Player Matchup

Hades
Hades
 
Hades
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Olorun
Olorun
SquirtingZlatan
Olorun
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,665 Elo+
Party 3
Chaac
Chaac
Weezy4
Chaac
Level 84
God Stats
5W - 1L
1,608 SR
Queue Stats
98W - 62L
1,606 Elo+
Party 3
King Arthur
King Arthur
imAbcd
King Arthur
Level 141
God Stats
1W - 2L
1,557 SR
Queue Stats
190W - 140L
1,606 Elo+
Party 3
Team Averages
Level 114
1,533 SR
1,576 Elo+

VS

Team Averages
Level 119
1,551 SR
1,557 Elo+
Zhong Kui
Zhong Kui
Baghdad_AssUp84
Zhong Kui
Level 101
God Stats
5W - 8L
1,363 SR
Queue Stats
384W - 403L
1,529 Elo+
Party 1
Raijin
Raijin
ChuckNorisBeard
Raijin
Level 49
God Stats
17W - 11L
1,523 SR
Queue Stats
416W - 420L
1,581 Elo+
Party 1
Amaterasu
Amaterasu
CrispiestPango
Amaterasu
Level 126
God Stats
4W - 0L
1,723 SR
Queue Stats
76W - 66L
1,563 Elo+
Party 2
Baron Samedi
Baron Samedi
Nelill
Baron Samedi
Level 160
God Stats
3W - 2L
1,645 SR
Queue Stats
155W - 135L
1,570 Elo+
Party 2
Agni
Agni
justJosh88
Agni
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 62L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
4 / 4 / 10
10,818
636
13,536
19,565
19,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
 
Agni
16
2 / 4 / 8
9,684
570
8,216
9,391
3,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
4 / 3 / 10
11,487
676
10,189
12,862
6,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Weezy4
Chaac
19
7 / 5 / 11
12,251
721
27,543
27,486
38,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
imAbcd
King Arthur
16
2 / 4 / 12
10,101
594
13,854
21,299
29,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Baghdad_AssUp84
Zhong Kui
20
2 / 1 / 10
11,454
674
10,832
12,306
13,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 7 / 9
11,639
685
20,613
13,958
6,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
CrispiestPango
Amaterasu
17
2 / 3 / 12
11,588
682
9,440
21,396
29,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Nelill
Baron Samedi
19
2 / 4 / 14
11,764
692
11,817
17,896
16,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 4 / 9
12,916
760
21,974
17,254
7,241
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
74
19
Kills
20
20
Deaths
19
51
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
4
4
10
2.25
L
Agni
 
Agni
2
4
8
1.5
W
Zhong Kui
Baghdad_AssUp84
Zhong Kui
2
1
10
7
W
5
7
9
1.36
W
Amaterasu
CrispiestPango
Amaterasu
2
3
12
2.67
W
Baron Samedi
Nelill
Baron Samedi
2
4
14
2.25
L
4
3
10
3
L
Chaac
Weezy4
Chaac
7
5
11
2.5
L
King Arthur
imAbcd
King Arthur
2
4
12
2
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,338
Damage
74,676
90,603
Taken
82,810
97,057
Mitigated
72,279
46,090
Healing
45,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
13,536
1,328
673
5,732
19,565
19,453
559
13,183
6,124
23,172
0
L
Agni
 
Agni
8,216
440
647
659
9,391
3,757
487
6,344
2,991
20,154
0
W
Zhong Kui
Baghdad_AssUp84
Zhong Kui
10,832
501
1,201
4,475
12,306
13,274
2,322
4,334
7,735
32,931
0
W
20,613
2,238
1,971
1,140
13,958
6,024
865
5,781
7,711
41,050
0
W
Amaterasu
CrispiestPango
Amaterasu
9,440
2,276
3,832
8,030
21,396
29,062
208
9,648
11,332
0
16,430
W
Baron Samedi
Nelill
Baron Samedi
11,817
1,193
7,096
6,528
17,896
16,678
1,083
6,917
10,481
35,664
0
L
10,189
4,353
4,727
5,592
12,862
6,288
997
10,220
2,354
32,202
0
L
Chaac
Weezy4
Chaac
27,543
3,125
4,497
12,949
27,486
38,467
491
19,926
7,102
602
48,217
L
King Arthur
imAbcd
King Arthur
13,854
1,064
5,906
4,708
21,299
29,092
319
14,058
6,796
0
20,076
W
21,974
2,489
5,412
5,352
17,254
7,241
495
5,851
11,125
32,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,341
Gold Earned
59,361
153
Minions Killed
177
0
Camps Cleared
0
1,554,916
Distance Traveled
1,524,510
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,818
636
27
2
0
312,065
4
L
Agni
9,684
570
22
1
0
290,159
0
W
Zhong Kui
11,454
674
48
3
0
307,995
0
W
Raijin
11,639
685
44
3
0
253,669
4
W
Amaterasu
11,588
682
8
0
0
347,275
1
W
Baron Samedi
11,764
692
46
3
0
289,549
0
L
Olorun
11,487
676
39
2
0
308,692
0
L
Chaac
12,251
721
44
3
0
330,293
2
L
King Arthur
10,101
594
21
1
0
313,707
0
W
Agni
12,916
760
31
2
0
326,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role