Player Matchup

Charybdis
Charybdis
BIGGERBIGASH
Charybdis
Level 159
God Stats
3W - 3L
1,349 SR
Queue Stats
449W - 502L
1,443 Elo+
Solo
Osiris
Osiris
KingOfChardonnay
Osiris
Level 59
God Stats
2W - 2L
1,262 SR
Queue Stats
235W - 285L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Pdro4108
Nu Wa
Level 108
God Stats
4W - 3L
1,618 SR
Queue Stats
210W - 221L
1,366 Elo+
Solo
Zhong Kui
Zhong Kui
StarrChief24
Zhong Kui
Level 103
God Stats
2W - 0L
1,550 SR
Queue Stats
76W - 48L
1,507 Elo+
Solo
Zeus
Zeus
YoitsBm
Zeus
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 99L
1,191 Elo+
Solo
Team Averages
Level 97
1,456 SR
1,368 Elo+

VS

Team Averages
Level 95
1,578 SR
1,395 Elo+
Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ELCUHH XD
Loki
Level 104
God Stats
0W - 1L
1,252 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KI11 TAKER2
Tsukuyomi
Level 101
God Stats
2W - 1L
1,898 SR
Queue Stats
111W - 121L
1,466 Elo+
Solo
Anubis
Anubis
RubenZIM99
Anubis
Level 62
God Stats
1W - 3L
1,729 SR
Queue Stats
248W - 251L
1,305 Elo+
Solo
Ymir
Ymir
Wos l MW l
Ymir
Level 103
God Stats
0W - 1L
1,512 SR
Queue Stats
5W - 7L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BIGGERBIGASH
Charybdis
16
1 / 4 / 10
9,238
660
4,904
12,016
5,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
1 / 4 / 9
9,009
644
5,457
15,586
17,813
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Pdro4108
Nu Wa
16
4 / 5 / 6
10,499
750
9,543
8,396
3,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
StarrChief24
Zhong Kui
16
3 / 6 / 6
9,787
699
10,653
16,644
16,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
YoitsBm
Zeus
20
6 / 3 / 7
11,614
830
20,627
12,193
5,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 2 / 14
10,989
785
15,532
7,993
2,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
7 / 4 / 9
10,750
768
14,736
11,041
4,126
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
KI11 TAKER2
Tsukuyomi
12
1 / 5 / 6
8,346
596
5,307
9,179
3,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
RubenZIM99
Anubis
17
3 / 3 / 12
9,821
702
8,372
10,492
5,219
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
6 / 2 / 11
10,533
752
12,750
18,177
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
74
15
Kills
22
22
Deaths
16
38
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
14
6
W
Charybdis
BIGGERBIGASH
Charybdis
1
4
10
1.5
L
Loki
7
4
9
2.88
L
Tsukuyomi
KI11 TAKER2
Tsukuyomi
1
5
6
0.8
W
1
4
9
1.38
W
Nu Wa
Pdro4108
Nu Wa
4
5
6
1.4
L
Anubis
RubenZIM99
Anubis
3
3
12
3
W
Zhong Kui
StarrChief24
Zhong Kui
3
6
6
1
L
6
2
11
5.75
W
Zeus
YoitsBm
Zeus
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
56,697
64,835
Taken
56,882
49,338
Mitigated
24,316
16,063
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
15,532
959
2,370
1,232
7,993
2,527
632
6,596
1,183
33,206
0
W
Charybdis
BIGGERBIGASH
Charybdis
4,904
2,782
1,131
3,542
12,016
5,810
1,523
6,234
5,692
0
12,459
L
Loki
14,736
2,926
1,702
888
11,041
4,126
0
7,190
3,695
0
33,439
L
Tsukuyomi
KI11 TAKER2
Tsukuyomi
5,307
1,013
2,271
1,194
9,179
3,347
1,251
5,847
3,135
0
13,522
W
5,457
769
661
2,067
15,586
17,813
0
8,543
6,652
0
7,949
W
Nu Wa
Pdro4108
Nu Wa
9,543
1,478
1,628
860
8,396
3,589
52
5,366
2,888
23,744
0
L
Anubis
RubenZIM99
Anubis
8,372
761
1,642
3,281
10,492
5,219
476
7,505
2,815
24,755
0
W
Zhong Kui
StarrChief24
Zhong Kui
10,653
886
468
3,331
16,644
16,246
51
7,764
8,611
15,252
0
L
12,750
946
2,281
7,250
18,177
9,097
231
12,507
5,231
18,458
0
W
Zeus
YoitsBm
Zeus
20,627
1,215
198
2,177
12,193
5,880
0
7,712
4,338
50,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,147
Gold Earned
50,439
139
Minions Killed
151
0
Camps Cleared
0
1,105,627
Distance Traveled
1,260,067
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,989
785
55
4
0
265,305
1
W
Charybdis
9,238
660
29
2
0
228,780
0
L
Loki
10,750
768
38
3
0
287,510
0
L
Tsukuyomi
8,346
596
11
1
0
200,740
0
W
Osiris
9,009
644
5
0
0
249,972
0
W
Nu Wa
10,499
750
27
2
0
190,246
0
L
Anubis
9,821
702
35
3
0
242,531
0
W
Zhong Kui
9,787
699
18
1
0
190,827
0
L
Ymir
10,533
752
12
1
0
263,981
0
W
Zeus
11,614
830
60
4
0
245,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role