Player Matchup

Janus
Janus
DiaboIic
Janus
Level 82
God Stats
19W - 39L
1,340 SR
Queue Stats
496W - 533L
1,390 Elo+
Solo
Kali
Kali
JUICEnWAFFLEZz
Kali
Level 33
God Stats
2W - 6L
1,273 SR
Queue Stats
130W - 181L
1,293 Elo+
Solo
Odin
Odin
Purgador
Odin
Level 138
God Stats
2W - 4L
1,584 SR
Queue Stats
655W - 852L
1,343 Elo+
Solo
Izanami
Izanami
SilentButDead069
Izanami
Level 66
God Stats
7W - 6L
1,562 SR
Queue Stats
359W - 360L
1,355 Elo+
Solo
Kumbhakarna
Kumbhakarna
troli_emi
Kumbhakarna
Level 66
God Stats
15W - 11L
1,467 SR
Queue Stats
218W - 252L
1,339 Elo+
Solo
Team Averages
Level 77
1,445 SR
1,344 Elo+

VS

Team Averages
Level 91
1,488 SR
1,382 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Kingcandy441593
Yemoja
Level 91
God Stats
7W - 5L
1,520 SR
Queue Stats
348W - 353L
1,402 Elo+
Solo
Chiron
Chiron
SEYVANHEL
Chiron
Level 127
God Stats
23W - 18L
1,628 SR
Queue Stats
1,805W - 2,003L
1,387 Elo+
Party 1
Bacchus
Bacchus
SEYVANHEL2
Bacchus
Level 39
God Stats
2W - 4L
1,294 SR
Queue Stats
84W - 103L
1,314 Elo+
Party 1
Zhong Kui
Zhong Kui
SstrangeSerj
Zhong Kui
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
374W - 413L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DiaboIic
Janus
14
6 / 1 / 0
8,404
700
5,270
5,738
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
6,165
514
2,437
7,215
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
0 / 1 / 0
6,177
515
2,603
6,132
3,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 0
7,548
629
8,352
7,429
2,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
troli_emi
Kumbhakarna
3
0 / 0 / 0
4,225
352
67
854
353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 4 / 0
7,292
608
4,343
9,342
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 1
5,916
493
1,550
6,307
2,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
SEYVANHEL
Chiron
12
3 / 0 / 1
6,828
569
2,459
4,331
1,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
SEYVANHEL2
Bacchus
12
1 / 0 / 3
6,628
552
3,019
5,066
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
SstrangeSerj
Zhong Kui
10
0 / 5 / 1
5,623
469
3,022
10,014
5,483
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
14
9
Kills
8
8
Deaths
9
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
0
1
L
Janus
DiaboIic
Janus
6
1
0
6
L
0
3
1
0.17
W
0
0
1
0.5
L
Odin
0
1
0
0
W
Chiron
SEYVANHEL
Chiron
3
0
1
3.5
W
Bacchus
SEYVANHEL2
Bacchus
1
0
3
2.5
L
3
3
0
1
W
Zhong Kui
SstrangeSerj
Zhong Kui
0
5
1
0.1
L
Kumbhakarna
troli_emi
Kumbhakarna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,729
Damage
14,393
27,368
Taken
35,060
10,915
Mitigated
14,283
7,609
Healing
10,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,343
3,285
0
1,995
9,342
3,027
210
1,425
7,895
0
42,588
L
Janus
DiaboIic
Janus
5,270
539
63
1,741
5,738
2,092
0
1,647
4,091
51,697
0
L
2,437
1,458
0
1,720
7,215
2,936
0
1,311
5,904
0
34,758
W
1,550
79
920
1,111
6,307
2,010
481
62
6,245
23,733
0
L
Odin
2,603
192
0
2,070
6,132
3,068
0
2,246
3,886
0
24,770
W
Chiron
SEYVANHEL
Chiron
2,459
289
150
1,709
4,331
1,018
1,802
0
4,331
0
32,868
W
Bacchus
SEYVANHEL2
Bacchus
3,019
591
153
2,566
5,066
2,745
0
0
5,066
32,177
0
L
8,352
5,597
0
1,991
7,429
2,466
145
2,298
5,131
0
58,041
W
Zhong Kui
SstrangeSerj
Zhong Kui
3,022
284
0
1,432
10,014
5,483
33
3,813
5,892
26,317
0
L
Kumbhakarna
troli_emi
Kumbhakarna
67
0
0
24
854
353
0
89
765
91
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,519
Gold Earned
32,287
362
Minions Killed
328
0
Camps Cleared
0
954,141
Distance Traveled
1,166,568
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,292
608
75
6
0
259,670
0
L
Janus
8,404
700
112
9
0
233,803
1
L
Kali
6,165
514
69
6
0
247,111
2
W
Yemoja
5,916
493
49
4
0
212,456
3
L
Odin
6,177
515
66
6
0
209,651
3
W
Chiron
6,828
569
79
7
0
261,364
0
W
Bacchus
6,628
552
81
7
0
221,109
0
L
Izanami
7,548
629
115
10
0
224,442
2
W
Zhong Kui
5,623
469
44
4
0
211,969
0
L
Kumbhakarna
4,225
352
0
0
0
39,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role