Player Matchup

Nox
Nox
MLG-Fusionz-
Nox
Level 92
God Stats
2W - 2L
1,554 SR
Queue Stats
30W - 28L
1,571 Elo+
Party 1
Bellona
Bellona
OMGITSGenesis
Bellona
Level 156
God Stats
4W - 2L
1,626 SR
Queue Stats
126W - 70L
1,566 Elo+
Party 1
Neith
Neith
SoloAndTroll-
Neith
Level 28
God Stats
1W - 0L
1,876 SR
Queue Stats
12W - 3L
1,833 Elo+
Party 1
Team Averages
Level 92
1,685 SR
1,656 Elo+

VS

Team Averages
Level 91
1,387 SR
1,428 Elo+
Tiamat
Tiamat
Ghacyarla
Tiamat
Level 27
God Stats
2W - 11L
1,081 SR
Queue Stats
188W - 223L
1,360 Elo+
Solo
Fenrir
Fenrir
Hossome623
Fenrir
Level 129
God Stats
5W - 10L
1,499 SR
Queue Stats
399W - 417L
1,472 Elo+
Party 2
Bacchus
Bacchus
jacobdaderp
Bacchus
Level 118
God Stats
6W - 6L
1,582 SR
Queue Stats
326W - 332L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 10
9,188
835
8,109
6,189
2,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
13
6 / 2 / 11
8,989
817
8,563
11,348
11,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
5 / 0 / 10
9,158
833
10,011
4,185
1,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ghacyarla
Tiamat
9
0 / 8 / 1
6,441
586
2,536
8,470
5,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Hossome623
Fenrir
11
2 / 5 / 2
7,879
716
3,114
11,190
3,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jacobdaderp
Bacchus
10
1 / 6 / 1
7,248
659
3,068
13,279
11,245
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
19
Kills
3
4
Deaths
19
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ghacyarla
Tiamat
0
8
1
0.06
L
Fenrir
Hossome623
Fenrir
2
5
2
0.6
W
8
2
10
6.5
W
Bellona
6
2
11
5.75
W
5
0
10
10
L
Bacchus
jacobdaderp
Bacchus
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
8,718
21,722
Taken
32,939
15,718
Mitigated
19,957
7,116
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ghacyarla
Tiamat
2,536
207
352
617
8,470
5,078
124
2,544
5,396
17,412
0
L
Fenrir
Hossome623
Fenrir
3,114
1,048
0
1,208
11,190
3,634
0
2,668
8,156
0
11,753
W
8,109
297
0
1,036
6,189
2,530
83
1,634
4,555
15,646
0
W
Bellona
8,563
1,234
53
3,299
11,348
11,549
85
2,489
8,859
7,398
21,720
W
10,011
3,363
0
2,728
4,185
1,639
1,871
2,024
2,161
0
40,624
L
Bacchus
jacobdaderp
Bacchus
3,068
402
0
40
13,279
11,245
0
4,165
8,534
11,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
21,568
125
Minions Killed
70
9
Camps Cleared
1
651,189
Distance Traveled
579,315
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,441
586
34
3
0
167,289
0
L
Fenrir
7,879
716
22
2
1
218,238
2
W
Nox
9,188
835
21
2
2
204,953
1
W
Bellona
8,989
817
41
4
4
226,526
2
W
Neith
9,158
833
63
6
3
219,710
1
L
Bacchus
7,248
659
14
1
0
193,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role