Player Matchup

Geb
Geb
 
Geb
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CrackerChin69420
Neith
Level 124
God Stats
1W - 1L
1,575 SR
Queue Stats
34W - 42L
1,523 Elo+
Solo
Odin
Odin
Flavio-RG
Odin
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,838 Elo+
Party 2
Nu Wa
Nu Wa
Keenneth_
Nu Wa
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,461 Elo+
Party 2
Arachne
Arachne
Overkill2k
Arachne
Level 89
God Stats
118W - 104L
1,567 SR
Queue Stats
560W - 570L
1,449 Elo+
Solo
Team Averages
Level 114
1,528 SR
1,554 Elo+

VS

Team Averages
Level 88
1,477 SR
1,449 Elo+
Nu Wa
Nu Wa
DEADSNOWCLOUD
Nu Wa
Level 86
God Stats
88W - 98L
1,509 SR
Queue Stats
200W - 215L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KobraDaWolf-YT
Ah Muzen Cab
Level 107
God Stats
94W - 104L
1,447 SR
Queue Stats
1,373W - 1,349L
1,456 Elo+
Party 1
Cerberus
Cerberus
Taco_Shenanigans
Cerberus
Level 87
God Stats
15W - 24L
1,427 SR
Queue Stats
274W - 294L
1,490 Elo+
Party 1
Loki
Loki
Zenquis09
Loki
Level 99
God Stats
373W - 244L
1,699 SR
Queue Stats
943W - 911L
1,483 Elo+
Party 1
King Arthur
King Arthur
xXx Taz xXx8714
King Arthur
Level 62
God Stats
0W - 2L
1,307 SR
Queue Stats
11W - 24L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
2 / 0 / 8
10,446
1,045
3,736
5,677
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 0 / 9
9,746
975
14,009
4,606
1,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
16
0 / 0 / 13
9,023
902
7,692
8,679
8,427
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Keenneth_
Nu Wa
16
4 / 0 / 8
9,634
963
12,640
6,028
1,971
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Overkill2k
Arachne
16
7 / 2 / 6
10,408
1,041
9,036
10,698
4,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

286

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
8,807
881
4,460
2,032
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
KobraDaWolf-YT
Ah Muzen Cab
15
0 / 1 / 1
8,510
851
8,458
7,198
4,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 3 / 1
8,541
854
5,482
17,355
18,210
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
1 / 3 / 1
8,992
899
11,632
8,107
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xXx Taz xXx8714
King Arthur
15
1 / 8 / 0
8,736
874
2,263
16,713
13,440
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
15
Kills
2
2
Deaths
15
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
8
6
W
2
0
9
6.5
L
0
0
0
0
W
Odin
0
0
13
6.5
W
Nu Wa
Keenneth_
Nu Wa
4
0
8
8
L
Ah Muzen Cab
KobraDaWolf-YT
Ah Muzen Cab
0
1
1
0.5
W
Arachne
Overkill2k
Arachne
7
2
6
5
L
0
3
1
0.17
L
Loki
1
3
1
0.5
L
King Arthur
xXx Taz xXx8714
King Arthur
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,113
Damage
32,295
35,688
Taken
51,405
21,183
Mitigated
39,552
9,149
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,736
348
0
2,353
5,677
5,213
0
1,548
3,975
19,602
0
W
14,009
6,864
0
1,735
4,606
1,554
0
1,903
2,623
0
45,433
L
4,460
772
0
0
2,032
791
0
966
1,066
36,422
0
W
Odin
7,692
989
0
0
8,679
8,427
0
2,729
5,800
230
17,952
W
Nu Wa
Keenneth_
Nu Wa
12,640
4,339
330
1,271
6,028
1,971
0
1,255
4,711
31,381
0
L
Ah Muzen Cab
KobraDaWolf-YT
Ah Muzen Cab
8,458
1,621
0
1,833
7,198
4,060
0
2,398
4,800
0
31,652
W
Arachne
Overkill2k
Arachne
9,036
6,935
83
3,377
10,698
4,018
0
1,991
8,637
0
16,657
L
5,482
312
0
2,191
17,355
18,210
0
4,607
12,748
21,788
0
L
Loki
11,632
2,731
0
297
8,107
3,051
0
2,864
5,243
0
27,693
L
King Arthur
xXx Taz xXx8714
King Arthur
2,263
632
0
0
16,713
13,440
0
5,735
10,978
0
9,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
43,586
203
Minions Killed
242
9
Camps Cleared
9
939,071
Distance Traveled
907,001
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,446
1,045
31
3
0
172,849
1
W
Neith
9,746
975
96
10
2
179,505
2
L
Nu Wa
8,807
881
91
9
1
182,313
1
W
Odin
9,023
902
14
1
0
211,509
0
W
Nu Wa
9,634
963
44
4
1
176,360
0
L
Ah Muzen Cab
8,510
851
52
5
0
149,946
1
W
Arachne
10,408
1,041
18
2
6
198,848
2
L
Cerberus
8,541
854
56
6
0
182,961
0
L
Loki
8,992
899
27
3
6
224,295
0
L
King Arthur
8,736
874
16
2
2
167,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role