
8,858
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
13 / 0 / 2
12,010
801
10,832
6,102
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
28
28
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlznAzrCrow
Charybdis
5
2
3
3.25
W
Bellona
DivinityCaos
Bellona
6
2
2
3.5
L
3
4
0
0.75
W
1
1
3
2.5
L
Olorun
0
6
0
0
L
Bakasura
0
6
5
0.42
W
Bakasura
SuperOmegaDev
Bakasura
3
1
3
4.5
L
3
6
0
0.5
L
Ah Puch
0
6
1
0.08
W
13
0
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,249
Damage
31,720
44,239
Taken
45,728
18,801
Mitigated
27,523
11,855
Healing
17,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlznAzrCrow
Charybdis
6,105
2,831
0
3,042
7,857
2,737
2,472
2,482
5,235
0
63,235
W
Bellona
DivinityCaos
Bellona
11,604
3,524
0
4,378
14,165
12,456
536
708
13,175
10,185
54,195
L
5,518
1,345
0
4,188
10,763
3,656
0
3,725
6,863
42,180
4,915
W
547
403
0
1,395
8,746
5,685
0
2,121
6,405
28,456
0
L
Olorun
803
603
9
38
3,936
922
0
2,219
1,621
6,140
0
L
Bakasura
4,371
2,535
0
2,918
11,497
5,188
0
3,182
8,098
0
32,795
W
Bakasura
SuperOmegaDev
Bakasura
2,632
1,578
0
4,108
8,858
4,074
1,710
758
8,075
0
53,644
L
8,309
4,447
0
4,290
13,345
8,012
0
2,991
10,151
0
41,872
L
Ah Puch
1,248
475
0
412
4,698
1,023
0
999
3,577
10,661
0
W
10,832
1,545
678
4,210
6,102
2,571
1,900
1,779
4,283
88,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
48,265
275
Minions Killed
598
0
Camps Cleared
0
1,052,753
Distance Traveled
1,466,451
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,842
656
123
8
0
264,871
1
W
Bellona
10,269
685
137
9
0
280,619
3
L
Chronos
7,684
512
75
5
0
290,155
2
W
Ymir
7,160
477
37
2
0
248,883
1
L
Olorun
4,835
322
13
1
0
89,240
0
L
Bakasura
7,545
503
90
6
0
287,006
2
W
Bakasura
8,984
599
107
7
0
356,926
1
L
Vamana
7,420
495
80
5
0
227,945
0
L
Ah Puch
4,922
328
17
1
0
158,407
0
W
Ra
12,010
801
194
13
0
315,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role