Player Matchup

Amaterasu
Amaterasu
Bi_Yumi
Amaterasu
Level 85
God Stats
12W - 10L
1,488 SR
Queue Stats
133W - 115L
1,566 Elo+
Party 1
Artemis
Artemis
evilkonpescado
Artemis
Level 86
God Stats
2W - 3L
1,367 SR
Queue Stats
176W - 161L
1,515 Elo+
Party 1
Serqet
Serqet
panpoko
Serqet
Level 15
God Stats
4W - 3L
1,728 SR
Queue Stats
64W - 48L
1,687 Elo+
Party 1
Agni
Agni
sus_Yermingt0n
Agni
Level 99
God Stats
12W - 14L
1,488 SR
Queue Stats
450W - 416L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
will-smith019
Cthulhu
Level 37
God Stats
66W - 61L
1,553 SR
Queue Stats
67W - 61L
1,506 Elo+
Party 1
Team Averages
Level 64
1,525 SR
1,553 Elo+

VS

Team Averages
Level 54
1,389 SR
1,347 Elo+
Loki
Loki
Boodstain
Loki
Level 120
God Stats
17W - 25L
1,519 SR
Queue Stats
294W - 259L
1,466 Elo+
Solo
Danzaburou
Danzaburou
Dr SWOLE Squad
Danzaburou
Level 48
God Stats
17W - 21L
1,475 SR
Queue Stats
139W - 164L
1,352 Elo+
Party 2
Gilgamesh
Gilgamesh
LEOMAN129
Gilgamesh
Level 24
God Stats
0W - 4L
1,205 SR
Queue Stats
35W - 44L
1,361 Elo+
Party 2
Tiamat
Tiamat
maaaaa_kun_dayo
Tiamat
Level 48
God Stats
28W - 25L
1,448 SR
Queue Stats
103W - 126L
1,257 Elo+
Party 3
Nemesis
Nemesis
yaya-hernia
Nemesis
Level 29
God Stats
8W - 7L
1,299 SR
Queue Stats
172W - 162L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bi_Yumi
Amaterasu
20
6 / 3 / 3
14,221
646
8,102
13,172
13,582
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 2 / 15
12,872
585
12,432
17,811
7,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
panpoko
Serqet
20
15 / 1 / 10
13,872
631
18,239
13,899
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 1 / 9
13,529
615
17,601
9,411
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
16
3 / 3 / 20
11,799
536
10,189
14,741
22,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
5 / 8 / 2
11,900
541
12,701
17,346
7,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Dr SWOLE Squad
Danzaburou
14
0 / 8 / 4
9,475
431
6,220
16,295
5,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
LEOMAN129
Gilgamesh
13
1 / 11 / 0
8,165
371
6,887
20,519
12,210
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 7 / 1
9,670
440
3,120
15,768
7,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
yaya-hernia
Nemesis
15
3 / 7 / 3
10,081
458
3,700
20,193
6,365
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
20
41
Kills
10
10
Deaths
41
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bi_Yumi
Amaterasu
6
3
3
2.5
L
Loki
5
8
2
0.75
L
Danzaburou
Dr SWOLE Squad
Danzaburou
0
8
4
0.25
L
Gilgamesh
LEOMAN129
Gilgamesh
1
11
0
0.09
W
9
2
15
8.25
L
1
7
1
0.21
W
Serqet
panpoko
Serqet
15
1
10
20
W
8
1
9
12.5
W
Cthulhu
3
3
20
4.33
L
Nemesis
yaya-hernia
Nemesis
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,563
Damage
32,628
69,034
Taken
90,121
57,850
Mitigated
38,503
25,922
Healing
16,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bi_Yumi
Amaterasu
8,102
2,263
0
5,449
13,172
13,582
2,409
392
12,780
0
100,850
L
Loki
12,701
2,841
0
1,600
17,346
7,600
300
4,508
12,224
0
90,716
L
Danzaburou
Dr SWOLE Squad
Danzaburou
6,220
3,579
0
3,619
16,295
5,242
0
5,272
10,961
0
74,044
L
Gilgamesh
LEOMAN129
Gilgamesh
6,887
1,115
0
2,032
20,519
12,210
0
7,453
12,906
1,692
27,045
W
12,432
6,117
0
8,477
17,811
7,861
4,525
339
17,472
0
88,118
L
3,120
150
0
4,089
15,768
7,086
654
5,917
9,376
40,067
0
W
Serqet
panpoko
Serqet
18,239
4,297
0
5,750
13,899
9,874
1,784
1,683
12,216
0
98,408
W
17,601
631
192
3,159
9,411
4,102
2,037
1,144
8,267
100,486
0
W
Cthulhu
10,189
356
634
2,261
14,741
22,431
521
149
14,592
36,528
0
L
Nemesis
yaya-hernia
Nemesis
3,700
924
0
4,918
20,193
6,365
0
4,123
15,219
0
50,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,293
Gold Earned
49,291
655
Minions Killed
454
0
Camps Cleared
0
2,342,036
Distance Traveled
1,886,914
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,221
646
184
8
0
512,932
11
L
Loki
11,900
541
138
6
0
385,599
0
L
Danzaburou
9,475
431
105
5
0
380,972
1
L
Gilgamesh
8,165
371
44
2
0
357,431
1
W
Artemis
12,872
585
125
6
0
372,756
0
L
Tiamat
9,670
440
89
4
0
319,553
3
W
Serqet
13,872
631
125
6
0
545,194
5
W
Agni
13,529
615
172
8
0
467,057
4
W
Cthulhu
11,799
536
49
2
0
444,097
0
L
Nemesis
10,081
458
78
4
0
443,359
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role