Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BabyPrivileges
Izanami
Level 128
God Stats
5W - 3L
1,430 SR
Queue Stats
86W - 88L
1,484 Elo+
Solo
Hercules
Hercules
BlueBerryPie206
Hercules
Level 145
God Stats
35W - 28L
1,612 SR
Queue Stats
558W - 509L
1,561 Elo+
Party 3
Ares
Ares
Kippy247
Ares
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 160L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
SaintTrickster
Gilgamesh
Level 152
God Stats
62W - 44L
1,629 SR
Queue Stats
492W - 429L
1,545 Elo+
Party 3
Team Averages
Level 140
1,534 SR
1,518 Elo+

VS

Team Averages
Level 92
1,723 SR
1,519 Elo+
Ares
Ares
DJ Cornbread214
Ares
Level 123
God Stats
3W - 2L
1,721 SR
Queue Stats
158W - 157L
1,436 Elo+
Party 2
Bellona
Bellona
QuantumDay
Bellona
Level 63
God Stats
5W - 3L
1,764 SR
Queue Stats
141W - 167L
1,347 Elo+
Party 2
Mercury
Mercury
TheAerostrike
Mercury
Level 106
God Stats
7W - 6L
1,600 SR
Queue Stats
220W - 164L
1,595 Elo+
Party 1
Nox
Nox
moveimmaeve
Nox
Level 114
God Stats
97W - 100L
1,610 SR
Queue Stats
261W - 253L
1,507 Elo+
Solo
Cernunnos
Cernunnos
zEAGLE13
Cernunnos
Level 55
God Stats
7W - 4L
1,920 SR
Queue Stats
9W - 7L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 6
8,721
969
8,138
2,397
911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 12
9,351
1,039
8,750
7,039
2,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
14
8 / 1 / 13
10,065
1,118
7,993
8,488
9,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
14
4 / 1 / 17
9,251
1,028
8,460
9,186
10,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
SaintTrickster
Gilgamesh
13
3 / 2 / 13
8,206
912
5,858
8,486
6,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,637
626
3,026
11,274
6,679
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
QuantumDay
Bellona
11
0 / 5 / 2
5,863
651
2,724
10,415
8,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
13
2 / 6 / 3
7,301
811
3,797
7,089
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 3
7,079
787
5,063
8,773
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
zEAGLE13
Cernunnos
12
2 / 5 / 2
7,099
789
5,564
9,749
3,437
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
18
24
Kills
6
6
Deaths
25
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
6
2
12
6
W
Hercules
8
1
13
14.5
L
0
5
2
0.2
W
Ares
4
1
17
12.5
L
Bellona
QuantumDay
Bellona
0
5
2
0.2
W
Gilgamesh
SaintTrickster
Gilgamesh
3
2
13
4.75
L
Mercury
2
6
3
0.58
L
2
4
3
0.88
L
Cernunnos
zEAGLE13
Cernunnos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,199
Damage
20,174
35,596
Taken
47,300
29,355
Mitigated
24,083
8,840
Healing
2,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,138
2,543
0
680
2,397
911
1,914
399
1,998
37,069
0
W
8,750
4,103
0
797
7,039
2,581
872
1,850
5,065
0
32,087
W
Hercules
7,993
1,666
636
4,016
8,488
9,150
301
3,185
5,257
0
15,030
L
3,026
269
255
620
11,274
6,679
0
5,141
5,823
7,012
0
W
Ares
8,460
567
0
1,914
9,186
10,070
329
1,533
7,393
17,174
0
L
Bellona
QuantumDay
Bellona
2,724
470
0
796
10,415
8,023
0
2,533
7,634
0
13,259
W
Gilgamesh
SaintTrickster
Gilgamesh
5,858
1,101
0
797
8,486
6,643
662
1,662
6,662
0
22,025
L
Mercury
3,797
228
0
0
7,089
2,848
0
3,134
3,781
0
17,892
L
5,063
0
0
546
8,773
3,096
0
2,821
5,620
24,983
0
L
Cernunnos
zEAGLE13
Cernunnos
5,564
1,647
0
469
9,749
3,437
1
2,498
7,060
0
18,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,594
Gold Earned
32,979
210
Minions Killed
150
10
Camps Cleared
4
923,769
Distance Traveled
843,728
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,721
969
71
8
5
175,984
6
W
Izanami
9,351
1,039
75
8
0
171,300
0
W
Hercules
10,065
1,118
17
2
0
203,878
2
L
Ares
5,637
626
7
1
0
139,483
0
W
Ares
9,251
1,028
26
3
1
204,121
2
L
Bellona
5,863
651
20
2
1
165,877
0
W
Gilgamesh
8,206
912
21
2
4
168,486
4
L
Mercury
7,301
811
37
4
1
191,187
1
L
Nox
7,079
787
51
6
2
181,655
6
L
Cernunnos
7,099
789
35
4
0
165,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role